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Viper character portrait

Viper

snake Water Water Shotgun Shotgun Attacker Attacker Burst 2 Burst 2 Tetra Tetra Tier 5

Snake Sense

■ Activates when the target appears. Affects all allies.
ATK ▲ 25.98% for 10 sec.
Hit Rate ▲ 11.13% for 10 sec.

Snake Scale

■ Affects self.
Hit Rate ▲ 3.43%
■ Activates when entering Full Burst. Affects self.
Vamp: Prevents self from being the target of single-target attacks for 10 sec. Loses effect when the caster takes damage.
Invincible for 1 sec.

Snake Bite

20 sec Cooldown

■ Affects designated 1 enemy unit(s).
Deals 462.85% of final ATK as damage.
■ Activates when the designated enemy unit(s) include the stage target. Affects the same enemy unit(s).
DEF ▼ 19.83% for 10 seconds.

Skill recommendations

Skill 1

4

Skill 2

4

Burst

4

Solo Raid Usage

This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more raid data.

SeasonWeakness
0%
5Fire
0%
6Wind
0%
7Iron
5.7%
8Water
0%
9Wind
0%
10Electric
0%
11Fire
1%
12Water
0%
13Iron
0.3%
14Iron
0%
15Wind
0.3%
16Electric
0.7%
17Fire
30.3%
18Water
0%
19Electric
0%
20Electric
0%
21Fire
33.3%
22Water
0.7%
23Wind
54.7%
24Water
0.3%
25Fire
0%
26Iron
53.7%
27Water
0%
28Fire
0%
29Iron
0%
30Electric
0%
31Wind
0%
32Fire
2%
33Water
0%
34Iron

Pros & Cons

  • “Target appears” trigger is too niche, as the buff duration is too short to make any real impact
  • “Vamp” buff is too difficult to make use of as you are unable to choose a NIKKE to target with it
  • Self hit rate buff is small, not meaningful enough to outweigh shotgun range falloff
  • Burst 2 positions for pure DPS units is too niche and too competitive

Made by Sefhi sefhi