■ Affects target(s).
Deals 5.57% of ATK as damage.
Deals 200% damage when attacking core.
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 3.37% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 38.62% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 236.54% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 3.63% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 41.6% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 254.74% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 3.88% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 44.57% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 272.94% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 4.14% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 47.54% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 291.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 4.4% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 50.51% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 309.33% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 4.67% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 53.48% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 327.53% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 4.93% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 56.45% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 345.72% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 5.18% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 59.42% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 363.92% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 5.44% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 62.4% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 382.12% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Persona - Konohana Sakuya: This effect is continuous and cannot be removed.
Function: Yukiko heals her allies using her Persona.
Effect 1: Activates every 3 sec. Affects all allies. Media: Restores HP equal to 5.7% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
■ Activates at the start of battle and when Full Burst ends. Affects self.
ATK ▲ 65.37% for 15 sec.
■ Activates when 1 More takes effect. Affects all enemies.
Deals 400.31% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 32.68% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 3.37% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 53.18% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 10.6% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 28.45% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 47.42% of the skill user's ATK for 25 sec.
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 35.2% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 3.63% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 57.28% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 11.42% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 30.64% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 51.07% of the skill user's ATK for 25 sec.
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 37.71% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 3.88% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 61.37% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 12.24% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 32.83% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 54.72% of the skill user's ATK for 25 sec.
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 40.22% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 4.14% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 65.46% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 13.05% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 35.02% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 58.36% of the skill user's ATK for 25 sec.
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 42.74% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 4.4% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 69.55% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 13.87% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 37.2% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 62.01% of the skill user's ATK for 25 sec.
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 45.25% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 4.67% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 73.64% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 14.68% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 39.39% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 65.66% of the skill user's ATK for 25 sec.
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 47.77% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 4.93% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 77.73% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 15.5% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 41.58% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 69.31% of the skill user's ATK for 25 sec.
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 50.28% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 5.18% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 81.82% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 16.32% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 43.77% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 72.96% of the skill user's ATK for 25 sec.
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 52.8% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 5.44% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 85.92% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 17.13% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 45.96% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 76.6% of the skill user's ATK for 25 sec.
■ Activates at the start of battle. Affects self.
Attack Damage ▲ 55.31% continuously.
■ Activates when using Burst Skill.
Scarlet Flower: This effect is continuous and cannot be removed.
Function: Yukiko strengthens herself.
Effect 1: Activates every 3 sec. Affects all allies. Mediarama: Restores HP equal to 5.7% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Effect 2: Affects self. Fire Amp: Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 90.01% continuously. This effect cannot be removed.
Effect 3: Affects self. Scarlet Protection: Damage taken from Water Code enemiesDamage taken from Water Code enemiesDescriptionThis refers to the damage taken from Water Code enemies that attack allies.You can view detailed information about an enemy's code in Enemy Info and Battlefield Info before entering battle. ▼ 17.95% continuously. This effect cannot be removed.
Deactivation conditionDeactivation conditionDescriptionOnce a deactivation condition is met, all sub-effects of the corresponding function are removed, regardless of their remaining duration.: When Full Burst ends.
■ Activates when entering Burst Stage 3. Affects self.
Elemental Advantage Attack DamageElemental Advantage Attack DamageDescriptionEach elemental code has a corresponding weakness or "counter-code."When attacking an enemy with an element they are weak to, additional damage referred to as "Elemental Advantage Attack Damage" is dealt. ▲ 48.15% for 10 sec.
■ Activates when 1 More takes effect. Affects all standard Burst 3 alliesstandard Burst 3 alliesDescriptionRefers to Burst 3 allies that lead to Full Burst according to the Nikkepedia.Examples of Burst 3 Nikkes that lead to Full Burst are Privaty, Alice, and Scarlet.Rapi: Red Hood is still considered Burst 3 even when her Burst type changes due to her skill.Nikkes whose Burst Skill can be used in all stages (such as Red Hood) are not included. (except the skill user) in the Persona state.
Follow Up: ATK ▲ 80.25% of the skill user's ATK for 25 sec.

■ Affects all enemies.
Deals 743.83% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 26.79% for 10 sec.
■ Affects all enemies.
Deals 801.05% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 28.85% for 10 sec.
■ Affects all enemies.
Deals 858.27% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 30.91% for 10 sec.
■ Affects all enemies.
Deals 915.49% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 32.97% for 10 sec.
■ Affects all enemies.
Deals 972.7% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 35.03% for 10 sec.
■ Affects all enemies.
Deals 1029.92% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 37.09% for 10 sec.
■ Affects all enemies.
Deals 1087.14% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 39.15% for 10 sec.
■ Affects all enemies.
Deals 1144.36% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 41.21% for 10 sec.
■ Affects all enemies.
Deals 1201.58% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 43.27% for 10 sec.
■ Affects all enemies.
Deals 1258.79% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates if a Wind Code enemy is present. Affects self.
1 More: ATK ▲ 45.33% for 10 sec.


Diffusion for better distributed damage is great, but obviously too new for anyone to have at high level, so until then, Resilience or Bastion as usual.
Basic DPS build, Elemental DMG, ATK and max ammo take priority. Crit lines as filler can help dish out more damage but it depends how many rocks you are willing to use on her
Made by Sefhi sefhi