Carren
Carrot Healing
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 8% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 8.7% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 9.4% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 10.1% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 10.8% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 11.5% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 12.2% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 12.9% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 13.6% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 14.3% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 15% of own Max HP
Uses carrot power to recover the ally with the lowest HP Ratio.
■ HP Recovery: 15.7% of own Max HP
Carrot Cleanse
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 15% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 16.5% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 18% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 19.5% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 21% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 22.5% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 24% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 25.5% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 27% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 28.5% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 30% of own Max HP
Shakes her carrot, recovering HP for 3 allies with the lowest HP 3 times.
■ HP Recovery Per Use: 31.5% of own Max HP
Passive
Increases HP Healing.
■ HP Heal Increase: 20%
Increases HP Healing.
■ HP Heal Increase: 22%
Increases HP Healing.
■ HP Heal Increase: 24%
Increases HP Healing.
■ HP Heal Increase: 26%
Increases HP Healing.
■ HP Heal Increase: 28%
Increases HP Healing.
■ HP Heal Increase: 30%
Increases HP Healing.
■ HP Heal Increase: 32%
Increases HP Healing.
■ HP Heal Increase: 34%
Increases HP Healing.
■ HP Heal Increase: 36%
Increases HP Healing.
■ HP Heal Increase: 38%
Increases HP Healing.
■ HP Heal Increase: 40%
Increases HP Healing.
■ HP Heal Increase: 42%
Normal ATK
Casts a spell, dealing Magical Damage to the enemy.
■ Magical DMG: 100%
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
- Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
- What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.




