Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 160%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 6% of Max HP
■ Continuous HP Recovery: 6% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 175%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 6.5% of Max HP
■ Continuous HP Recovery: 6.5% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 190%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 7% of Max HP
■ Continuous HP Recovery: 7% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 205%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 7.5% of Max HP
■ Continuous HP Recovery: 7.5% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 220%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 8% of Max HP
■ Continuous HP Recovery: 8% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 235%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 8.5% of Max HP
■ Continuous HP Recovery: 8.5% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 250%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 9% of Max HP
■ Continuous HP Recovery: 9% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 265%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 9.5% of Max HP
■ Continuous HP Recovery: 9.5% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 280%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 10% of Max HP
■ Continuous HP Recovery: 10% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 295%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 10.5% of Max HP
■ Continuous HP Recovery: 10.5% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 310%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 11% of Max HP
■ Continuous HP Recovery: 11% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 325%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 11.5% of Max HP
■ Continuous HP Recovery: 11.5% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 340%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 12% of Max HP
■ Continuous HP Recovery: 12% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 355%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 12.5% of Max HP
■ Continuous HP Recovery: 12.5% of Max HP
■ HP Recovery Duration: 3s
Shouts, deals AoE Physical Damage, and applies Noise to enemies.
Immediately recovers HP, and if own HP is less than 50%, recovers HP every second.
Noise: Reduces Outgoing Damage.
■ Physical DMG: 370%
■ Noise Duration: 3.5s
■ Immediate HP Recovery: 13% of Max HP
■ Continuous HP Recovery: 13% of Max HP
■ HP Recovery Duration: 3s
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 90%
■ Final Hit Physical DMG: 60%
■ Stun Duration: 2s
■ HP Recovery: 12% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 99%
■ Final Hit Physical DMG: 66%
■ Stun Duration: 2s
■ HP Recovery: 13% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 108%
■ Final Hit Physical DMG: 72%
■ Stun Duration: 2s
■ HP Recovery: 14% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 117%
■ Final Hit Physical DMG: 78%
■ Stun Duration: 2s
■ HP Recovery: 15% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 126%
■ Final Hit Physical DMG: 84%
■ Stun Duration: 2s
■ HP Recovery: 16% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 135%
■ Final Hit Physical DMG: 90%
■ Stun Duration: 2s
■ HP Recovery: 17% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 144%
■ Final Hit Physical DMG: 96%
■ Stun Duration: 2s
■ HP Recovery: 18% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 153%
■ Final Hit Physical DMG: 102%
■ Stun Duration: 2s
■ HP Recovery: 19% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 162%
■ Final Hit Physical DMG: 108%
■ Stun Duration: 2s
■ HP Recovery: 20% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 171%
■ Final Hit Physical DMG: 114%
■ Stun Duration: 2s
■ HP Recovery: 21% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 180%
■ Final Hit Physical DMG: 120%
■ Stun Duration: 2s
■ HP Recovery: 22% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 189%
■ Final Hit Physical DMG: 126%
■ Stun Duration: 2s
■ HP Recovery: 23% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 198%
■ Final Hit Physical DMG: 132%
■ Stun Duration: 2s
■ HP Recovery: 24% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 207%
■ Final Hit Physical DMG: 138%
■ Stun Duration: 2s
■ HP Recovery: 25% of Max HP
Powerfully slams the ground 5 times, dealing AoE Physical Damage and applying Knockback to the enemy. The final hit deals higher Damage and applies Stun. When landing the final hit, recovers HP.
Stun: Becomes unable to act.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 216%
■ Final Hit Physical DMG: 144%
■ Stun Duration: 2s
■ HP Recovery: 26% of Max HP
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 24%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 26%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 28%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 30%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 32%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 34%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 36%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 38%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 40%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 42%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 44%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 46%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 48%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 50%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Reduces Incoming Physical Damage.
After taking Direct Damage 6 times, applies Invincible on herself.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Invincible: Immune to all damage and debuffs.
■ Incoming Physical DMG Reduction: 52%
■ Invincible Duration: 2s
■ Invincible Cooldown: 15s
Swings her fist and deals Physical Damage to an enemy.
■ Physical DMG: 100%

Increases the bearer's Max HP, Physical Defense and Magical Defense.

Increases Max HP.
When a Normal Attack hits, instantly reduces current Senior Skill Cooldown.
Freshman Skill's HP Recovery Ratio is doubled.

Increases front row allies' SP recovery per second.
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
Artifacts and runes will always change depending on the stage and content you are currently facing, this is just a couple of examples on what items work for this Apostle.
Crit Rate Increase +21%
Crit DMG Increase +11.2%
HP Increase +24.5%
Incoming CRIT DMG Reduction +6.1%
HP Increase +12.4%
DEF Increase +9.3%
HP Increase +35%
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