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Laplace: Ultimate Hero character portrait

Laplace: Ultimate Hero

funko
Wind Wind Rocket Launcher Rocket Launcher Attacker Attacker Burst 3 Burst 3 Missilis Missilis Tier 1
Attack buff (self)Charge speed buff (self)Max HP increase (self)Attack damage (self)Gain pierce

Skills

Rocket Launcher
Weapon

Rocket Launcher

120 Ammo2.5s Reload

■ Affects target(s).
Deals 2.5% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.

Electric Power, Full Full Charge!
Skill 1

Electric Power, Full Full Charge!

■ Activates at the start of battle. Affects self.
ATK ▲ 1.69% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 5% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 2.64% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

■ Activates at the start of battle. Affects self.
ATK ▲ 1.95% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 5.56% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 3.4% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

■ Activates at the start of battle. Affects self.
ATK ▲ 2.21% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 6.12% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 4.16% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

■ Activates at the start of battle. Affects self.
ATK ▲ 2.48% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 6.68% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 4.91% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

■ Activates at the start of battle. Affects self.
ATK ▲ 2.74% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 7.24% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 5.67% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

■ Activates at the start of battle. Affects self.
ATK ▲ 3% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 7.8% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 6.42% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

■ Activates at the start of battle. Affects self.
ATK ▲ 3.26% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 8.36% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 7.18% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

■ Activates at the start of battle. Affects self.
ATK ▲ 3.52% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 8.92% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 7.94% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

■ Activates at the start of battle. Affects self.
ATK ▲ 3.78% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 9.48% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 8.69% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

■ Activates at the start of battle. Affects self.
ATK ▲ 4.05% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 10% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 9.45% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.

Over Energy
Skill 2

Over Energy

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 1.18% continuously.
Stage 2: Max HP ▲ 1.77% continuously.
Stage 3: Max HP ▲ 4.13% continuously.
Stage 4: Max HP ▲ 6.2% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 30.81% for 10 sec.

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 1.27% continuously.
Stage 2: Max HP ▲ 1.91% continuously.
Stage 3: Max HP ▲ 4.45% continuously.
Stage 4: Max HP ▲ 6.68% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 33.18% for 10 sec.

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 1.36% continuously.
Stage 2: Max HP ▲ 2.04% continuously.
Stage 3: Max HP ▲ 4.77% continuously.
Stage 4: Max HP ▲ 7.16% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 35.55% for 10 sec.

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 1.45% continuously.
Stage 2: Max HP ▲ 2.18% continuously.
Stage 3: Max HP ▲ 5.09% continuously.
Stage 4: Max HP ▲ 7.64% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 37.92% for 10 sec.

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 1.54% continuously.
Stage 2: Max HP ▲ 2.32% continuously.
Stage 3: Max HP ▲ 5.41% continuously.
Stage 4: Max HP ▲ 8.11% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 40.29% for 10 sec.

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 1.63% continuously.
Stage 2: Max HP ▲ 2.45% continuously.
Stage 3: Max HP ▲ 5.73% continuously.
Stage 4: Max HP ▲ 8.59% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 42.66% for 10 sec.

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 1.73% continuously.
Stage 2: Max HP ▲ 2.59% continuously.
Stage 3: Max HP ▲ 6.04% continuously.
Stage 4: Max HP ▲ 9.07% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 45.03% for 10 sec.

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 1.82% continuously.
Stage 2: Max HP ▲ 2.73% continuously.
Stage 3: Max HP ▲ 6.36% continuously.
Stage 4: Max HP ▲ 9.55% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 47.4% for 10 sec.

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 1.91% continuously.
Stage 2: Max HP ▲ 2.86% continuously.
Stage 3: Max HP ▲ 6.68% continuously.
Stage 4: Max HP ▲ 10.02% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 49.77% for 10 sec.

■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 2% continuously.
Stage 2: Max HP ▲ 3% continuously.
Stage 3: Max HP ▲ 7% continuously.
Stage 4: Max HP ▲ 10.5% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 52.14% for 10 sec.

Regenerative Energy Armament: Mjolnir
Burst

Regenerative Energy Armament: Mjolnir

40 sec Cooldown

■ Affects self.
ATK ▲ 37.44% for 10 sec.
■ Affects all enemies.
Deals 1745.45% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 552.36% of final ATK x Over Energy stage as additional damage.

■ Affects self.
ATK ▲ 40.32% for 10 sec.
■ Affects all enemies.
Deals 1879.71% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 594.85% of final ATK x Over Energy stage as additional damage.

■ Affects self.
ATK ▲ 43.2% for 10 sec.
■ Affects all enemies.
Deals 2013.98% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 637.34% of final ATK x Over Energy stage as additional damage.

■ Affects self.
ATK ▲ 46.08% for 10 sec.
■ Affects all enemies.
Deals 2148.24% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 679.83% of final ATK x Over Energy stage as additional damage.

■ Affects self.
ATK ▲ 48.96% for 10 sec.
■ Affects all enemies.
Deals 2282.51% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 722.32% of final ATK x Over Energy stage as additional damage.

■ Affects self.
ATK ▲ 51.84% for 10 sec.
■ Affects all enemies.
Deals 2416.78% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 764.81% of final ATK x Over Energy stage as additional damage.

■ Affects self.
ATK ▲ 54.72% for 10 sec.
■ Affects all enemies.
Deals 2551.04% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 807.29% of final ATK x Over Energy stage as additional damage.

■ Affects self.
ATK ▲ 57.6% for 10 sec.
■ Affects all enemies.
Deals 2685.31% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 849.78% of final ATK x Over Energy stage as additional damage.

■ Affects self.
ATK ▲ 60.48% for 10 sec.
■ Affects all enemies.
Deals 2819.57% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 892.27% of final ATK x Over Energy stage as additional damage.

■ Affects self.
ATK ▲ 63.36% for 10 sec.
■ Affects all enemies.
Deals 2953.84% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 934.76% of final ATK x Over Energy stage as additional damage.

Skill recommendations

Skill 1

7+

Skill 2

7+

Burst

7+

Build

CUBES

NIKKE cubeNIKKE cube

If there are reload speed buffers on the team, Pierce cube. If not, the usual suspect Resilience, Bastion seems to not work on her machine gun form.

OL GEAR

Super basic DPS build, Elemental DMG and ATK take priority as usual. Since her "laser" can scale with max ammo, high priority for that. Crit lines as filler, ignore everything else.

Pros & Cons

  • Her machine gun form goes from burst on normal Laplace to her skill 1 on Ultimate Hero, making it way easier to sustain and scale its damage
  • You can scale with normal offensive buffs AND with HP. Her "laser" it's a machine gun so no need for hit rate, and with enough max ammo you can have great uptime on it
  • Skill 1 scaling is huge with her HP converted to ATK, but depending on team composition and your OL rolls has more or less impact, for most people level 7 is enough but it's worth the level 10
  • You can cover for boss skills or annoying mechanics and it will not swap her weapon (and you will not get killed like base Laplace since she cannot cover on burst)
  • Like most 2% DPS banners nowadays, they're great units but not mandatory. Shift Up has increased the amount of 1% and limited units we get, so it's hard to justify pulling for those units (Laplace included)

Made by Sefhi sefhi