
[Cut Ground] Reduces Cooldown by 10% per enemy hit and increases Stun duration by 2 sec.
[Shield Strike] Reduces the P.DEF of hit enemies by 30% and their P.Crit Resist by 500 for 4 sec.
[Guardian Shield] increases effect duration by 4.5 sec and boosts DEF increase by 50%.
[Vow of Knights] Recovers 6% of Max HP and increases the duration of own P.DEF by 4 sec.

[Flame Diffusion] Ember becomes irremovable and causes the target to take 2.5% increased M.DMG per stack.
[Fire Needle] Each hit reduces the target's Mana by 250. Upon every use, increases DMG by 10%. This effect can be stacked up to max 10 times.
[Fire Ball] Reduces Mana Cost by 1 and increases DMG by 50%.
[Fire Rain] Increases DMG by 50%. Upon Critical Hit on an enemy with 5 or more stacks of Ember, Cooldown will be reduced by 5%. Upon killing an enemy with this Skill, Cooldown will be reduced by an additional 20%.

[Penetration] Increases ACC by 750, and CC ACC by 750 for the duration of Skill.
[Will to Win] Increases P.Block chance by 100 and raises the target's P.DMG taken by 30% for 5 sec.
[Steel Fortress] Increases DMG Boost on Block by 50% and extends the Stun duration of Leap Attack by 2.1 sec.
[Spearhead] Recovers 40% of P.DEF every sec when blocking, and increases P.DEF gained by 15% for 5 sec. P.DEF Boost can stack up to 5 times.

[Harvest] Increases ATK boost by 50%. Killing an enemy increases ATK Spd by 50. This effect can be stacked up to max 10 times.
[Absorbing Blow] Increases DMG by 50% and resets its Cooldown upon killing an enemy.
[Nightmare] Increases DMG by 50% and stuns the affected enemy for 5 sec.
[Devil's Prom] Reduces Mana Cost by 1 and increases DMG by 50%.

[Blessings of Light] Increases the shield amount by 50% and recovers 250 Mana every sec for 4 sec.
[Heaven's Vengeance] Increases the target's M.DMG taken by 20% for 10 sec and extends Blin duration by 2.1 sec.
[Goddess Grace] Upon activation, dispels all negative effects from the target and increases the target's Heal Rate by 50% for the duration of skill.
[Miraculous Light] Increases Heal Rate by 50% and target becomes Immune to DMG for 2.5 sec.

[Battle Roar] Reduces Mana Cost by 1 and increases target's Crit DMG by 50% for the duration of Skill
[Vortex] Increases DMG by 50%, and its last hit increases the P.DMG the target takes by 20% for 10 sec.
[Enrage] Changes the max number of stacks to 30 and upon gaining 30 stacks, increases own DEF Penetration by 250.
[Smash] Reduces the target's ATK by 25% and increases the P.DMG they take by 30% for 10 sec.

[Funeral Rites] Reduces the target's CC Resist by 400 and Magic Block chance by 600 for 4 sec.
[Mark of Death] When a marked enemy dies, increases own ATK by 5% and Crit DMG by 25% for 20 sec. Stacks up to 16 times.
[Day of Ruin] Increases DMG by 50% and reduces the target's M.DEF by 3% for 5 sec each time damage is dealt. This effect can stack up to 10 times.
[Rest in Peace] Reduces all DMG taken by 25% for 10 sec after use. Cooldown set to 40 sec.

[Valiant Dash] Increases DMG by 50% and reduces Cooldown by 10% upon a Crit Hit.
[Proxy of God] Increases Dodge Chance by an additional 250 and ATK Spd by an additional 500 for the duration of the Skill.
[Judgment Blade] Reduces Cooldown by 30%, and increases DMG by 10% upon every use. This effect can be stacked up to max 10 times and is irremovable.
[Goddess Strike] Increases DEF Boost by 50%, and own DMG dealt to bosses by 30%.

[Swift Wind] Reduces Mana Cost by 1, and additionally increases Crit DMG by 50%.
[Chain Lightning] Reduces the target's ATK Spd by 250 and increases M.DMG it takes by 25% for 10 sec.
[Thunderbolt] Reduces the target's Heal Rate by 30% and the target's Mana by 250 for 10 sec.
[Healing Rain] Absorbs DMG of 500% ATK and creates a shield that grants Immunity to CC for 1 sec when used upon allies with full HP.

Increases DMG of [Bloom, Crimson Flower!] by 40%, and upon gaining a stack of [Arcane Crystal Energy], there is a 100% chance to gain 3 additional stacks.
[End to Evil Deeds!] Increases Crit Chance by an additional 250 and the duration of CC increase effect by an additional 25%.
[Slash, Blade of Judgment!] Increases DMG by 50% and reduces Mana Cost by 1.
[Disperse, Crystal Haze!] Increases ATK Spd by an additional 250 and increases DEF Penetration of all allies by 250 for the duration of Skill.

