Momo
Double Hug
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 30%
■ Minion Self-Destruct Damage: 45%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 34%
■ Minion Self-Destruct Damage: 51%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 38%
■ Minion Self-Destruct Damage: 57%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 42%
■ Minion Self-Destruct Damage: 63%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 46%
■ Minion Self-Destruct Damage: 69%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 2
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 50%
■ Minion Self-Destruct Damage: 75%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 54%
■ Minion Self-Destruct Damage: 81%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 58%
■ Minion Self-Destruct Damage: 87%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 62%
■ Minion Self-Destruct Damage: 93%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 66%
■ Minion Self-Destruct Damage: 99%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 3
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 70%
■ Minion Self-Destruct Damage: 105%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 74%
■ Minion Self-Destruct Damage: 111%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 78%
■ Minion Self-Destruct Damage: 117%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 82%
■ Minion Self-Destruct Damage: 123%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Summons a clone that attacks a random enemy with Magical Damage.
The clone is destroyed after either taking damage 3 times or a set period of time.
Upon destruction, deals AoE Magical Damage and applies Electrocution.
Clones cannot receive HP Recovery effects.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Minion Magical Damage: 86%
■ Minion Self-Destruct Damage: 129%
■ Summon Duration: 12s
■ Minion Durability: {5}hits
■ Minions: 4
■ Electrocution Duration: 2s
Rapid Momorisu
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 370%
■ Minion Magical DMG: 30%
■ Minion Self-Destruct DMG: 45%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 395%
■ Minion Magical DMG: 34%
■ Minion Self-Destruct DMG: 51%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 420%
■ Minion Magical DMG: 38%
■ Minion Self-Destruct DMG: 57%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 445%
■ Minion Magical DMG: 42%
■ Minion Self-Destruct DMG: 63%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 470%
■ Minion Magical DMG: 46%
■ Minion Self-Destruct DMG: 69%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 495%
■ Minion Magical DMG: 50%
■ Minion Self-Destruct DMG: 75%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 520%
■ Minion Magical DMG: 54%
■ Minion Self-Destruct DMG: 81%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 545%
■ Minion Magical DMG: 58%
■ Minion Self-Destruct DMG: 87%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 570%
■ Minion Magical DMG: 62%
■ Minion Self-Destruct DMG: 93%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 595%
■ Minion Magical DMG: 66%
■ Minion Self-Destruct DMG: 99%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 620%
■ Minion Magical DMG: 70%
■ Minion Self-Destruct DMG: 105%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 645%
■ Minion Magical DMG: 74%
■ Minion Self-Destruct DMG: 111%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 670%
■ Minion Magical DMG: 78%
■ Minion Self-Destruct DMG: 117%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 695%
■ Minion Magical DMG: 82%
■ Minion Self-Destruct DMG: 123%
Appears behind the furthest target within the designated range, dealing AoE Magical Damage 4 times.
After the attack ends, leaves behind a clone in its place and returns to the casting location.
The clone has the same traits as the clones summoned by the Freshman Skill.
■ Total Magical DMG: 720%
■ Minion Magical DMG: 86%
■ Minion Self-Destruct DMG: 129%
Passive
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 15s
■ ATK Increase: 16%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 16%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 14.5s
■ ATK Increase: 17%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 17%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 14s
■ ATK Increase: 18%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 18%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 13.5s
■ ATK Increase: 19%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 19%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 13s
■ ATK Increase: 20%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 20%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 12.5s
■ ATK Increase: 21%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 21%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 12s
■ ATK Increase: 22%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 22%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 11.5s
■ ATK Increase: 23%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 23%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 11s
■ ATK Increase: 24%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 24%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 10.5s
■ ATK Increase: 25%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 25%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 10s
■ ATK Increase: 26%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 26%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 9.5s
■ ATK Increase: 27%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 27%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 9s
■ ATK Increase: 28%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 28%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 8.5s
■ ATK Increase: 29%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 29%
■ Incoming DMG Reduction Duration: 6s
When taking Direct Damage twice, activates Swift Ruse. After Swift Ruse activates, increases Attack and reduces Incoming Damage for a set period of time.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Swift Ruse: Performs a swap with a log to move backward. Applies Trickery to self, becoming unable to be targeted by enemies.
■ Swift Ruse Cooldown: 8s
■ ATK Increase: 30%
■ ATK Increase Duration: 6s
■ Incoming DMG Reduction: 30%
■ Incoming DMG Reduction Duration: 6s
Normal ATK
Throws an electric shuriken 2 times at the enemy, dealing Magical Damage.
■ Total Magical DMG: 150%
Yearning (aside)
Cherry Blossom Shuriken
Increases bearer's Max HP, Magical ATK, CRIT, and CRIT DMG.
■ Max HP Increase: 6%
■ Magical ATK Increase: 6%
■ CRIT Increase: 6%
■ CRIT DMG Increase: 6%
Awakened Ninja
Increases Minion Self-Destruct Damage.
When a Minion is destroyed, recovers her SP.
When Senior Skill is used, reduces Incoming Damage to Momo for a set period of time.
■ Minion Self-Destruct DMG Increase: 200%
■ SP Recovery: 10
■ Incoming DMG Reduction: 50%
■ Incoming DMG Reduction Duration: 3s
Momo, Combine!
Increases Outgoing Damage to enemies for all allies. Reduces Incoming Damage from enemies for all allies.
■ DMG Increase: 10.5%
■ Incoming DMG Reduction: 4.5%
■ All Magical ATK: 3%
■ All CRIT DMG: 3%
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
- Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
- What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.
Recommended artifacts
Artifacts and runes will always change depending on the stage and content you are currently facing, this is just a couple of examples on what items work for this Apostle.
Erpin's Ice Cream Cake
ATK Increase +14.9%
HP Increase +19.9%
Xion's Black Cape
ATK Increase +16.6%
Crit Rate Increase +9.9%
Dragonlight Sword
ATK Increase +40.3%
Mithril Knife
ATK Increase +16.6%
ATK SPD Increase +13.3%
Loves
Likes 

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