Gacha top up platform
Kyarot banner
Kyarot banner
Loading...
Amelia banner
Amelia banner
Loading...
Posher banner
Posher banner
Loading...
Amelia character portrait

Amelia

starstarstar Composed Composed Back row Back row Physical damage Physical damage Elves Elves Support Support Tier 2 Yearning: Tier 2

Satellite Tactical Bombing

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 250%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 275%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 300%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 325%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 350%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 375%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 400%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 425%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 450%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 475%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 500%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 525%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 550%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 575%
■ Electrocution Duration: 6s

Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 600%
■ Electrocution Duration: 6s

Superconducting Laser Cannon

32 sec Cooldown

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 60%
■ Physical DMG after Overheat: 240%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 66%
■ Physical DMG after Overheat: 264%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 72%
■ Physical DMG after Overheat: 288%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 78%
■ Physical DMG after Overheat: 312%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 84%
■ Physical DMG after Overheat: 336%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 90%
■ Physical DMG after Overheat: 360%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 96%
■ Physical DMG after Overheat: 384%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 102%
■ Physical DMG after Overheat: 408%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 108%
■ Physical DMG after Overheat: 432%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 114%
■ Physical DMG after Overheat: 456%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 120%
■ Physical DMG after Overheat: 480%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 126%
■ Physical DMG after Overheat: 504%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 132%
■ Physical DMG after Overheat: 528%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 138%
■ Physical DMG after Overheat: 552%
■ Stun Duration: 3s

Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 144%
■ Physical DMG after Overheat: 576%
■ Stun Duration: 3s

Passive

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 10s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 10.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 11s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 11.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 12s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 12.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 13s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 13.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 14s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 14.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 15s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 15.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 16s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 16.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 17s
■ Number of Targets Affected: 10
■ Cooldown: %3s

Normal ATK

Shoots a laser and deals AoE Physical Damage to enemies,
■ Physical DMG: 100%
Enhance:
At a set chance, shoots an enhanced laser, deals AoE Physical Damage to enemies, and applies the Electrocution debuff.
Electrocution: Reduces Attack and Movement Speed.
■ Physical DMG: 175%
■ Electrocution Duration: xs

Yearning (aside)

White Knight's Blessing

Increases the bearer's Max HP, Physical ATK, CRIT Hit, and CRIT DMG.
■ Max HP Increase: 22.5%

High-Speed Thunder Laser

Increases the Enhanced Attack Cast Rate.
Increases the Normal Attack Damage on enemies inflicted with Electrocution.
Passive Skill inflicts Electrocution on 3 targets.
■ SP Recovery: 45
■ Shield: 30% of Max HP
■ Shield Duration: 5s

Request for Support

Increases SP Recovery per second for Back Row allies.
■ Incoming DMG Reduction: 9.7%
■ All Magical DEF: 3%
■ All CRIT Resistance: 3%

Skill priority

You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:

  • Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
  • Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
  • Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
  • What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.

Recommended artifacts

Artifacts and runes will always change depending on the stage and content you are currently facing, this is just a couple of examples on what items work for this Apostle.

Legendary
Butter's Yellow Card
22

Butter's Yellow Card

ATK Increase ATK Increase +17.5%

Incoming CRIT DMG Reduction Incoming CRIT DMG Reduction +14%

Legendary
Xion's Black Cape
25

Xion's Black Cape

ATK Increase ATK Increase +16.6%

Crit Rate Increase Crit Rate Increase +9.9%

Legendary
Dragonlight Sword
25

Dragonlight Sword

ATK Increase ATK Increase +40.3%

Legendary
Mithril Knife
21

Mithril Knife

ATK Increase ATK Increase +16.6%

ATK SPD Increase ATK SPD Increase +13.3%

trickcal food icon Loves /ANSA 우주식량 trickcal food
우주식량 trickcal food초콜릿 아이스크림 trickcal food딥다크 초콜릿 아이스크림 trickcal food
trickcal resource icon Great wink-ink trickcal resource
crumplefold trickcal resourcewet-paper-clay trickcal resource

Made by Sefhi sefhi