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Status effects DB

Sefhi profile picture

By Sefhi | Published: Jul 05, 2026 | Updated: Jul 05, 2026

About status effects

Most effects have no default values because the skill applying them decides the amount, duration and chance. A few (like Noise or Stinging) have built-in base values, shown under their description.

Full list of (current) status effects in-game. This table gets updated every time there’s an update to the game.

Alice's Fortune Alice's Fortune
When reaching the stack amount, recovers HP and SP by percentage.
Annoying Bunny Annoying Bunny
Increases Max HP by percentage. Taunts nearby enemies for a set period of time.
Becoming So Healthy! Becoming So Healthy!
Increases Attack Speed.
Blindfold Blindfold
Normal Attack misses, cause no Damage or Effects.
CRIT DMG Increase Percentage CRIT DMG Increase Percentage
Increases Critical Damage by percentage.
CRIT DMG Increase Percentage CRIT DMG Increase Percentage
Increases Critical Damage by percentage.
CRIT DMG Reduction Percentage CRIT DMG Reduction Percentage
Reduces Critical Damage by percentage.
CRIT Hit Increase Percentage CRIT Hit Increase Percentage
Increases Critical Hit by percentage.
CRIT Rate Increase CRIT Rate Increase
Increases CRIT Rate.
CRIT Reduction Percentage CRIT Reduction Percentage
Reduces Critical Hit by percentage.
CRIT Resistance Reduction Percentage CRIT Resistance Reduction Percentage
Reduces Critical Hit Resistance by percentage.
Curse Curse
Ratio of Damage Received by the target is dealt as Magical Damage to a random target. Redirects 40% of DMG received every 0.5s (range 20)
Destruction Destruction
Increases Incoming Damage to target.
DMG Fix DMG Fix
Incoming Damage is fixed at 1.
DMG Fix DMG Fix
Incoming Damage is fixed at a certain value.
DMG Increase DMG Increase
Increases Outgoing Damage by percentage.
ED's Power ED's Power
Gradually increases Attack Speed after receiving ED's Power.
Electrocution Electrocution
Reduces Attack Speed and Movement Speed. ATK SPD -20% / MOV SPD -20%
Enhanced Attack DMG Increase Enhanced Attack DMG Increase
Increases Outgoing Enhanced Attack Damage by percentage.
Freeze Freeze
Applies Damage every second and increases Incoming Damage from Composed Apostles. Incoming DMG from Composed Apostles +10%
Freeze Incoming DMG Increase Freeze Incoming DMG Increase
Increases the Incoming Damage from Freeze.
Giant Giant
Increases Attack Speed, Outgoing Damage.
Grow, Grow! Grow, Grow!
Grows bigger and bigger with Kyarot's love and affection.
Handle With Care Handle With Care
When hit a certain number of times with Direct Damage, takes Additional Damage proportional to Max HP.
Healthy Bunny Healthy Bunny
Increases Physical Defense and Critical Hit Resistance by a percentage.
HP Healing Increase HP Healing Increase
Increases HP Healing by a percentage.
HP Recovery Increase HP Recovery Increase
Increases HP Recovery by percentage.
Incoming Damage Fixed Reduction Incoming Damage Fixed Reduction
Incoming Damage is reduced by a fixed amount.
Incoming DMG Increase Percentage Incoming DMG Increase Percentage
Increases Incoming Damage by percentage.
Incoming DMG Rate Increase if Electrocution has been applied Incoming DMG Rate Increase if Electrocution has been applied
Increases Incoming Damage Rate if Electrocution has been applied.
Incoming DMG Rate Increase if Freeze has been applied Incoming DMG Rate Increase if Freeze has been applied
Increases Incoming Damage Rate if Freeze has been applied.
Incoming DMG Rate Increase if Poison has been applied Incoming DMG Rate Increase if Poison has been applied
Increases Incoming Damage Rate if Poison has been applied.
Incoming DMG Rate Increase if Scorch has been applied Incoming DMG Rate Increase if Scorch has been applied
Increases Incoming Damage Rate if Scorch has been applied.
Incoming DMG Rate Increase if Stinging has been applied Incoming DMG Rate Increase if Stinging has been applied
Increases Incoming Damage Rate if Stinging has been applied.
Increased ATK Percentage Increased ATK Percentage
Increases Attack by percentage.
Increased ATK SPD Percentage Increased ATK SPD Percentage
Increases Attack Speed by percentage.
Increased CRIT Resistance Percentage Increased CRIT Resistance Percentage
Increases CRIT Resistance by percentage.
Increased DEF Percentage Increased DEF Percentage
Increases Defense by percentage.
Increased DMG Increased DMG
Increases Outgoing Damage by percentage.
Increased Magical ATK Percentage Increased Magical ATK Percentage
Increases Magical Attack by percentage.
Increased Magical DEF Percentage Increased Magical DEF Percentage
