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Flora character portrait

Flora

Electric Electric Machine Gun Machine Gun Supporter Supporter Burst 2 Burst 2 Missilis Missilis Tier 5 Treasure: Tier 0
HP recovery (allies)HP recovery (self)Increase stack of buffsShield (allies)Shield (self)True damage buff (allies)True damage buff (self)Treasure (favorite item)Max HP increase (allies)Max HP increase (self)Attack buff (allies)Attack buff (self)
Show Treasure stats

Skills

Machine Gun
Weapon

Machine Gun

300 Ammo2.5s Reload

■ Affects target(s).
Deals 5.57% of ATK as damage.
Deals 200% damage when attacking core.

Petunia
Skill 1

Petunia

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 2.36% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 2.55% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 2.73% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 2.91% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 3.09% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 3.27% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 3.46% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 3.64% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 3.82% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

■ Activates at the start of battle as long as this unit is alive. Affects self and both adjacent allies.
Restores HP equal to 1% of the skill user's final max HP every second.
Incoming Healing ▲ 4% continuously. Stacks up to 5 times.
■ Activates after performing 100 normal attacks. Affects all Electric Code allies.
Increases the stack count of stackable buffs by 1.

Iris
Skill 2

Iris

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 6.04% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 18.3% for 5 sec.

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 6.5% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 19.71% for 5 sec.

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 6.96% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 21.12% for 5 sec.

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 7.43% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 22.52% for 5 sec.

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 7.89% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 23.93% for 5 sec.

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 8.36% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 25.34% for 5 sec.

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 8.82% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 26.75% for 5 sec.

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 9.29% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 28.16% for 5 sec.

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 9.75% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 29.56% for 5 sec.

■ Activates when the HP of an adjacent ally drops to 90% or below while the ally is still alive. Affects all allies.
Creates a shield with HP equal to 10.22% of the skill user's final max HP that lasts for 10 sec.
■ Activates when either adjacent ally reaches max HP. Affects all allies.
True Damage ▲ 30.97% for 5 sec.

Secret Garden
Burst

Secret Garden

40 sec Cooldown

■ Affects all allies.
Restores HP equal to 6.17% of the skill user's final max HP.
True Damage ▲ 25.05% for 10 sec.

■ Affects all allies.
Restores HP equal to 6.65% of the skill user's final max HP.
True Damage ▲ 26.98% for 10 sec.

■ Affects all allies.
Restores HP equal to 7.12% of the skill user's final max HP.
True Damage ▲ 28.9% for 10 sec.

■ Affects all allies.
Restores HP equal to 7.6% of the skill user's final max HP.
True Damage ▲ 30.83% for 10 sec.

■ Affects all allies.
Restores HP equal to 8.07% of the skill user's final max HP.
True Damage ▲ 32.76% for 10 sec.

■ Affects all allies.
Restores HP equal to 8.55% of the skill user's final max HP.
True Damage ▲ 34.68% for 10 sec.

■ Affects all allies.
Restores HP equal to 9.02% of the skill user's final max HP.
True Damage ▲ 36.61% for 10 sec.

■ Affects all allies.
Restores HP equal to 9.5% of the skill user's final max HP.
True Damage ▲ 38.54% for 10 sec.

■ Affects all allies.
Restores HP equal to 9.97% of the skill user's final max HP.
True Damage ▲ 40.47% for 10 sec.

■ Affects all allies.
Restores HP equal to 10.45% of the skill user's final max HP.
True Damage ▲ 42.39% for 10 sec.

Synergies & notes

DO NOT level her skill 1 past level 7. It will brick her HP based skills in most situations. Level 4 is more than enough for most people, but you can take it to 7 if you want the extra heals.

Skill recommendations

Skill 1

4

Skill 2

4

Burst

4

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Support unit that does not really care, so highest level for raw stats or Vigor if you have invested in it.

OL GEAR

Low priority to reroll OL

Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.

Support unit, does not matter what stats she gets as a general rule of thumb.

Pros & Cons

  • Nice side boob ( ͡° ͜ʖ ͡°)
  • At the time of her release, there’s barely any true damage DPS units that can take advantage of her buffs. In fact, most of those units also require a treasure, making her almost useless
  • Her heals can’t keep up unless fully invested (gear and skill levels) which is not worth it unless you are a whale or she’s your waifu

Made by Sefhi sefhi