■ Affects target(s).
Deals 61.3% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 5.86% for 20 sec.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 6.4% for 20 sec.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 6.93% for 20 sec.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 7.46% for 20 sec.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 8% for 20 sec.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 8.53% for 20 sec.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 9.06% for 20 sec.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 9.59% for 20 sec.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 10.13% for 20 sec.
■ Activates when attacked 20 time(s). Affects all allies.
Damage Taken ▼ 10.66% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 17.54% for 1.8 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 18.35% for 1.8 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 19.16% for 1.8 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 19.98% for 1.8 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 20.79% for 1.8 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 21.6% for 1.8 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 22.42% for 1.8 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 23.23% for 1.8 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 24.04% for 1.8 sec.
■ Activates when landing a Full Charge attack. Affects the target.
Taunts for 2 sec.
■ Activates when performing a Full Charge attack. Affects self.
Max HP ▲ 24.86% for 1.8 sec.

■ Affects all allies.
Restores HP equal to 1.36% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 27.22% for 10 sec.
■ Affects all allies.
Restores HP equal to 1.48% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 29.7% for 10 sec.
■ Affects all allies.
Restores HP equal to 1.6% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 32.17% for 10 sec.
■ Affects all allies.
Restores HP equal to 1.73% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 34.65% for 10 sec.
■ Affects all allies.
Restores HP equal to 1.85% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 37.12% for 10 sec.
■ Affects all allies.
Restores HP equal to 1.98% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 39.6% for 10 sec.
■ Affects all allies.
Restores HP equal to 2.1% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 42.07% for 10 sec.
■ Affects all allies.
Restores HP equal to 2.22% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 44.55% for 10 sec.
■ Affects all allies.
Restores HP equal to 2.35% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 47.02% for 10 sec.
■ Affects all allies.
Restores HP equal to 2.47% of the skill user's final max HP every second for 10 sec.
Max HP ▲ 49.5% for 10 sec.


Resilience works as general cube, or you can run HP / Healer related cubes like Vigor and Healing.
Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.
She’s a taunter / healer that doens’t benefit from any specific lines of OL. The default popular lines can help her with max ammo, ATK and elemental damage.
Made by Sefhi sefhi