Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 4s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 4.3s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 4.6s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 4.9s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 5.2s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 5.5s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 5.8s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 6.1s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 6.4s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 6.7s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 7s
Puts on a rock performance, applies the Noise debuff to all enemies within range every second, and removes all beneficial buffs from them.
Noise: Reduces Outgoing Damage.
■ Noise Duration: 7.3s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 25% for 10s
■ Green Light: Increases ATK by 50% for 10s
■ Blue Light: Increases ATK SPD by 30% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 26% for 10s
■ Green Light: Increases ATK by 52% for 10s
■ Blue Light: Increases ATK SPD by 31% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 27% for 10s
■ Green Light: Increases ATK by 54% for 10s
■ Blue Light: Increases ATK SPD by 32% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 28% for 10s
■ Green Light: Increases ATK by 56% for 10s
■ Blue Light: Increases ATK SPD by 33% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 29% for 10s
■ Green Light: Increases ATK by 58% for 10s
■ Blue Light: Increases ATK SPD by 34% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 30% for 10s
■ Green Light: Increases ATK by 60% for 10s
■ Blue Light: Increases ATK SPD by 35% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 31% for 10s
■ Green Light: Increases ATK by 62% for 10s
■ Blue Light: Increases ATK SPD by 36% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 32% for 10s
■ Green Light: Increases ATK by 64% for 10s
■ Blue Light: Increases ATK SPD by 37% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 33% for 10s
■ Green Light: Increases ATK by 66% for 10s
■ Blue Light: Increases ATK SPD by 38% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 34% for 10s
■ Green Light: Increases ATK by 68% for 10s
■ Blue Light: Increases ATK SPD by 39% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 35% for 10s
■ Green Light: Increases ATK by 70% for 10s
■ Blue Light: Increases ATK SPD by 40% for 10s
Three lights shine on her and she receives effects from each light.
■ Red Light: Increases DEF by 36% for 10s
■ Green Light: Increases ATK by 72% for 10s
■ Blue Light: Increases ATK SPD by 41% for 10s
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 30%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 32%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 34%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 36%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 38%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 40%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 42%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 44%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 46%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 48%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 50%
Increases Basic Attack Damage.
■ Basic ATK DMG Increase: 52%
Strikes down the enemy with a guitar, dealing Physical Damage.
■ Physical DMG: 150%
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
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