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Veroo character portrait

Veroo

star Depressed Depressed Middle row Middle row Physical damage Physical damage Phantoms Phantoms DPS DPS Tier 4

Skills

Take This Axe!
Freshman Skill

Take This Axe!

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 60%
■ Final Hit Physical DMG: 100%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 66%
■ Final Hit Physical DMG: 110%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 72%
■ Final Hit Physical DMG: 120%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 78%
■ Final Hit Physical DMG: 130%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 84%
■ Final Hit Physical DMG: 140%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 90%
■ Final Hit Physical DMG: 150%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 96%
■ Final Hit Physical DMG: 160%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 102%
■ Final Hit Physical DMG: 170%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 108%
■ Final Hit Physical DMG: 180%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 114%
■ Final Hit Physical DMG: 190%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 120%
■ Final Hit Physical DMG: 200%

Throws three axes at a random enemy, dealing Physical Damage. The final hit deals greater Damage.
■ Physical DMG: 126%
■ Final Hit Physical DMG: 210%

Divine Punishment of The Master - Veroo
Senior Skill

Divine Punishment of The Master - Veroo

26 sec Cooldown

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 200%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 220%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 240%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 260%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 280%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 300%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 320%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 340%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 360%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 380%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 400%

Borrows the power of the Master to deal Physical Damage to an enemy.
■ Physical DMG: 420%

Passive
Passive

Passive

Increases Attack Speed.
■ ATK SPD Increase: 20%

Increases Attack Speed.
■ ATK SPD Increase: 22%

Increases Attack Speed.
■ ATK SPD Increase: 24%

Increases Attack Speed.
■ ATK SPD Increase: 26%

Increases Attack Speed.
■ ATK SPD Increase: 28%

Increases Attack Speed.
■ ATK SPD Increase: 30%

Increases Attack Speed.
■ ATK SPD Increase: 32%

Increases Attack Speed.
■ ATK SPD Increase: 34%

Increases Attack Speed.
■ ATK SPD Increase: 36%

Increases Attack Speed.
■ ATK SPD Increase: 38%

Increases Attack Speed.
■ ATK SPD Increase: 40%

Increases Attack Speed.
■ ATK SPD Increase: 42%

Normal ATK
Normal ATK

Normal ATK

Throws her axe and deals Physical Damage to an enemy.
■ Physical DMG: 75%

Skill priority

You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:

  • Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
  • Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
  • Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
  • What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.

Food & A-Club

Favorite food

trickcal food icon Loves /악령 푸딩 trickcal food
유령 푸딩 trickcal food캬라멜 팝콘 trickcal food엘플릭스 캬라멜 팝콘 trickcal food파팝! 캬라멜 팝콘 trickcal food

Made by Sefhi sefhi