Rufo
Rufo Quick Slash
Teleports and deals Physical Damage 4 times to the farthest enemy within the designated range.
■ Total Physical DMG: 882%
Ultimate: Fox Tornado
Teleports and spins rapidly to deal AoE Physical Damage 8 times to the farthest enemy within the designated range, applying Knockback. Increases Defense while spinning.
Knockback: Is pushed back, becoming unable to act.
■Total Physical DMG: 735%
■ DEF Increase: 50%
Passive
Increases Enhanced Attack Damage.
■ Enhanced ATK DMG Increase: 68%
Normal ATK
Swings her dagger and deals Physical Damage to the closest single target.
Total Physical DMG: 100%
Enhance:
At a set chance, swings her dagger dealing Physical Damage to the enemy and applying Trickery to herself.
Trickery: Cannot be targeted by enemies. Does not trigger when no allies are present.
■ Physical DMG: 200%
■ Trickery Duration: 4s
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 7.
- Strong units but not your main personality: Skills to level 7 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 7/7/7 and slowly work towards 12/12/12 when you can sweep stage 10.
Loves
Likes 

Great
Good 

