NIKKE topup gems PixAI
Drake: Great Villain banner
Drake: Great Villain banner
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Volume character portrait

Volume

Wind Wind SMG SMG Attacker Attacker Burst 1 Burst 1 Tetra Tetra Tier 3

Skills

Submachine Gun
Weapon

Submachine Gun

120 Ammo1.5s Reload

■ Affects target(s).
Deals 8.73% of ATK as damage.
Deals 200% damage when attacking core.

Freestyle
Skill 1

Freestyle

■ Activates when defeating an enemy. Affects self.
ATK ▲ 6.93% for 5 sec.

■ Activates when defeating an enemy. Affects self.
ATK ▲ 7.56% for 5 sec.

■ Activates when defeating an enemy. Affects self.
ATK ▲ 8.18% for 5 sec.

■ Activates when defeating an enemy. Affects self.
ATK ▲ 8.82% for 5 sec.

■ Activates when defeating an enemy. Affects self.
ATK ▲ 9.44% for 5 sec.

■ Activates when defeating an enemy. Affects self.
ATK ▲ 10.08% for 5 sec.

■ Activates when defeating an enemy. Affects self.
ATK ▲ 10.71% for 5 sec.

■ Activates when defeating an enemy. Affects self.
ATK ▲ 11.34% for 5 sec.

■ Activates when defeating an enemy. Affects self.
ATK ▲ 11.97% for 5 sec.

■ Activates when defeating an enemy. Affects self.
ATK ▲ 12.6% for 5 sec.

Drop The Beat
Skill 2

Drop The Beat

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 1.68% for 5 sec.
Twice: Critical Damage ▲ 3.36% for 5 sec.
Three times: Critical Damage ▲ 5.05% for 5 sec.

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 2.69% for 5 sec.
Twice: Critical Damage ▲ 4.37% for 5 sec.
Three times: Critical Damage ▲ 6.09% for 5 sec.

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 3.7% for 5 sec.
Twice: Critical Damage ▲ 5.38% for 5 sec.
Three times: Critical Damage ▲ 7.13% for 5 sec.

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 4.71% for 5 sec.
Twice: Critical Damage ▲ 6.39% for 5 sec.
Three times: Critical Damage ▲ 8.17% for 5 sec.

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 5.72% for 5 sec.
Twice: Critical Damage ▲ 7.4% for 5 sec.
Three times: Critical Damage ▲ 9.21% for 5 sec.

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 6.73% for 5 sec.
Twice: Critical Damage ▲ 8.41% for 5 sec.
Three times: Critical Damage ▲ 10.25% for 5 sec.

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 7.74% for 5 sec.
Twice: Critical Damage ▲ 9.42% for 5 sec.
Three times: Critical Damage ▲ 11.29% for 5 sec.

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 8.75% for 5 sec.
Twice: Critical Damage ▲ 10.44% for 5 sec.
Three times: Critical Damage ▲ 12.33% for 5 sec.

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 9.76% for 5 sec.
Twice: Critical Damage ▲ 11.45% for 5 sec.
Three times: Critical Damage ▲ 13.37% for 5 sec.

■ Activates when entering Full Burst. Affects all allies.
Effects vary according to the number of times entered. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.34 sec.
Twice: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 2.7 sec.
Three times: CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 3.17 sec.
■ Activates when using Burst Skill. Affects all allies.
Effects vary according to the number of uses. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Once: Critical Damage ▲ 10.77% for 5 sec.
Twice: Critical Damage ▲ 12.46% for 5 sec.
Three times: Critical Damage ▲ 14.42% for 5 sec.

Turn Up The Volume
Burst

Turn Up The Volume

20 sec Cooldown

■ Affects all allies.
Critical Rate ▲ 17.54% for 5 sec.

■ Affects all allies.
Critical Rate ▲ 19.14% for 5 sec.

■ Affects all allies.
Critical Rate ▲ 20.73% for 5 sec.

■ Affects all allies.
Critical Rate ▲ 22.33% for 5 sec.

■ Affects all allies.
Critical Rate ▲ 23.92% for 5 sec.

■ Affects all allies.
Critical Rate ▲ 25.52% for 5 sec.

■ Affects all allies.
Critical Rate ▲ 27.11% for 5 sec.

■ Affects all allies.
Critical Rate ▲ 28.71% for 5 sec.

■ Affects all allies.
Critical Rate ▲ 30.3% for 5 sec.

■ Affects all allies.
Critical Rate ▲ 31.9% for 5 sec.

Skill recommendations

Skill 1

1

Skill 2

7

Burst

7

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Your highest level cube so she can get more stats for her buffs. Resilience and Bastion are the usual pick for most players. Quantum can work for extra burst generation since she is an SMG.

OL GEAR

Low priority to reroll OL

Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.

Doesn’t benefit from any specific lines of OL. If you decide to overload her, do it because the extra CP you will get.

Pros & Cons

  • The assets that got a lot of people to play NIKKE
  • Needs 3 rotations to fully take advantage of her buffs and CDR similar to Liter or Helm: Aquamarine
  • Self attack buff on skill 1 is terrible, not worth using any resources there

Made by Sefhi sefhi