Gacha top up platform
Kyarot banner
Kyarot banner
Loading...
Amelia banner
Amelia banner
Loading...
Posher banner
Posher banner
Loading...
Veroo character portrait

Veroo

star Depressed Depressed Middle row Middle row Physical damage Physical damage Phantoms Phantoms DPS DPS Tier 4

Take This Axe!

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 60%
■ Final Hit Physical DMG: 100%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 66%
■ Final Hit Physical DMG: 110%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 72%
■ Final Hit Physical DMG: 120%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 78%
■ Final Hit Physical DMG: 130%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 84%
■ Final Hit Physical DMG: 140%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 90%
■ Final Hit Physical DMG: 150%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 96%
■ Final Hit Physical DMG: 160%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 102%
■ Final Hit Physical DMG: 170%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 108%
■ Final Hit Physical DMG: 180%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 114%
■ Final Hit Physical DMG: 190%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 120%
■ Final Hit Physical DMG: 200%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 126%
■ Final Hit Physical DMG: 210%

Divine Punishment of The Master - Veroo

26 sec Cooldown

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 200%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 220%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 240%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 260%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 280%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 300%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 320%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 340%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 360%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 380%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 400%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 420%

Passive

Increases Attack Speed.
■ ATK SPD Increase: 20%

Increases Attack Speed.
■ ATK SPD Increase: 22%

Increases Attack Speed.
■ ATK SPD Increase: 24%

Increases Attack Speed.
■ ATK SPD Increase: 26%

Increases Attack Speed.
■ ATK SPD Increase: 28%

Increases Attack Speed.
■ ATK SPD Increase: 30%

Increases Attack Speed.
■ ATK SPD Increase: 32%

Increases Attack Speed.
■ ATK SPD Increase: 34%

Increases Attack Speed.
■ ATK SPD Increase: 36%

Increases Attack Speed.
■ ATK SPD Increase: 38%

Increases Attack Speed.
■ ATK SPD Increase: 40%

Increases Attack Speed.
■ ATK SPD Increase: 42%

Normal ATK

Throws her axe and deals Physical Damage to an enemy.
■ Physical DMG: 75%

Skill priority

You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:

  • Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
  • Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
  • Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
  • What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.

Made by Sefhi sefhi