Risty
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 135%
■ Final Hit Physical DMG: 270%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 187%
■ Final Hit Physical DMG: 378%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 148%
■ Final Hit Physical DMG: 297%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 200%
■ Final Hit Physical DMG: 405%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 161%
■ Final Hit Physical DMG: 324%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 213%
■ Final Hit Physical DMG: 432%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 174%
■ Final Hit Physical DMG: 351%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 226%
■ Final Hit Physical DMG: 459%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 239%
■ Final Hit Physical DMG: 486%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 252%
■ Final Hit Physical DMG: 513%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 265%
■ Final Hit Physical DMG: 540%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 278%
■ Final Hit Physical DMG: 567%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 291%
■ Final Hit Physical DMG: 594%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 304%
■ Final Hit Physical DMG: 621%
Deals AoE Physical Damage to the enemy with the lowest remaining HP Ratio.
If the enemy is not defeated, finds the target again, up to 3 more times, dealing AoE Physical Damage.
The final hit deals higher Damage.
■ Physical DMG: 317%
■ Final Hit Physical DMG: 648%
Voxel Glitch
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 40%
■ Final Block Physical DMG: 160%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 43%
■ Final Block Physical DMG: 171%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 45%
■ Final Block Physical DMG: 181%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 48%
■ Final Block Physical DMG: 192%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 51%
■ Final Block Physical DMG: 203%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 53%
■ Final Block Physical DMG: 213%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 56%
■ Final Block Physical DMG: 224%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 59%
■ Final Block Physical DMG: 235%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 61%
■ Final Block Physical DMG: 245%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 64%
■ Final Block Physical DMG: 256%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 67%
■ Final Block Physical DMG: 267%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 69%
■ Final Block Physical DMG: 277%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 72%
■ Final Block Physical DMG: 288%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 75%
■ Final Block Physical DMG: 299%
■ Stun Duration: 4s
Deals Physical Damage by dropping 10 blocks on 3 targets with the lowest remaining HP Ratio. The final block to drop deals higher damage and applies Stun. The target may change during Skill casting.
Stun: Becomes unable to act.
■ Physical DMG per Block: 77%
■ Final Block Physical DMG: 309%
■ Stun Duration: 4s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 4s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 4.3s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 4.6s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 4.9s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 5.2s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 5.5s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 5.8s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 6.1s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 6.4s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 6.7s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 7s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 7.3s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 7.6s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 7.9s
Senior Skill Stun Duration is changed.
Stun: Becomes unable to act.
■ Stun Duration: 8.2s
Basic:
Throws an empty can and deals Physical Damage to the enemy.
■ Physical DMG: 80%
Enhance:
Every fourth attack hacks the enemy, dealing Guaranteed Physical Critical Damage.
■ Physical DMG: 120%
Yearning (aside)

League of Elves Champion
Increases the bearer's Max HP, Physical ATK, CRIT Hit, and CRIT DMG.

The Genius Hacker Appears
Recovers SP when defeating an enemy with a Freshman Skill.
After using a Senior Skill, deals Physical Damage 3 additional times to the 3 enemies with the lowest remaining HP Ratio.

Risty's Super Save
Increases SP Recovery per second for Back Row allies.
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
- Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
- What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.
Recommended artifacts
Artifacts and runes will always change depending on the stage and content you are currently facing, this is just a couple of examples on what items work for this Apostle.
Butter's Yellow Card
ATK Increase +17.5%
Incoming CRIT DMG Reduction +14%
Risty's Replica Glove
ATK Increase +14.9%
CRIT DMG Increase +8%
Xion's Black Cape
ATK Increase +16.6%
Crit Rate Increase +9.9%
Jade Codex
ATK Increase +23.7%
Loves
Likes 

Great
Good 


