Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 30%
■ Minion Self-Destruct Damage: 45%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 34%
■ Minion Self-Destruct Damage: 51%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 38%
■ Minion Self-Destruct Damage: 57%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 42%
■ Minion Self-Destruct Damage: 63%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 46%
■ Minion Self-Destruct Damage: 69%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 50%
■ Minion Self-Destruct Damage: 75%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 54%
■ Minion Self-Destruct Damage: 81%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 58%
■ Minion Self-Destruct Damage: 87%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 62%
■ Minion Self-Destruct Damage: 93%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 66%
■ Minion Self-Destruct Damage: 99%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 70%
■ Minion Self-Destruct Damage: 105%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 74%
■ Minion Self-Destruct Damage: 111%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 78%
■ Minion Self-Destruct Damage: 117%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 82%
■ Minion Self-Destruct Damage: 123%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 86%
■ Minion Self-Destruct Damage: 129%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 370%
■ Minion Magical DMG: 30%
■ Minion Self-Destruct DMG: 45%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 395%
■ Minion Magical DMG: 34%
■ Minion Self-Destruct DMG: 51%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 420%
■ Minion Magical DMG: 38%
■ Minion Self-Destruct DMG: 57%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 445%
■ Minion Magical DMG: 42%
■ Minion Self-Destruct DMG: 63%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 470%
■ Minion Magical DMG: 46%
■ Minion Self-Destruct DMG: 69%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 495%
■ Minion Magical DMG: 50%
■ Minion Self-Destruct DMG: 75%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 520%
■ Minion Magical DMG: 54%
■ Minion Self-Destruct DMG: 81%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 545%
■ Minion Magical DMG: 58%
■ Minion Self-Destruct DMG: 87%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 570%
■ Minion Magical DMG: 62%
■ Minion Self-Destruct DMG: 93%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 595%
■ Minion Magical DMG: 66%
■ Minion Self-Destruct DMG: 99%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 620%
■ Minion Magical DMG: 70%
■ Minion Self-Destruct DMG: 105%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 645%
■ Minion Magical DMG: 74%
■ Minion Self-Destruct DMG: 111%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 670%
■ Minion Magical DMG: 78%
■ Minion Self-Destruct DMG: 117%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 695%
■ Minion Magical DMG: 82%
■ Minion Self-Destruct DMG: 123%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 720%
■ Minion Magical DMG: 86%
■ Minion Self-Destruct DMG: 129%
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 15s
■ ATK Increase: 16%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 16%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 14.5s
■ ATK Increase: 17%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 17%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 14s
■ ATK Increase: 18%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 18%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 13.5s
■ ATK Increase: 19%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 19%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 13s
■ ATK Increase: 20%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 20%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 12.5s
■ ATK Increase: 21%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 21%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 12s
■ ATK Increase: 22%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 22%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 11.5s
■ ATK Increase: 23%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 23%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 11s
■ ATK Increase: 24%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 24%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 10.5s
■ ATK Increase: 25%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 25%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 10s
■ ATK Increase: 26%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 26%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 9.5s
■ ATK Increase: 27%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 27%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 9s
■ ATK Increase: 28%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 28%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 8.5s
■ ATK Increase: 29%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 29%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 8s
■ ATK Increase: 30%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 30%
■ Incoming DMG Reduction Duration: 6s
Throws an electric Shuriken 2 times at the enemy, dealing Magical Damage.
■ Total Magical DMG: 150%

Increases bearer's Max HP, Magical ATK, CRIT, and CRIT DMG.
■ Max HP Increase: 6%
■ Magical ATK Increase: 6%
■ CRIT Increase: 6%
■ CRIT DMG Increase: 6%

Increases Minion Self-Destruct Damage.
When a Minion is destroyed, recovers her SP.
When Senior Skill is used, reduces Incoming Damage to Momo for a set period of time.
■ Minion Self-Destruct DMG Increase: 200%
■ SP Recovery: 10
■ Incoming DMG Reduction: 50%
■ Incoming DMG Reduction Duration: 3s

Increases Outgoing Damage to enemies for all allies. Reduces Incoming Damage from enemies for all allies.
■ DMG Increase: 10.5%
■ Incoming DMG Reduction: 4.5%
■ All Magical ATK: 3%
■ All CRIT DMG: 3%
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
Artifacts and runes will always change depending on the stage and content you are currently facing, this is just a couple of examples on what items work for this Apostle.
ATK Increase +14.9%
HP Increase +19.9%
ATK Increase +16.6%
Crit Rate Increase +9.9%
ATK Increase +40.3%
ATK Increase +16.6%
ATK SPD Increase +13.3%
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