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Drake: Great Villain character portrait

Drake: Great Villain

racist
Wind Wind Shotgun Shotgun Defender Defender Burst 3 Burst 3 Missilis Missilis Tier 2
Max HP increase (allies)Max HP increase (self)Attack buff (self)Attack damage (self)

Skills

Shotgun
Weapon

Shotgun

9 Ammo1.5s Reload

■ Affects target(s).
Deals 201.5% of ATK as damage.
Deals 200% damage when attacking core.

Super Duper Overdrive
Skill 1

Super Duper Overdrive

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 121.88% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 135.42% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 148.96% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 162.5% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 176.04% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 189.58% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 203.12% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 216.66% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 230.2% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

■ Activates when entering Full Burst. Affects self.
Changes the weapon in use: Super Duper Overdrive
Charge Time: Fixed at 1.5 sec
Damage: 243.75% of final ATK
Pellet Count: 15
Full Charge Damage: 300%
Max Ammunition Capacity: 6
■ Activates when Super Duper Overdrive ends. Affects self.
Removes 100% of ammo.

Fashionably Late Villain
Skill 2

Fashionably Late Villain

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 5.77% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 3.12% of the skill user's final max HP continuously.

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 6.3% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 3.47% of the skill user's final max HP continuously.

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 6.83% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 3.82% of the skill user's final max HP continuously.

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 7.36% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 4.17% of the skill user's final max HP continuously.

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 7.89% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 4.52% of the skill user's final max HP continuously.

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 8.42% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 4.87% of the skill user's final max HP continuously.

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 8.95% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 5.22% of the skill user's final max HP continuously.

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 9.48% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 5.57% of the skill user's final max HP continuously.

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 10.01% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 5.92% of the skill user's final max HP continuously.

■ Activates when Full Burst ends. Affects all allies.
Max HP ▲ 10.5% of the skill user's max HP (without restoring HP) continuously. Stacks up to 4 times.
■ Activates at the start of battle. Affects self.
Fashionably Late: ATK ▲ 6.23% of the skill user's final max HP continuously.

Special Villainous Web
Burst

Special Villainous Web

40 sec Cooldown

■ Affects self.
Attack Damage ▲ 13.75% for 25 sec.
■ Affects all enemies.
Deals 750% of final ATK as Burst Skill damage.

■ Affects self.
Attack Damage ▲ 15.28% for 25 sec.
■ Affects all enemies.
Deals 816.67% of final ATK as Burst Skill damage.

■ Affects self.
Attack Damage ▲ 16.81% for 25 sec.
■ Affects all enemies.
Deals 883.34% of final ATK as Burst Skill damage.

■ Affects self.
Attack Damage ▲ 18.34% for 25 sec.
■ Affects all enemies.
Deals 950.01% of final ATK as Burst Skill damage.

■ Affects self.
Attack Damage ▲ 19.87% for 25 sec.
■ Affects all enemies.
Deals 1016.68% of final ATK as Burst Skill damage.

■ Affects self.
Attack Damage ▲ 21.4% for 25 sec.
■ Affects all enemies.
Deals 1083.35% of final ATK as Burst Skill damage.

■ Affects self.
Attack Damage ▲ 22.93% for 25 sec.
■ Affects all enemies.
Deals 1150.02% of final ATK as Burst Skill damage.

■ Affects self.
Attack Damage ▲ 24.46% for 25 sec.
■ Affects all enemies.
Deals 1216.69% of final ATK as Burst Skill damage.

■ Affects self.
Attack Damage ▲ 25.99% for 25 sec.
■ Affects all enemies.
Deals 1283.36% of final ATK as Burst Skill damage.

■ Affects self.
Attack Damage ▲ 27.5% for 25 sec.
■ Affects all enemies.
Deals 1350% of final ATK as Burst Skill damage.

Synergies & notes

She can be slotted into the shotgun team BUT it's not optimal, since the biggest appeal is attack speed but Drake is constantly changing weapon form and having a fixed charge time. Most of the time you will see her in HP scaling teams instead of SG or just on her own as an extra wind DPS.

Skill recommendations

Skill 1

7-10

Skill 2

7-10

Burst

4-7

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cubeNIKKE cube

Nothing new here, our usual suspects are Resilience, Bastion or Destruction depending on content and level. If you want to maximize her HP buffs, you can also run Vigor.

OL GEAR

Priority for Elemental DMG, ATK does work but it's heavily diluted due to her skills, so you could grab instead Charge DMG, they both work. Max ammo is kinda useless because the weapon change, and hit rate SEEMS to not affect her because the same thing, so focus on crit lines as second priority.

Pros & Cons

  • Great damage dealer that can be used in A LOT of team compositions, including shotguns, wind weak content, or as an HP buffer and you can run her both bursting or offburst thanks to skill 1
  • Decent personal damage for a 2% non-limited banner (most people can skip if not Wind main tho)
  • Cheap character to build since half the OL stats are literally useless for her, making her a unit you only care about getting more damage and crit related lines.

Made by Sefhi sefhi