Fricle
Prickly Gatekeeper
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 300%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 330%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 360%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 390%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 420%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 450%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 480%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 510%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 540%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 570%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 600%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Deals AoE Magical Damage to enemies and kills all summoned thorn tendrils. Thorn tendrils that die using this skill deal greater damage.
■ Magical DMG: 630%
■ Minion Death First DMG: 60%
■ Minion Death Second DMG: 120%
Constricting Guard
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 70%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 80%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 90%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 100%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 110%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 120%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 130%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 140%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 150%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 160%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 170%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Ensnares up to 3 closest enemies with briars, dealing Magical Damage for 5s, and applying Numb Feet and Silence. When the briar is created, summons 1 thorn tendril on the enemy.
Numb Feet: Can't move by walking.
Silence: Unable to use any skills.
■ Magical DMG Per Second: 180%
■ Numb Feet Duration: 5s
■ Silence Duration: 7s
Passive
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 40%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 44%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 48%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 52%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 56%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 60%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 64%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 68%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 72%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 76%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 80%
Increases Outgoing Damage to enemies who are Mad.
■ Outgoing Damage Increase : 84%
Normal ATK
Sends a tracking vine to the enemy and deals Magical Damage.
■ Magical DMG: 75%
Enhance:
At a set chance, summons a thorn tendril.
The thorn tendril attacks nearby enemies until it dies.
When a thorn tendril dies, executes an AoE Attack both ahead and behind.
■ Minion Magical DMG: 15%
■ Minion Death First DMG: 30%
■ Minion Death Second DMG: 60%
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
- Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
- What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.
Recommended artifacts
Artifacts and runes will always change depending on the stage and content you are currently facing, this is just a couple of examples on what items work for this Apostle.
Erpin's Ice Cream Cake
ATK Increase +14.9%
HP Increase +19.9%
Assassin's Scroll
ATK Increase +8.3%
Crit Rate Increase +8.3%
Dragonlight Sword
ATK Increase +40.3%
Mithril Knife
ATK Increase +16.6%
ATK SPD Increase +13.3%
Loves
Likes 

Great
Good 




