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Diesel character portrait

Diesel

Wind Wind Machine Gun Machine Gun Defender Defender Burst 2 Burst 2 Elysion Elysion Tier 5 Treasure: Tier 5
Defense buff (self)HP recovery (self)Instant ammo reload (%)Max ammo capacity increaseTaunt / attractIncrease stack of buffsIncrease pierce damage (allies)Increase pierce damage (self)Max HP increase (self)Treasure (favorite item)
Show Treasure stats

Skills

Machine Gun
Weapon

Machine Gun

300 Ammo2.16s Reload

■ Affects target(s).
Deals 5.38% of ATK as damage.
Deals 200% damage when attacking core.

Strawberry Fields
Skill 1

Strawberry Fields

■ Activates when entering Full Burst. Affects self.
DEF ▲ 15.12% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 7.56% of the skill user's final max HP.

■ Activates when entering Full Burst. Affects self.
DEF ▲ 16.32% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 8.16% of the skill user's final max HP.

■ Activates when entering Full Burst. Affects self.
DEF ▲ 17.52% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 8.76% of the skill user's final max HP.

■ Activates when entering Full Burst. Affects self.
DEF ▲ 18.72% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 9.36% of the skill user's final max HP.

■ Activates when entering Full Burst. Affects self.
DEF ▲ 19.92% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 9.96% of the skill user's final max HP.

■ Activates when entering Full Burst. Affects self.
DEF ▲ 21.12% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 10.56% of the skill user's final max HP.

■ Activates when entering Full Burst. Affects self.
DEF ▲ 22.32% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 11.16% of the skill user's final max HP.

■ Activates when entering Full Burst. Affects self.
DEF ▲ 23.52% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 11.76% of the skill user's final max HP.

■ Activates when entering Full Burst. Affects self.
DEF ▲ 24.72% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 12.36% of the skill user's final max HP.

■ Activates when entering Full Burst. Affects self.
DEF ▲ 25.92% for 10 sec.
■ Activates when attacked during Full Burst. Affects self.
Restores HP equal to 12.96% of the skill user's final max HP.

Sweet Strawberry Goodness
Skill 2

Sweet Strawberry Goodness

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 28.35%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 43.31% of the magazine.

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 31.5%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 48.12% of the magazine.

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 34.65%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 52.93% of the magazine.

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 37.8%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 57.75% of the magazine.

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 40.95%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 62.56% of the magazine.

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 44.1%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 67.37% of the magazine.

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 47.25%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 72.18% of the magazine.

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 50.4%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 77% of the magazine.

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 53.55%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 81.81% of the magazine.

■ Activates after landing 100 normal attacks. Affects self.
Strawberry Candy: Max Ammunition Capacity ▲ 56.7%. Stacks up to 10 times and lasts for 10 sec.
■ Activates when Strawberry Candy is at max stacks. Removes all stacks and affects all allies.
Reloads 86.62% of the magazine.

Strawberry Shock
Burst

Strawberry Shock

20 sec Cooldown

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 154.19% of final ATK as damage.
Taunt for 2.53 sec.

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 170.36% of final ATK as damage.
Taunt for 2.81 sec.

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 186.52% of final ATK as damage.
Taunt for 3.09 sec.

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 202.68% of final ATK as damage.
Taunt for 3.37 sec.

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 218.85% of final ATK as damage.
Taunt for 3.65 sec.

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 235.01% of final ATK as damage.
Taunt for 3.93 sec.

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 251.17% of final ATK as damage.
Taunt for 4.21 sec.

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 267.34% of final ATK as damage.
Taunt for 4.5 sec.

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 283.5% of final ATK as damage.
Taunt for 4.78 sec.

■ Affects 5 enemy unit(s) with the highest final ATK.
Deals 299.66% of final ATK as damage.
Taunt for 5.06 sec.

Skill recommendations

Skill 1

4

Skill 2

4

Burst

4

Build

CUBES

NIKKE cubeNIKKE cube

Like all machine guns; Bastion. Unless you are super unlucky with overload stats and get no max ammunition, in that case run Resilience.

OL GEAR

Low priority to reroll OL

Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.

MG tank / support. Outside of getting max ammo capacity, you literally don’t care what she gets.

Pros & Cons

  • Pierce buffers are always welcome since a lot of the meta units benefit from that
  • Taunt with good uptime and she will keep herself alive as long as you burst with her
  • Underwhelming kit even with a treasure considering the price to build them and how long it can take to farm the materials

Made by Sefhi sefhi