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Maiden: Ice Rose character portrait

Maiden: Ice Rose

xmaiden
Electric Electric Rocket Launcher Rocket Launcher Defender Defender Burst 3 Burst 3 Elysion Elysion Tier 2
Attack buff (allies)Attack buff (self)Max HP increase (self)Stronger element damage buffSeasonal/Limited

Skills

Rocket Launcher
Weapon

Rocket Launcher

6 Ammo2s Reload

■ Affects target(s).
Deals 61.3% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.

Meditation
Skill 1

Meditation

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 3.74% (without restoring HP) for 15 sec. Stacks up to 10 times.

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 4.03% (without restoring HP) for 15 sec. Stacks up to 10 times.

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 4.32% (without restoring HP) for 15 sec. Stacks up to 10 times.

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 4.61% (without restoring HP) for 15 sec. Stacks up to 10 times.

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 4.9% (without restoring HP) for 15 sec. Stacks up to 10 times.

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 5.19% (without restoring HP) for 15 sec. Stacks up to 10 times.

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 5.47% (without restoring HP) for 15 sec. Stacks up to 10 times.

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 5.76% (without restoring HP) for 15 sec. Stacks up to 10 times.

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 6.05% (without restoring HP) for 15 sec. Stacks up to 10 times.

■ Activates when entering Burst Stage 1 if this unit has no MP. Affects self.
Restores 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates when entering Full Burst when this unit has 1 or more MP. Affects self.
Replenishes 1 MP, up to a maximum of 12. All MP is removed when using Burst Skill.
■ Activates after performing 6 Full Charge attacks. Affects self.
Max HP ▲ 6.34% (without restoring HP) for 15 sec. Stacks up to 10 times.

Blessings Upon You
Skill 2

Blessings Upon You

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 24.2% for 10 sec.
ATK ▲ 12.35% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 18.72% for 10 sec.
ATK ▲ 1.89% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 323.58% of final ATK as damage.

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 26.06% for 10 sec.
ATK ▲ 13.3% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 20.16% for 10 sec.
ATK ▲ 2.03% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 348.48% of final ATK as damage.

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 27.91% for 10 sec.
ATK ▲ 14.25% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 21.6% for 10 sec.
ATK ▲ 2.18% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 373.37% of final ATK as damage.

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 29.77% for 10 sec.
ATK ▲ 15.2% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 23.04% for 10 sec.
ATK ▲ 2.32% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 398.26% of final ATK as damage.

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 31.62% for 10 sec.
ATK ▲ 16.15% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 24.48% for 10 sec.
ATK ▲ 2.47% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 423.16% of final ATK as damage.

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 33.48% for 10 sec.
ATK ▲ 17.1% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 25.92% for 10 sec.
ATK ▲ 2.62% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 448.05% of final ATK as damage.

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 35.33% for 10 sec.
ATK ▲ 18.05% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 27.36% for 10 sec.
ATK ▲ 2.76% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 472.94% of final ATK as damage.

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 37.19% for 10 sec.
ATK ▲ 19% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 28.8% for 10 sec.
ATK ▲ 2.91% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 497.84% of final ATK as damage.

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 39.04% for 10 sec.
ATK ▲ 19.95% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 30.24% for 10 sec.
ATK ▲ 3.05% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 522.73% of final ATK as damage.

■ Activates when MP is replenished. Affects all Electric Code allies except for self.
Elemental Advantage Attack Damage ▲ 40.9% for 10 sec.
ATK ▲ 20.9% of the skill user's ATK for 10 sec.
■ Activates when MP is used. Affects self.
Elemental Advantage Attack Damage ▲ 31.68% for 10 sec.
ATK ▲ 3.2% of the skill user's final max HP for 10 sec.
■ Activates after performing 1 Full Charge attacks. Affects the 1 enemy unit(s) nearest to the crosshair.
Deals 547.62% of final ATK as damage.

Diamond Dust
Burst

Diamond Dust

40 sec Cooldown

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 811.2% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 873.6% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 936% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 998.4% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 1060.8% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 1123.2% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 1185.6% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 1248% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 1310.4% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

■ Affects the 1 enemy unit(s) nearest to the crosshair.
Deals damage equal to 1372.8% of the sum of 10% of the skill user's final max HP and the skill user's ATK. Attacks repeatedly based on current MP.

Skill recommendations

Skill 1

7

Skill 2

10

Burst

10

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Using fast reload composition? Bastion. Other compositions? Resilience. It is worth considering Vigor cube ONLY if it’s levelled up. Raw stats from a level 9 Resilience cube is better than a level 5 Vigor.

OL GEAR

Elemental damage and ATK take priority as usual. Max ammo and charge damage / speed as secondary lines.

Pros & Cons

  • Since skill 1 is not a stack, you don’t need to worry about using units that increase stacks with her. She's plug and play on any electro team
  • Great elemental buffer for Electro teams. Doesn’t need to burst or heavily invest in her if you only care about skill 2, making her also cheap to build as support
  • As we keep getting more max HP units the value of Vigor cube and old buffers also rises up, opening up more team compositions
  • She’s better than Summer Anis and includes a bigger ass
  • Both Electro buffers are limited characters, making it hard for new players to get good teams on this element

Made by Sefhi sefhi