■ Affects target(s).
Deals 5.47% of ATK as damage.
Deals 200% damage when attacking core.
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 278.82% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 9.22% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.49% for 30 sec, stacks up to 30 time(s).
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 300.27% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 9.93% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.52% for 30 sec, stacks up to 30 time(s).
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 321.72% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 10.65% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.56% for 30 sec, stacks up to 30 time(s).
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 343.17% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 11.36% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.6% for 30 sec, stacks up to 30 time(s).
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 364.62% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 12.07% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.64% for 30 sec, stacks up to 30 time(s).
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 386.07% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 12.78% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.68% for 30 sec, stacks up to 30 time(s).
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 407.51% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 13.49% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.71% for 30 sec, stacks up to 30 time(s).
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 428.96% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 14.2% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.75% for 30 sec, stacks up to 30 time(s).
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 450.41% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 14.91% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.79% for 30 sec, stacks up to 30 time(s).
■ Activates after landing 50 normal attack(s). Affects the target(s).
Deals 471.86% of final ATK as additional damage.
■ Activates only when in Annihilation State status. Affects self.
Annihilation State's additional effect:
Target: Affects 2 enemy unit(s) within the attack range nearest to the crosshair every 10 shot(s).
Damage: Deals 15.62% of final ATK as damage.
Additional Effect: Anti A.T. Field: Damage Taken ▲ 0.83% for 30 sec, stacks up to 30 time(s).
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 18.3% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.22% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 19.71% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.4% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 21.12% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.57% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 22.52% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.74% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 23.93% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 2.91% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 25.34% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.08% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 26.75% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.25% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 28.16% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.42% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 29.56% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.6% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.
■ Activates when entering Full Burst while in Annihilation State. Affects self.
Attack Damage ▲ 30.97% for 10 sec.
■ Activates when using Annihilation. Affects self.
Emergency Repair
Function: Reduces machine guns' ramp-up speed and removes ammo. Fixes reload speed and continuously restores HP based on max HP.
Effect 1: Machine Gun Ramp-Up Speed ▼ 100% for 3 sec.
Effect 2: Removes 100% of ammo.
Effect 3: Restores HP equal to 3.77% of the skill user's final max HP every second for 3 sec.
Effect 4: Reload speed is fixed at a 60% increase for 1 rounds.

■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 12.4% magazine(s).
Effect 3: ATK ▲ 27.65% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 21.27% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 3.91% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.
■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 13.36% magazine(s).
Effect 3: ATK ▲ 29.78% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 22.9% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 4.21% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.
■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 14.31% magazine(s).
Effect 3: ATK ▲ 31.9% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 24.54% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 4.51% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.
■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 15.27% magazine(s).
Effect 3: ATK ▲ 34.03% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 26.18% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 4.81% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.
■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 16.22% magazine(s).
Effect 3: ATK ▲ 36.16% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 27.81% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 5.11% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.
■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 17.18% magazine(s).
Effect 3: ATK ▲ 38.29% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 29.45% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 5.41% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.
■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 18.13% magazine(s).
Effect 3: ATK ▲ 40.41% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 31.09% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 5.72% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.
■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 19.09% magazine(s).
Effect 3: ATK ▲ 42.54% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 32.72% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 6.02% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.
■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 20.04% magazine(s).
Effect 3: ATK ▲ 44.67% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 34.36% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 6.32% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.
■ Affects self.
Annihilation State
Function: Reduces the normal attack damage while increasing attack capabilities.
Effect 1: Normal Attack Damage Multiplier ▼ 40% for 9 sec.
Effect 2: Reloads 21% magazine(s).
Effect 3: ATK ▲ 46.8% of the skill user's ATK for 9 sec.
Effect 4: Attack Damage ▲ 36% for 9 sec.
■ Affects the target(s) afflicted with Anti A.T. Field.
Annihilation
Function: After Annihilation State ends, fires powerful attacks at targets affected by Anti A.T. Field.
Deals 6.62% of final ATK as additional damage. Mirrors the stack count of Anti A.T. Field for certain targets. Anti A.T. Field status is removed after the effect is triggered.

Like all machine guns; Bastion. For bosses with parts you can also run Destruction (if you have levelled it up).
Like every damage dealer ATK, elemental damage and max ammo take priority. You can get crit lines as filler for higher damage output.
Made by Sefhi sefhi