Increases Magical Defense by percentage.
Increased Max HP Percentage Increased Max HP Percentage
Increases Max HP by percentage.
Increased Outgoing Magical DMG Percentage Increased Outgoing Magical DMG Percentage
Increases Outgoing Magical Damage by percentage.
Increased Physical ATK Percentage Increased Physical ATK Percentage
Increases Physical Attack by percentage.
Increased Physical DEF Percentage Increased Physical DEF Percentage
Increases Physical Defense by percentage.
Invincible Invincible
Immune to all Damage and Status Effects.
JadeForce JadeForce
Jade's skills are enhanced by stacking.
Magic Bullet Magic Bullet
Increases Xion's Physical Damage. Increases Freshman Attacks depending on the number of Magic Bullets. Base value: 0.6
Nata's Protection Nata's Protection
Gradually increases Max HP after receiving Nata's Protection.
Noise Noise
Reduces Outgoing Damage. Outgoing DMG -50%
Normal Attack DMG Increase Normal Attack DMG Increase
Increases Outgoing Normal Attack Damage by percentage.
Numb Feet Numb Feet
Can't move by walking.
Outgoing DMG Reduction Percentage Outgoing DMG Reduction Percentage
Reduces Outgoing Damage by percentage.
Overcharge Overcharge
Reduces R41 Renewa's skill cooldown in proportion to the number of active rear drones. Some skills are enhanced when stacked 3 times.
Physical Shield Physical Shield
A Physical Shield is applied based on the percentage of the caster's Max HP.
Picora Sticker Picora Sticker
Recover HP twice, and Damage increases by Percentage.
Poison Poison
Reduces Outgoing DMG while taking damage every second for a set period of time. 6 DMG per second / Outgoing DMG -11%
Poison Incoming DMG Increase Poison Incoming DMG Increase
Increases the Incoming Damage from Poison.
Protection Protection
Negates incapacitating Direct Damage and grants a Shield.
Rage Rage
Increases Outgoing Damage by percentage.
Reduced ATK Percentage Reduced ATK Percentage
Reduces Attack by percentage.
Reduced ATK SPD Percentage Reduced ATK SPD Percentage
Reduces Attack Speed by percentage.
Reduced DEF Percentage Reduced DEF Percentage
Reduces Defense by percentage.
Reduced HP Recovery Percentage Reduced HP Recovery Percentage
Reduces HP Recovery by percentage.
Reduced Incoming Damage Reduced Incoming Damage
Reduces Incoming Damage by percentage.
Reduced Incoming Physical Damage Percentage Reduced Incoming Physical Damage Percentage
Reduces Incoming Physical Damage by percentage.
Reduced Magical ATK Percentage Reduced Magical ATK Percentage
Reduces Magical Attack by percentage.
Reduced Magical DEF Percentage Reduced Magical DEF Percentage
Reduces Magical Defense by percentage.
Reduced Max HP Percentage Reduced Max HP Percentage
Reduces Max HP by percentage.
Reduced Physical ATK Percentage Reduced Physical ATK Percentage
Reduces Physical Attack by percentage.
Reduced Physical DEF Percentage Reduced Physical DEF Percentage
Reduces Physical Defense by percentage.
Scorch Scorch
Takes damage every second for a set period of time. 30 DMG per second
Scorch Incoming DMG Increase Scorch Incoming DMG Increase
Increases the Incoming Damage from Scorch.
Shield Shield
A Shield is applied based on the percentage of the caster's Max HP.
Shield Hit Count DEF Shield Hit Count DEF
Blocks a certain number of attacks.
Silence Silence
Unable to use any skills.
Skill DMG Reduction Percentage Skill DMG Reduction Percentage
Reduces Skill Damage by percentage.
Snorky's Fedora Snorky's Fedora
Increases Max HP by percentage and Defense by percentage.
SP Recovery Per Second Increase SP Recovery Per Second Increase
Increases SP Recovery Per Second.
Status Effect Incoming DMG Increase Status Effect Incoming DMG Increase
Increases the Incoming Damage from Status Effects.
Stinging Stinging
Reduces HP Recovery while taking damage every second for a set period of time. 12 DMG per second / HP Recovery -25%
Stinging Incoming DMG Increase Stinging Incoming DMG Increase
Increases the Incoming Damage from Stinging.
Stun Stun
Becomes incapacitated.
Swift Ruse Swift Ruse
Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
Taunt Taunt
Forcibly Attacks taunted target.
Thread Bomb Thread Bomb
Explodes and deals Damage when it reaches max stacks.
Time Is on My Side! Time Is on My Side!
During the in-game Battle Phase, Apostle size, Outgoing Damage Increase, and Incoming Damage Reduction buffs stack
Time Stop Time Stop
Target's Movement is halted.
Trickery Trickery
Cannot be targeted by enemies.
World Boss Groggy World Boss Groggy
World Boss Groggy
Yomi's Moonflower Yomi's Moonflower
Reduces Incoming Damage by percentage and increases Magical ATK by percentage.

Made by Sefhi sefhi