
Teleports and deals Physical Damage 4 times to the farthest enemy within the designated range.
■ Total Physical DMG: 882%
Teleports and spins rapidly to deal AoE Physical Damage 8 times to the farthest enemy within the designated range, applying Knockback. Increases Defense while spinning.
Knockback: Is pushed back, becoming unable to act.
■Total Physical DMG: 735%
■ DEF Increase: 50%
Increases Enhanced Attack Damage.
■ Enhanced ATK DMG Increase: 68%
Swings her dagger and deals Physical Damage to the closest single target.
Total Physical DMG: 100%
Enhance:
At a set chance, swings her dagger dealing Physical Damage to the enemy and applying Trickery to herself.
Trickery: Cannot be targeted by enemies. Does not trigger when no allies are present.
■ Physical DMG: 200%
■ Trickery Duration: 4s
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
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