Sari
Playful Laughter
Quickly moves to the farthest enemy within the designated range and swings her scythe to deal Physical Damage.
■ Physical DMG: 400%
Super-Positive Hand Trick
With her scythe, deals Physical Damage to the enemy and applies Silence.
Silence: Unable to use any skills.
■ Physical DMG: 400%
■ Silence Duration: 6s
Passive
Increases CRIT Hit.
■ CRIT Hit Increase: 42%
Normal ATK
Swings her scythe, dealing Physical Damage to an enemy.
■ Physical DMG: 70%
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 7.
- Strong units but not your main personality: Skills to level 7 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 7/7/7 and slowly work towards 12/12/12 when you can sweep stage 10.

