Renewa
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 600%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 700%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 800%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 900%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1000%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1100%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1200%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1300%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1400%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1500%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1600%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1700%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1800%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 1900%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Bombards enemies with 5 AoE Physical Damage attacks.
Odd-numbered bombardments reduce enemy HP Recovery.
Even-numbered bombardments recover your HP and remove 1 Shield from enemies.
■ Total Physical DMG: 2000%
■ HP Recovery Reduction: 40%
■ HP Recovery Reduction Duration: 5s
■ HP Recovery: 20% of Max HP
Time Break
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:600 %
■ Ally SPD Increase: 20%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 12%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:660 %
■ Ally SPD Increase: 24%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 13%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:720 %
■ Ally SPD Increase: 28%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 14%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:780 %
■ Ally SPD Increase: 32%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 15%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:840 %
■ Ally SPD Increase: 36%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 16%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:900 %
■ Ally SPD Increase: 40%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 17%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:960 %
■ Ally SPD Increase: 44%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 18%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:1020 %
■ Ally SPD Increase: 48%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 19%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:1080 %
■ Ally SPD Increase: 52%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 20%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:1140 %
■ Ally SPD Increase: 56%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 21%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:1200 %
■ Ally SPD Increase: 60%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 22%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:1260 %
■ Ally SPD Increase: 64%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 23%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:1320 %
■ Ally SPD Increase: 68%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 24%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:1380 %
■ Ally SPD Increase: 72%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 25%
■ Incoming DMG Reduction Duration: 10s
Gradually accelerates all allies' action speed and reduces Incoming Damage.
Gradually slows all enemies' action speed and temporarily halts them.
While enemies are halted, they take 6 instances of Physical Damage.
This effect only applies to enemies present at the time of casting.
■ Total Physical DMG:1440 %
■ Ally SPD Increase: 76%
■ Ally SPD Increase and Enemy SPD Decrease Duration: 7s
■ Enemy Halt Duration:3 s
■ Incoming DMG Reduction: 26%
■ Incoming DMG Reduction Duration: 10s
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 48%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 52%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 56%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 60%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 64%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 68%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 72%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 76%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 80%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 84%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 88%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 92%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 96%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 100%
Becomes immune toTaunt.
Increases Outgoing Damage dealt by allied DPS Apostles to Innocent Personality enemies.
(This effect activates even if Renewa is not on the field.
Taunt: Provokes Basic Attacks on the taunt.
■ Outgoing DMG Increase to Innocent Personality: 104%
Basic:
Fires arcane energy at enemies, dealing Physical Damage.
■ Physical DMG: 90%
Enhance:
Every fourth attack fires an arcane laser at enemies, dealing AoE Physical Damage and increasing Physical ATK for a set period of time.
■ Physical Damage: 360%
■ Physical ATK Increase: 25%
■ Physical ATK Increase Duration: 3s
Yearning (aside)

Halted Time
Increases the bearer's Max HP, Physical ATK, CRIT Hit, and CRIT DMG.

To Spacetime, and Beyond!
After 6 seconds have passed, or when an Enhanced Attack or Freshman Skill is used, launches a missile at the enemy in the center.
The missile deals AoE Physical Damage to enemies and increases Senior Skill Cooldown on hit. When the missile explodes, reduces her own Senior Skill Cooldown.

Our Peaceful Time
Increases Outgoing Damage to enemies for all allies.
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
- Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
- What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.
Recommended artifacts
Artifacts and runes will always change depending on the stage and content you are currently facing, this is just a couple of examples on what items work for this Apostle.
Elena's Enhanced Drone
HP Increase +16.6%
ATK Increase +13.3%
Kyarot's Sugarcane
ATK SPD Increase +10.6%
DEF Increase +13.2%
Xion's Black Cape
ATK Increase +16.6%
Crit Rate Increase +9.9%
Dragonlight Sword
ATK Increase +40.3%
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