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Scarlet: Goddeath banner
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Nayuta character portrait

Nayuta

Wind Wind SMG SMG Supporter Supporter Burst 2 Burst 2 Pilgrim Pilgrim Tier 1
Indomitability (self)Increased damage when attacking coreAttack buff (allies)Attack buff (self)Shares HP recoveryHP recovery (self)Hit rate buff (self)Attack damage (self)Attack damage buff (allies)

Skills

Submachine Gun
Weapon

Submachine Gun

120 Ammo1.5s Reload

■ Affects target(s).
Deals 8.73% of ATK as damage.
Deals 200% damage when attacking core.

Hypocrisy
Skill 1

Hypocrisy

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 15.72% for 5 sec.
ATK ▲ 17.82% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 14.77% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 88.46% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 221.86% of final ATK as additional damage.

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 16.77% for 5 sec.
ATK ▲ 19.19% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 15.91% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 95.27% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 238.93% of final ATK as additional damage.

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 17.82% for 5 sec.
ATK ▲ 20.56% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 17.05% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 102.08% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 256% of final ATK as additional damage.

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 18.86% for 5 sec.
ATK ▲ 21.93% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 18.18% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 108.88% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 273.06% of final ATK as additional damage.

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 19.91% for 5 sec.
ATK ▲ 23.3% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 19.32% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 115.69% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 290.13% of final ATK as additional damage.

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 20.96% for 5 sec.
ATK ▲ 24.67% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 20.46% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 122.49% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 307.2% of final ATK as additional damage.

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 22.01% for 5 sec.
ATK ▲ 26.04% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 21.6% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 129.3% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 324.26% of final ATK as additional damage.

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 23.06% for 5 sec.
ATK ▲ 27.42% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 22.73% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 136.1% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 341.33% of final ATK as additional damage.

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 24.11% for 5 sec.
ATK ▲ 28.79% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 23.87% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 142.91% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 358.4% of final ATK as additional damage.

■ Activates at the start of battle. Affects self.
Unchanging Heart: Gain Indomitability for 9 sec. Activates 1 time(s) during battle.
■ Activates when Memory Absorption takes effect. Affects all allies.
Damage dealt when attacking core ▲ 25.15% for 5 sec.
ATK ▲ 30.16% of the skill user's ATK for 5 sec.
Equally shares HP recovery for 5 sec.
■ Activates when Memory Absorption takes effect. Affects self.
Restores HP equal to 25% of the skill user's final max HP.
■ Activates when attacking with Full Charge while in Memory Incineration status. Affects all enemies.
Deals 150% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
Deals 380.46% of final ATK as additional damage.

Impermanence
Skill 2

Impermanence

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 0.83%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 8.98% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 11.98% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 12.44% continuously.

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 0.89%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 9.67% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 12.9% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 13.39% continuously.

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 0.96%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 10.36% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 13.82% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 14.35% continuously.

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 1.02%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 11.05% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 14.74% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 15.31% continuously.

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 1.08%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 11.75% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 15.66% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 16.27% continuously.

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 1.15%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 12.44% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 16.58% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 17.22% continuously.

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 1.21%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 13.13% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 17.51% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 18.18% continuously.

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 1.28%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 13.82% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 18.43% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 19.14% continuously.

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 1.34%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 14.51% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 19.35% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 20.09% continuously.

■ Activates every 3 sec. Affects self.
Memory Absorption: Hit Rate ▲ 1.4%, stacks up to 30 time(s) and immune to stack count increase or decrease effects continuously. This effect cannot be removed.
■ Activates when Memory Absorption takes effect. Affects self.
Effects vary according to the stack count of Memory Absorption. Each subsequent effect triggers all effects before it:
Stage 1: If Memory Absorption is at 2 or more stacks,
ATK ▲ 15.2% continuously.
Stage 2: If Memory Absorption is at 10 or more stacks,
Attack Damage ▲ 20.27% continuously.
Stage 3: If Memory Absorption is at 30 or more stacks,
damage dealt when attacking core ▲ 21.05% continuously.

Asceticism
Burst

Asceticism

20 sec Cooldown

■ Affects all allies.
Attack Damage ▲ 20.94% for 15 sec.
■ Affects all enemies.
Deals 381.33% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 163.62% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

■ Affects all allies.
Attack Damage ▲ 22.55% for 15 sec.
■ Affects all enemies.
Deals 410.66% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 176.21% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

■ Affects all allies.
Attack Damage ▲ 24.17% for 15 sec.
■ Affects all enemies.
Deals 440% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 188.8% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

■ Affects all allies.
Attack Damage ▲ 25.78% for 15 sec.
■ Affects all enemies.
Deals 469.33% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 201.38% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

■ Affects all allies.
Attack Damage ▲ 27.39% for 15 sec.
■ Affects all enemies.
Deals 498.66% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 213.97% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

■ Affects all allies.
Attack Damage ▲ 29% for 15 sec.
■ Affects all enemies.
Deals 528% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 226.56% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

■ Affects all allies.
Attack Damage ▲ 30.61% for 15 sec.
■ Affects all enemies.
Deals 557.33% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 239.14% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

■ Affects all allies.
Attack Damage ▲ 32.22% for 15 sec.
■ Affects all enemies.
Deals 586.66% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 251.73% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

■ Affects all allies.
Attack Damage ▲ 33.83% for 15 sec.
■ Affects all enemies.
Deals 616% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 264.32% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

■ Affects all allies.
Attack Damage ▲ 35.45% for 15 sec.
■ Affects all enemies.
Deals 645.33% of final ATK as Burst Skill damage.
■ Affects self.
Memory Incineration: Changes the weapon in use:
Charge time: Fixed at 1.8 sec
Damage: 275.18% of final ATK
Full Charge Damage: 250% of damage
Duration: 10 sec
Additional Effect:
Unlimited ammunition for 10 sec.

Synergies & notes

Jack of all trades. Great buffs, consistent heals every 3 seconds that are shared with the team AND great personal damage.

One of the best buffers in the game for bosses with core and wind weak content.

Since she is sharing her HP healing, this does not proc Crown's Royal Attire or similar skills on other units.

Skill recommendations

Skill 1

10

Skill 2

10

Burst

10

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Whatever is the highest level on your account to boost her stats between Resilience, Bastion or Destruction if you are fighting a boss with parts.

OL GEAR

ATK and Elemental DMG are the only high priority. Crit lines as filler. She gets enough hit rate on her own and she does not need max ammo since you are always bursting with her, having little downtime on her weapon transformation, so it's a 'wasted' OL line.

Made by Sefhi sefhi