■ Affects target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 12.16% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 12.16% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 6.15% continuously.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 13.1% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 13.1% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 6.62% continuously.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 14.04% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 14.04% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 7.09% continuously.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 14.97% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 14.97% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 7.57% continuously.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 15.91% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 15.91% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 8.04% continuously.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 16.84% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 16.84% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 8.51% continuously.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 17.78% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 17.78% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 8.99% continuously.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 18.72% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 18.72% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 9.46% continuously.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 19.65% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 19.65% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 9.93% continuously.
■ Activates at the start of battle. Affects self.
Creates a shared shield with HP equal to 20.59% of the skill user's final max HP. This effect is continuous.
■ Activates when using Burst Skill. Affects self.
Creates a shared shield with HP equal to 20.59% of the skill user's final max HP. This effect is continuous.
■ Activates when Full Charge is maintained for more than 1 sec if a shield is placed in front of this unit. Affects all allies.
Attack Damage ▲ 10.41% continuously.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 1.18% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 1.87% of the skill user's final max HP every second. This effect is continuous.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 1.27% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 2.01% of the skill user's final max HP every second. This effect is continuous.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 1.36% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 2.16% of the skill user's final max HP every second. This effect is continuous.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 1.45% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 2.3% of the skill user's final max HP every second. This effect is continuous.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 1.55% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 2.44% of the skill user's final max HP every second. This effect is continuous.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 1.64% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 2.59% of the skill user's final max HP every second. This effect is continuous.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 1.73% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 2.73% of the skill user's final max HP every second. This effect is continuous.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 1.82% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 2.88% of the skill user's final max HP every second. This effect is continuous.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 1.91% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 3.02% of the skill user's final max HP every second. This effect is continuous.
■ Activates when performing a Full Charge attack. Affects self.
Restores HP equal to 2% of the skill user's final max HP.
■ Activates when Full Charge is maintained for more than 1 sec while a shield is placed in front of this unit. Affects self.
Current HP ▼ 2% every second continuously.
Restores shield HP equal to 3.16% of the skill user's final max HP every second. This effect is continuous.
■ Affects self.
Max HP ▲ 5.99% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 9% for 10 sec.
■ Affects self.
Max HP ▲ 6.45% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 9.69% for 10 sec.
■ Affects self.
Max HP ▲ 6.91% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 10.39% for 10 sec.
■ Affects self.
Max HP ▲ 7.37% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 11.08% for 10 sec.
■ Affects self.
Max HP ▲ 7.83% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 11.77% for 10 sec.
■ Affects self.
Max HP ▲ 8.29% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 12.46% for 10 sec.
■ Affects self.
Max HP ▲ 8.75% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 13.16% for 10 sec.
■ Affects self.
Max HP ▲ 9.21% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 13.85% for 10 sec.
■ Affects self.
Max HP ▲ 9.67% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 14.54% for 10 sec.
■ Affects self.
Max HP ▲ 10.13% for 10 sec.
■ Affects all allies.
Attack Damage ▲ 15.24% for 10 sec.


Vigor or Healing cubes for extra heals if your units are dying. Resilience otherwise for faster reloads.
Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.
Some max ammo capacity is good, but it doesn’t matter what stats she gets. Low priority to overload unless you need CP padding.
Made by Sefhi sefhi