Amelia
Satellite Tactical Bombing
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 250%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 275%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 300%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 325%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 350%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 375%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 400%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 425%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 450%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 475%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 500%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 525%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 550%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 575%
■ Electrocution Duration: 6s
Shoots a satellite flare that unleashes a bombardment of lasers, deals AoE Physical Damage, and applies the Electrocution debuff.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 600%
■ Electrocution Duration: 6s
Superconducting Laser Cannon
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 60%
■ Physical DMG after Overheat: 240%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 66%
■ Physical DMG after Overheat: 264%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 72%
■ Physical DMG after Overheat: 288%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 78%
■ Physical DMG after Overheat: 312%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 84%
■ Physical DMG after Overheat: 336%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 90%
■ Physical DMG after Overheat: 360%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 96%
■ Physical DMG after Overheat: 384%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 102%
■ Physical DMG after Overheat: 408%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 108%
■ Physical DMG after Overheat: 432%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 114%
■ Physical DMG after Overheat: 456%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 120%
■ Physical DMG after Overheat: 480%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 126%
■ Physical DMG after Overheat: 504%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 132%
■ Physical DMG after Overheat: 528%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 138%
■ Physical DMG after Overheat: 552%
■ Stun Duration: 3s
Shoots a state-of-the-art laser cannon, dealing AoE Physical Damage to enemies 6 times. After overheating, deals greater AoE Physical Damage. If Electrocution has been applied on the enemy, applies Stun.
Stun: Becomes unable to act.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Physical DMG: 144%
■ Physical DMG after Overheat: 576%
■ Stun Duration: 3s
Passive
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 10s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 10.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 11s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 11.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 12s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 12.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 13s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 13.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 14s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 14.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 15s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 15.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 16s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 16.5s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Applies Electrocution on a random enemy within the designated range.
Electrocution: Reduces Attack Speed and Movement Speed.
■ Electrocution Duration: 17s
■ Number of Targets Affected: 10
■ Cooldown: %3s
Normal ATK
Shoots a laser and deals AoE Physical Damage to enemies,
■ Physical DMG: 100%
Enhance:
At a set chance, shoots an enhanced laser, deals AoE Physical Damage to enemies, and applies the Electrocution debuff.
Electrocution: Reduces Attack and Movement Speed.
■ Physical DMG: 175%
■ Electrocution Duration: xs
Yearning (aside)
White Knight's Blessing
Increases the bearer's Max HP, Physical ATK, CRIT Hit, and CRIT DMG.
■ Max HP Increase: 22.5%
High-Speed Thunder Laser
Increases the Enhanced Attack Cast Rate.
Increases the Normal Attack Damage on enemies inflicted with Electrocution.
Passive Skill inflicts Electrocution on 3 targets.
■ SP Recovery: 45
■ Shield: 30% of Max HP
■ Shield Duration: 5s
Request for Support
Increases SP Recovery per second for Back Row allies.
■ Incoming DMG Reduction: 9.7%
■ All Magical DEF: 3%
■ All CRIT Resistance: 3%
Skill priority
You will level up most skills regardless how useful they are for the combat power padding in endgame. As a general rule of thumb:
- Units you are not sure you will use long term: Skills to level 4. If they're passives that benefit the team, can take that to 10.
- Strong units but not your main personality: Skills to level 10 for raids and elemental content. Not worth going higher if they are not your main team.
- Strong units on your main personality (and waifus): Max out skills. You can start with 10/10/10 and slowly work towards 12/12/12 when you can sweep higher stages.
- What about Yearnings? They unlock skills up to level 15. SUPER EXPENSIVE, only worth for your main team or really meta characters.
Recommended artifacts
Artifacts and runes will always change depending on the stage and content you are currently facing, this is just a couple of examples on what items work for this Apostle.
Butter's Yellow Card
ATK Increase +17.5%
Incoming CRIT DMG Reduction +14%
Xion's Black Cape
ATK Increase +16.6%
Crit Rate Increase +9.9%
Dragonlight Sword
ATK Increase +40.3%
Mithril Knife
ATK Increase +16.6%
ATK SPD Increase +13.3%
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