Yumimi
Fire! Whoosh!
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 200%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 220%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 240%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 260%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 280%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 300%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 320%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 340%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 360%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 380%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 400%
Shoots an enhanced arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG: 420%
Fire! Rain of Arrows!
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 300%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 330%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 360%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 390%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 420%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 450%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 480%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 510%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 540%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 570%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 600%
Gathers power and shoots an arrow in the sky, dealing AoE Physical Damage 5 times to the farthest enemy.
■ Total Physical DMG: 630%
Passive
Increases Attack Speed.
■ ATK SPD Increase: 20%
Increases Attack Speed.
■ ATK SPD Increase: 22%
Increases Attack Speed.
■ ATK SPD Increase: 24%
Increases Attack Speed.
■ ATK SPD Increase: 26%
Increases Attack Speed.
■ ATK SPD Increase: 28%
Increases Attack Speed.
■ ATK SPD Increase: 30%
Increases Attack Speed.
■ ATK SPD Increase: 32%
Increases Attack Speed.
■ ATK SPD Increase: 34%
Increases Attack Speed.
■ ATK SPD Increase: 36%
Increases Attack Speed.
■ ATK SPD Increase: 38%
Increases Attack Speed.
■ ATK SPD Increase: 40%
Increases Attack Speed.
■ ATK SPD Increase: 42%
Normal ATK
Shoots an arrow at the farthest enemy within the designated range, dealing Physical Damage.
■ Physical DMG:100%
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
- Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
- What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.




