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Marciana: Marine Study character portrait

Marciana: Marine Study

Iron Iron Assault Rifle Assault Rifle Attacker Attacker Burst 3 Burst 3 Elysion Elysion Tier 2
Reduce target attack (single)Attack buff (self)Stronger element damage buffAttack damage (self)Reduce target defense (multi)Seasonal/Limited

Skills

Assault Rifle
Weapon

Assault Rifle

60 Ammo1s Reload

■ Affects target(s).
Deals 13.65% of ATK as damage.
Deals 200% damage when attacking core.

Emergency Whistle
Skill 1

Emergency Whistle

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 2239.1% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 6.24% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2239.1% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 6.24% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 96.82% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 2411.34% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 6.72% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2411.34% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 6.72% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 103.03% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 2583.57% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 7.2% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2583.57% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 7.2% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 109.24% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 2755.81% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 7.68% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2755.81% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 7.68% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 115.44% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 2928.05% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 8.16% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 2928.05% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 8.16% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 121.65% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 3100.29% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 8.64% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3100.29% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 8.64% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 127.86% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 3272.53% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 9.12% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3272.53% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 9.12% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 134.06% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 3444.77% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 9.59% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3444.77% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 9.59% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 140.27% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 3617.01% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 10.08% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3617.01% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 10.08% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 146.48% of final ATK as additional damage.

■ Activates when entering Full Burst after this unit uses her Burst Skill. Affects the 1 enemy unit(s) with the highest final max HP.
Flagged Target Designation
Effect 1: Deals 3789.25% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 10.56% for 10 sec.
■ Activates when an enemy is neutralized if the target is in the Flagged Target state. Affects 1 random enemy unit(s).
Flagged Target Designation
Effect 1: Deals 3789.25% of final ATK as additional damage.
Effect 2: Activates when the target is alive.
Flagged Target: ATK ▼ 10.56% for 10 sec.
■ Activates after landing 20 normal attacks against a target in the High-Risk Target state. Affects the target.
Deals 152.68% of final ATK as additional damage.

Penguin Emergency Dispatch
Skill 2

Penguin Emergency Dispatch

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 19.34% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 19.34% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 126.67% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 12.06% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 20.83% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 20.83% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 136.41% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 12.99% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 22.32% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 22.32% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 146.16% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 13.92% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 23.8% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 23.8% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 155.9% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 14.84% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 25.29% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 25.29% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 165.64% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 15.77% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 26.78% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 26.78% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 175.39% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 16.7% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 28.27% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 28.27% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 185.13% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 17.63% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 29.76% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 29.76% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 194.88% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 18.56% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 31.24% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 31.24% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 204.62% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 19.48% continuously.

■ Activates at the start of battle. Affects self.
Whistle: ATK ▲ 32.73% continuously. Stacks up to 5 times.
Whistle stacks ▲ 4.
■ Activates every time there are 3 or fewer Raptures present for a period of 5 sec. Affects self.
Whistle: ATK ▲ 32.73% continuously. Stacks up to 5 times.
■ Activates every time there are 6 or more Raptures present for a period of 1 sec.
Penguin Emergency Dispatch
Function: Expends Whistle stacks to attack Raptures when there are 6 or more present.
Effect 1: Affects all enemies. Deals 214.36% of final ATK as additional damage.
Effect 2: Affects self. Whistle stacks ▼ 1.
■ Only activates when a Rapture appears or is neutralized while there are 5 or fewer Raptures. Affects self.
Elemental Advantage Attack Damage ▲ 20.41% continuously.

Penguin Spiral
Burst

Penguin Spiral

40 sec Cooldown

■ Affects self.
Elemental Advantage Attack Damage ▲ 18.3% for 10 sec.
Attack Damage ▲ 16.22% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 6.24% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 19.71% for 10 sec.
Attack Damage ▲ 17.47% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 6.72% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 21.12% for 10 sec.
Attack Damage ▲ 18.72% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 7.2% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 22.52% for 10 sec.
Attack Damage ▲ 19.96% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 7.68% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 23.93% for 10 sec.
Attack Damage ▲ 21.21% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 8.16% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 25.34% for 10 sec.
Attack Damage ▲ 22.46% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 8.64% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 26.75% for 10 sec.
Attack Damage ▲ 23.71% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 9.12% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 28.16% for 10 sec.
Attack Damage ▲ 24.96% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 9.59% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 29.56% for 10 sec.
Attack Damage ▲ 26.2% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 10.08% for 20 sec.

■ Affects self.
Elemental Advantage Attack Damage ▲ 30.97% for 10 sec.
Attack Damage ▲ 27.45% for 10 sec.
■ Affects all Electric Code enemies.
High-Risk Target: DEF ▼ 10.56% for 20 sec.

Synergies & notes

If you are an Iron main, I can see you taking all skills to level 10 honestly, she is a strong character, but for most people expensive to justify the full investment.

Skill recommendations

Skill 1

10

Skill 2

7

Burst

7

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Does not really matter honestly. Highest level for stats (Resi/Bastion) or Destruction if you can take advantage of it on bossing.

OL GEAR

Basic DPS build: ATK, elemental damage and max ammo take priority. Crit lines can be used as fillers. Hit rate is not bad for Assault Rifles but I would not bother personally rerolling targeting that.

Pros & Cons

  • STRONG Iron damage dealer that can compete with a lot of the Iron meta units on elemental content (she does lose a lot of damage on neutral sadly)
  • Good for Elysion tower where you can take advantage of her skill 1 "spread" mechanic or for Iron weak stages
  • Fully soaked onesie after a full day of teaching and running around the beach. Imagine the smell, ABSOLUTE HEAVEN 🥵🥵

Made by Sefhi sefhi