[Load Cannon] Reduces Mana of hit enemies by 1000. The first strike in a battle will activate [Load Cannon].
[Rapid Fire] Increases DMG by 50%, and recovers 500 Mana upon a Critical Hit.
[Smoke Bomb] Reduces Cooldown by 30% and increases the duration of Blind by 2.5 sec.
[Glue Bomb] Increases DMG by 50% and reduces the Heal Rate of the hit target by 50% for 7 sec.

[Poison] Makes Poison effect irremovable and increases DMG dealt to Bosses by 70%.
[Thornbush Forest] Increases DMG by 50% and reduces Cooldown by 3 sec.
[Seed of Belladonna] Reduces Mana Cost by 1, Mana of hit enemies by 500, and recovers own mana by 250.
[Wrath of the Forest] Increases DMG by 50%. Upon a Crit Hit on enemies with 5 or more stacks of Poison, reduces Cooldown by 4%.

[Pew!] Increases DMG by 50%, and upong Critical Hit, recovers Mana by 200.
[Look Out Above!] Increases DMG by 50% and reduces Cooldown by 10% upon a Crit Hit.
[Twinkle Twinkle] The Crit Chance Reduction effect becomes irremovable, and increases the duration by 5 sec.
[Gotcha!] Reduces Cooldown by 5 sec and cleanses self when affected by a CC once every 20 sec.

[Black Wind] Attacks enemies inflicted with Curse of Lea every 10 sec, dealing M.DMG equal to 200% of ATK, and increasing own ATK by 5% for 20 sec per hit enemy. This effect can be stacked up to max 10 times.
[Raven Storm] Gains immunity to CC for the skill's duration, and reduces the target's Mana by 250.
[Claw of Restriction] Increases DMG by 50% and increases M.Weakness of the affected enemy by 25% for 10 sec.
[Area of Darkness] Increases DMG by 50%, and its last attack reduces the target's M.DEF by 30% for 7 sec.

[Baaaam!] Gains Immunity to CC for the skill's duration, and reduces the target's P.Crit Resistance by 500 for 10 sec.
[Roll Over] Increases DMG by 10% on every use and recovers 120 MP upon a Crit Hit. This effect stacks up to max 10 times.
[Miruru Pirates!] Increases DMG by 50% and reduces Cooldown by 30%.
[Booooom!] Increases DMG by 50% and boosts ATK Spd by 50% for 3 sec upon activation.

[Dive Bomb] Reduces Mana Cost by 1 and increases DMG by 50%.
[Tornado Strike] Increases the chance of dealing additional DMG by 10%, and if the target is a Hero, deals additional P.DMG equal to 12.5% of the target's Max HP.
[Fierce Wind] Increases DMG by 50% and P.DMG taken by the target by 30% for 4 sec.
[Wind Reading] All effects become irremovable and upon activation, heals own HP equal to 25% of Max HP.

[Lucky Child] Increases the max number of stacks by 2, each stack increasing Crit DMG by 5%.
[Float Like a Butterfly] Increases DMG by 50%, and reduces the target's P.Block Chance by 500 for 10 sec.
[Sharp End] Increases ATK Boost by 50% and recovers additional 100 MP upon a Crit Hit for the skill's duration.
[Shooting Star] Increases DMG by 50% and upon a Crit Hit, recovers Mana by 200.

[Soulrush] Reudces Mana Cost by 1 and heals all allies' HP by 20% of DMG.
[Spiritual Tuning] Increases Heal Rate by 50%. Targets have their ATK increased by 50% for 4 sec.
[Healing Soul] Reduces Mana Cost by 1, and increases the target's CC ACC by 250 for the duration of the skill.
[Salvation] Increases M.DEF Boost by 50% and reduces Cooldown by 30%.

[Hack] Increases DMG by 50% and applies 1 stack of [Bleed] to the target on Crit.
[Merciless] Dispels all negative effects from self, and recovers Mana by 500 upon Critical Hit.
[Curtain of Darkness] Increases duration by 3 sec and boosts DMG dealt to Bosses by 25%.
[Blade Claw] Reduces Cooldown by 1 sec and increases DMG by 50%.

[Arrow Rain] Reduces Mana Cost by 1 and Cooldown by 2.5 sec.
[Rush] Increases DMG by 50% and has a 15% chance to summon 1 Rush Arrow upon a normal attack.
[Moonlight Flash] Increases DMG by 50%, and P.DMG the target takes by 20% for 10 sec.
[Moonlight Arrow] Increases normal attack DMG by 50% and DMG to Non-Hero enemies by 5% per stack.