Viper
snake Tier 5 Treasure: Tier 3■ Activates when the stage target appears. Affects all allies.
ATK ▲ 12.99% for 10 sec.
Hit Rate ▲ 5.56% for 10 sec.
■ Activates when the stage target appears. Affects all allies.
ATK ▲ 14.43% for 10 sec.
Hit Rate ▲ 6.18% for 10 sec.
■ Activates when the stage target appears. Affects all allies.
ATK ▲ 15.88% for 10 sec.
Hit Rate ▲ 6.8% for 10 sec.
■ Activates when the stage target appears. Affects all allies.
ATK ▲ 17.32% for 10 sec.
Hit Rate ▲ 7.42% for 10 sec.
■ Activates when the stage target appears. Affects all allies.
ATK ▲ 18.76% for 10 sec.
Hit Rate ▲ 8.04% for 10 sec.
■ Activates when the stage target appears. Affects all allies.
ATK ▲ 20.21% for 10 sec.
Hit Rate ▲ 8.66% for 10 sec.
■ Activates when the stage target appears. Affects all allies.
ATK ▲ 21.65% for 10 sec.
Hit Rate ▲ 9.28% for 10 sec.
■ Activates when the stage target appears. Affects all allies.
ATK ▲ 23.1% for 10 sec.
Hit Rate ▲ 9.9% for 10 sec.
■ Activates when the stage target appears. Affects all allies.
ATK ▲ 24.54% for 10 sec.
Hit Rate ▲ 10.51% for 10 sec.
■ Activates when the stage target appears. Affects all allies.
ATK ▲ 25.98% for 10 sec.
Hit Rate ▲ 11.13% for 10 sec.
■ Affects self.
Hit Rate ▲ 1.71% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
■ Affects self.
Hit Rate ▲ 1.9% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
■ Affects self.
Hit Rate ▲ 2.1% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
■ Affects self.
Hit Rate ▲ 2.29% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
■ Affects self.
Hit Rate ▲ 2.48% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
■ Affects self.
Hit Rate ▲ 2.67% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
■ Affects self.
Hit Rate ▲ 2.86% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
■ Affects self.
Hit Rate ▲ 3.05% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
■ Affects self.
Hit Rate ▲ 3.24% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
■ Affects self.
Hit Rate ▲ 3.43% continuously.
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents being targeted by single-target attacks for 10 sec. This effect is removed upon taking a direct hit.
Invulnerable for 1 sec.
Snake Bite
■ Affects 1 designated enemy unit(s).
Deals 231.42% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 9.91% for 10 sec.
■ Affects 1 designated enemy unit(s).
Deals 257.14% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 11.02% for 10 sec.
■ Affects 1 designated enemy unit(s).
Deals 282.85% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 12.12% for 10 sec.
■ Affects 1 designated enemy unit(s).
Deals 308.57% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 13.22% for 10 sec.
■ Affects 1 designated enemy unit(s).
Deals 334.28% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 14.32% for 10 sec.
■ Affects 1 designated enemy unit(s).
Deals 360% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 15.42% for 10 sec.
■ Affects 1 designated enemy unit(s).
Deals 385.71% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 16.53% for 10 sec.
■ Affects 1 designated enemy unit(s).
Deals 411.42% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 17.63% for 10 sec.
■ Affects 1 designated enemy unit(s).
Deals 437.14% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 18.73% for 10 sec.
■ Affects 1 designated enemy unit(s).
Deals 462.85% of final ATK as damage.
■ Affects the enemy if the enemy is the stage target.
DEF ▼ 19.83% for 10 sec.
Skill recommendations
Build
CUBES

Resilience cube for faster reload. If you get enough max ammo lines, you can also use Bastion.
OL GEAR
Elemental DMG and ATK take priority as usual. Filler lines can be max ammo capacity and hit rate.
Pros & Cons
- “Target appears” trigger is too niche, as the buff duration is too short to make any real impact
- “Vamp” buff is too difficult to make use of as you are unable to choose a NIKKE to target with it
- Self hit rate buff is small, not meaningful enough to outweigh shotgun range falloff
- Burst 2 positions for pure DPS units is too niche and too competitive
Solo Raid Usage
This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more information.
Usage shown is based on the date the unit was released to avoid empty spaces on previous raids.

