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Sari character portrait

Sari

starstar Innocence Innocence Middle row Middle row Physical damage Physical damage Phantoms Phantoms DPS DPS Tier 4

Skills

Playful Laughter
Freshman Skill

Playful Laughter

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 180%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 200%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 220%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 240%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 260%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 280%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 300%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 320%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 340%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 360%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 380%

Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 400%

Super-positive Hand Trick
Senior Skill

Super-positive Hand Trick

18 sec Cooldown

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 400%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 440%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 480%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 520%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 560%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 600%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 640%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 680%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 720%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 760%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 800%
■ Silence Duration: 6s

With her Scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 840%
■ Silence Duration: 6s

Passive
Passive

Passive

Increases CRIT Hit.
■ CRIT Hit Increase: 20%

Increases CRIT Hit.
■ CRIT Hit Increase: 22%

Increases CRIT Hit.
■ CRIT Hit Increase: 24%

Increases CRIT Hit.
■ CRIT Hit Increase: 26%

Increases CRIT Hit.
■ CRIT Hit Increase: 28%

Increases CRIT Hit.
■ CRIT Hit Increase: 30%

Increases CRIT Hit.
■ CRIT Hit Increase: 32%

Increases CRIT Hit.
■ CRIT Hit Increase: 34%

Increases CRIT Hit.
■ CRIT Hit Increase: 36%

Increases CRIT Hit.
■ CRIT Hit Increase: 38%

Increases CRIT Hit.
■ CRIT Hit Increase: 40%

Increases CRIT Hit.
■ CRIT Hit Increase: 42%

Normal ATK
Normal ATK

Normal ATK

Swings her scythe, dealing Physical Damage to the enemy.
■ Physical DMG: 70%

Skill priority

You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:

  • Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
  • Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
  • Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
  • What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.

Food & A-Club

Favorite food

trickcal food icon Loves /로얄 허니갈릭 살몬 trickcal food
크림 브륄레 trickcal food허니갈릭 살몬 trickcal food소프트 크림 브륄레 trickcal food

A-Club resources

trickcal resource icon Great rainbow-nectar trickcal resource
plastics trickcal resourcekneaded-clay trickcal resource

Made by Sefhi sefhi