Ifrit
Sizzle, Sizzle
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 130%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 143%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 156%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 169%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 182%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 195%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 208%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 221%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 234%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 247%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 260%
■ Scorch Duration: 4s
Creates a fire zone. Enemies within the zone take Magical Damage and are afflicted with Scorch.
Scorch: Applies Damage every second.
■ Magical DMG: 273%
■ Scorch Duration: 4s
Campfire
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 20%
■ Magical DMG: 80%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 22%
■ Magical DMG: 88%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 24%
■ Magical DMG: 96%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 26%
■ Magical DMG: 104%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 28%
■ Magical DMG: 112%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 30%
■ Magical DMG: 120%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 32%
■ Magical DMG: 128%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 34%
■ Magical DMG: 136%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 36%
■ Magical DMG: 144%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 38%
■ Magical DMG: 152%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 40%
■ Magical DMG: 160%
■ Scorch Duration: 6s
Leaps into the air and falls down on the enemy at the center, dealing AoE Magical Damage and applying Scorch. Afterwards, deals AoE Magical Damage 10 times.
Scorch: Applies Damage every second.
■ First Fall's Magical DMG: 42%
■ Magical DMG: 168%
■ Scorch Duration: 6s
Passive
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 30%
■ Scorch DMG Increase: 24%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 32%
■ Scorch DMG Increase: 28%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 34%
■ Scorch DMG Increase: 32%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 36%
■ Scorch DMG Increase: 36%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 38%
■ Scorch DMG Increase: 40%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 40%
■ Scorch DMG Increase: 44%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 42%
■ Scorch DMG Increase: 48%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 44%
■ Scorch DMG Increase: 52%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 46%
■ Scorch DMG Increase: 56%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 48%
■ Scorch DMG Increase: 60%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 50%
■ Scorch DMG Increase: 64%
Increases Basic Attack Damage and becomes immune to Scorch.
Increases the Damage from Scorch caused by Ifrit's Skill.
Scorch: Applies Damage every second.
■ Basic ATK DMG Increase: 52%
■ Scorch DMG Increase: 68%
Normal ATK
Swings her sword and deals Magical Damage to the enemy.
■ Magical DMG: 100%
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
- Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
- What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.
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