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Mago character portrait

Mago

starstarstar Innocence Innocence Middle row Middle row Magic damage Magic damage Werebeasts Werebeasts Support Support Tier 4

Skills

Mago's Mega Mend
Freshman Skill

Mago's Mega Mend

Recovers all allies' HP every second
■ Continuous HP Recovery: 5% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 5.6% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 6.2% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 6.8% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 7.4% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 8% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 8.6% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 9.2% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 9.8% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 10.4% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 11% of own Max HP
■ HP Recovery Duration: 8s

Recovers all allies' HP every second
■ Continuous HP Recovery: 11.6% of own Max HP
■ HP Recovery Duration: 8s

Rising Lamb Fist!
Senior Skill

Rising Lamb Fist!

18 sec Cooldown

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 846.45%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 894.96%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 954.36%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 1019.7%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 1097.91%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 1183.05%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 1281.06%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 1385.01%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 1502.82%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 1626.57%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 1761.21%

Sends her sheep friend to an enemy and deals Magical Damage.
■ Total Magical DMG: 1907.73%

Passive
Passive

Passive

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 23s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 22s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 21s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 20s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 19s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 18s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 17s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 16s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 15s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 14s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 13s

Removes all beneficial buffs on an enemy within the designated range.
■ Cooldown: 12s

Normal ATK
Normal ATK

Normal ATK

Casts a spell, dealing Magical Damage to the enemy.
■ Magical DMG: 100%

Skill priority

You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:

  • Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
  • Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
  • Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
  • What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.

Food & A-Club

Favorite food

trickcal food icon Loves /ANSA 우주식량 trickcal food
우주식량 trickcal food캔 사료 trickcal food고급 캔 사료 trickcal food

A-Club resources

trickcal resource icon Great stone trickcal resource
fine-metal-shaving trickcal resourceall-purpose-sauce trickcal resource

Made by Sefhi sefhi