Ifrit
Sizzle, Sizzle
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 130%
■ Scorch Duration: 4s
Campfire
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 20%
■ Magical DMG: 80%
■ Scorch Duration: 6s
Passive
Increases Basic Attacks Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase 30%
■ Scorch DMG Increase: 24%
Normal ATK
Swings her sword and deals Magical Damage to the enemy.
■ Magical DMG: 100%
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 7.
- Strong units but not your main personality: Skills to level 7 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 7/7/7 and slowly work towards 12/12/12 when you can sweep stage 10.
Loves
Likes 

Great
Good 

