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Emma: Tactical Upgrade character portrait

Emma: Tactical Upgrade

Fire Fire Machine Gun Machine Gun Supporter Supporter Burst 1 Burst 1 Elysion Elysion Tier 4
Increase damage taken (multi)HP recovery (allies)HP recovery (self)Taunt / attractCritical damage buff (allies)Critical damage buff (self)Projectile explosion damage buffAttack buff (allies)Attack buff (self)

Skills

Machine Gun
Weapon

Machine Gun

300 Ammo2.5s Reload

■ Affects target(s).
Deals 5.57% of ATK as damage.
Deals 200% damage when attacking core.

Environment Setup
Skill 1

Environment Setup

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 2.3% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 1.37% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 2.48% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 1.47% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 2.66% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 1.58% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 2.84% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 1.68% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.01% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 1.79% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.19% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 1.9% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.37% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 2% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.55% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 2.11% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.72% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 2.21% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

■ Activates at the start of battle. Affects self.
Environment Setup
Function: Sprays a solution into the surroundings to create an advantageous battlefield.
Effect 1: Damage Taken ▲ 3.9% for 10 sec.
Effect 1 Targets: All enemies (including those that appear during Environment Setup)
Effect 2: Environment Setup: Restores HP equal to 2.32% of the skill user's final max HP every second for 10 sec.
Effect 2 Targets: All allies
Recurring interval: 30 sec
■ Activates when the enemy appears. Affects self.
Exposure (Cannot be removed)
Effect: Attract: Taunts all enemies continuously.

LT Formation
Skill 2

LT Formation

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 13.89% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 1.37% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 18.3% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 1.83% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 14.96% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 1.47% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 19.71% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 1.97% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 16.03% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 1.58% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 21.12% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.11% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 17.1% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 1.68% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 22.52% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.25% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 18.16% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 1.79% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 23.93% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.39% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 19.23% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 1.9% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 25.34% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.53% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 20.3% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 26.75% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.67% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 21.37% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.11% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 28.16% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.81% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 22.44% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.21% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 29.56% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.95% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

■ Activates as long as this unit is still alive.
LT Formation
Function: Issues advantageous combat tactics to the targets.
Effect 1: Affects all allies from the same squad. Critical Damage ▲ 23.51% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 2.32% continuously.
Bonus effects while this unit is in the AS Formation state:
Effect 1: Affects all allies. True Damage ▲ 30.97% continuously.
Effect 2: Affects all allies. Projectile Explosion Damage ▲ 3.09% continuously.
Effect 3: Affects self. Exposure activation disabled continuously.
Effect 4: Affects self. Recurring interval of Environment Setup ▼ 20 sec continuously.

Battlefield Formation
Burst

Battlefield Formation

20 sec Cooldown

■ Affects all allies.
Battlefield Formation: ATK ▲ 23.68% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 17.16%.
Effect 2 Targets: All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 25.5% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 18.48%.
Effect 2 Targets: All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 27.32% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 19.8%.
Effect 2 Targets: All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 29.14% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 21.12%.
Effect 2 Targets: All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 30.96% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 22.44%.
Effect 2 Targets: All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 32.78% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 23.76%.
Effect 2 Targets: All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 34.61% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 25.08%.
Effect 2 Targets: All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 36.43% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 26.4%.
Effect 2 Targets: All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 38.25% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 27.72%.
Effect 2 Targets: All allies

■ Affects all allies.
Battlefield Formation: ATK ▲ 40.07% of the skill user's ATK for 10 sec.
■ Activates if this unit is in the Environment Setup state. Affects self.
Enhanced Environment Setup
Function: Enhances Environment Setup.
Duration: 10 sec.
Effect 1: The "Damage Taken" multiplier of Environment Setup is scaled by 100%.
Effect 1 Targets: All enemies
Effect 2: Incoming Healing ▲ 29.04%.
Effect 2 Targets: All allies

Skill recommendations

Skill 1

4

Skill 2

7

Burst

7

Build

CUBES

NIKKE cubeNIKKE cube

Bastion if you have enough max ammo lines. Resilience otherwise since she is a slow girl to reload.

OL GEAR

A bunch of her buffs are final ATK, so you can build her as a DPS unit. ATK, Elemental DMG and max ammo capacity take priority. Anything else is just filler, no need for Hit Rate since she is a Machine Gun.

Pros & Cons

  • When paired with Eunhwa: Tactical Upgrade, they are great supporters that can be used on any type of content even if her buffs are oriented towards True Damage and RL/SR
  • Both of them are pretty cheap to build if you just want them to 'work', since you can go 4/7/7 and stop there until you get more resources
  • Her sustain is the best in the game when it comes to duos (bunnies, JKs, etc.) since it has 100% uptime
  • Without Eunhwa: Tactical Upgrade she will kill herself, since she has a screen wide taunt, you also lose part of her kit so not worth using unless both are together

Made by Sefhi sefhi