Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 200%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 90%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 220%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 100%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 240%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 110%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 260%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 120%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 280%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 130%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 300%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 140%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 320%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 150%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 340%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 160%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 360%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 170%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 380%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 180%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 400%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 190%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Focuses briefly and reduces Incoming Damage. Whenever the allies in the front row take Direct Damage while Focused, additionally increases own Physical Damage and Incoming Damage Reduction and becomes immune to statuses that make her unable to act. When Focus ends, deals AoE Physical Damage to enemies and applies Stinging.
Direct Damage: Refers to damage caused by Direct Attacks, excluding Status Effect Damage and Damage Reflection.
Stinging: Reduces Recovery Amount and applies damage every second.
■ Physical DMG: 420%
■ Incoming DMG Reduction: 60%
■ Max Physical DMG Increase: 200%
■ Max Incoming DMG Reduction: 80%
■ Stinging Duration: 6s
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 100%
■ Final Hit Physical DMG: 150%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 110%
■ Final Hit Physical DMG: 165%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 120%
■ Final Hit Physical DMG: 180%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 130%
■ Final Hit Physical DMG: 195%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 140%
■ Final Hit Physical DMG: 210%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 150%
■ Final Hit Physical DMG: 225%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 160%
■ Final Hit Physical DMG: 240%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 170%
■ Final Hit Physical DMG: 255%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 180%
■ Final Hit Physical DMG: 270%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 190%
■ Final Hit Physical DMG: 285%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 200%
■ Final Hit Physical DMG: 300%
Slashes the enemy 3 times and deals AoE Physical Damage.
After the final slash, Leets moves back with Recoil.
■ Physical DMG: 210%
■ Final Hit Physical DMG: 315%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 60%
■ Incoming DMG Reduction: 24%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 66%
■ Incoming DMG Reduction: 26%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 72%
■ Incoming DMG Reduction: 28%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 78%
■ Incoming DMG Reduction: 30%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 84%
■ Incoming DMG Reduction: 32%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 90%
■ Incoming DMG Reduction: 34%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 96%
■ Incoming DMG Reduction: 36%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 102%
■ Incoming DMG Reduction: 38%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 108%
■ Incoming DMG Reduction: 40%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 114%
■ Incoming DMG Reduction: 42%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 120%
■ Incoming DMG Reduction: 44%
Increases Outgoing Damage to targeted enemies.
Reduces Incoming Damage from targeted enemies.
■ DMG Increase: 126%
■ Incoming DMG Reduction: 46%
Basic:
Swings a greatsword and deals AoE Physical Damage to the enemy twice. The second hit deals a higher damage.
■ Physical DMG: 60%
■ 2nd Hit Physical DMG: 90%
Enhance:
At a set chance, deals AoE Physical Damage and applies Knockback on the enemy.
Knockback: Is pushed back, becoming unable to act.
■ Physical DMG: 200%
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
Artifacts and runes will always change depending on the stage and content you are currently facing, this is just a couple of examples on what items work for this Apostle.
HP Increase +16.6%
ATK Increase +13.3%
HP Increase +18.4%
DEF Increase +18.4%
ATK Increase +16.6%
Crit Rate Increase +9.9%
ATK Increase +40.3%
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