NIKKE topup gems PixAI
Drake: Great Villain banner
Drake: Great Villain banner
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Trony character portrait

Trony

Fire Fire Sniper Rifle Sniper Rifle Attacker Attacker Burst 3 Burst 3 Missilis Missilis Tier 5

Skills

Sniper Rifle
Weapon

Sniper Rifle

6 Ammo2s Reload

■ Affects target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.

T.Rony Bomber
Skill 1

T.Rony Bomber

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 907.63% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 977.45% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 1047.27% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 1117.09% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 1186.9% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 1256.72% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 1326.54% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 1396.36% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 1466.18% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

■ Activates when hitting a target with Full Charge. Affects 1 enemy unit nearest to the crosshair if there are no enemies in T.Rony Bomber status.
Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. active for 5 sec.
Function: Accumulates a fraction of the skill user's inflicted damage. Upon reaching the maximum accumulated damage, deals damage to enemies before ending.
Effect 1: Maximum Accumulated Damage is 1536% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Effect 2: Accumulates 50% of the skill user's ATK damage.
Effect 3: Deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. to enemies within the attack rangeenemies within the attack rangeDescriptionIndicates all enemies within the designated area when using skills manually.Indicates the random target enemy and any surrounding enemies when using skills automatically. when Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. explodes.

Efficiency Increase
Skill 2

Efficiency Increase

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 30.63% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 5.67% for 10 sec.

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 32.98% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 6.1% for 10 sec.

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 35.34% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 6.54% for 10 sec.

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 37.7% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 6.98% for 10 sec.

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 40.05% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 7.41% for 10 sec.

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 42.41% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 7.85% for 10 sec.

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 44.77% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 8.29% for 10 sec.

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 47.12% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 8.72% for 10 sec.

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 49.48% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 9.16% for 10 sec.

■ Activates when attacking with Full Charge for 5 time(s). Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 51.84% for 10 sec.
■ Activates when hitting the target with Full Charge for 5 time(s). Affects the target.
DEF ▼ 9.59% for 10 sec.

Mega T.Rony
Burst

Mega T.Rony

40 sec Cooldown

■ Affects self.
ATK ▲ 59.9% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 37.12% for 10 sec.

■ Affects self.
ATK ▲ 64.51% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 39.98% for 10 sec.

■ Affects self.
ATK ▲ 69.12% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 42.84% for 10 sec.

■ Affects self.
ATK ▲ 73.72% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 45.69% for 10 sec.

■ Affects self.
ATK ▲ 78.33% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 48.55% for 10 sec.

■ Affects self.
ATK ▲ 82.94% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 51.4% for 10 sec.

■ Affects self.
ATK ▲ 87.55% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 54.26% for 10 sec.

■ Affects self.
ATK ▲ 92.16% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 57.12% for 10 sec.

■ Affects self.
ATK ▲ 96.76% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 59.97% for 10 sec.

■ Affects self.
ATK ▲ 101.37% for 10 sec.
Accumulated damage ratio of the Cumulative Damage SkillCumulative Damage SkillDescriptionThe target endowed with the Cumulative Damage Skill will accumulate damage equivalent to a set percentage of the skill user's final ATK before releasing it upon the enemy.The Cumulative Damage Skill accumulates only a fraction of the skill user's inflicted damage. Upon reaching its threshold, it detonates automatically, regardless of its duration.When the Cumulative Damage Skill uses the increase Distributed Damage effect, the maximum cumulative amount will increase. ▲ 62.83% for 10 sec.

Skill recommendations

Skill 1

4

Skill 2

4

Burst

7

Build

CUBES

NIKKE cubeNIKKE cube

Resilience is the best option so she doesn’t take three years to reload. The Diffusison cube is great for distributed DMG units.

OL GEAR

Max ammunition capacity, ATK and elemental damage since she is a DPS. The rest of the stats can be filled charge speed / damage and some crit.

Pros & Cons

  • Don’t listen to anyone else, feet is a pro
  • Even with both skills having attacks with full charge, it’s better to actually manual play her for higher damage output
  • Distributed damage teams are a half cooked idea by Shift Up, and we don’t have enough units for it to work yet
  • Outside of bosses, it’s really hard to justify using her since she loses a big chunk of her damage coming from the brand
  • She requires high investment on her burst to start doing decent damage

Made by Sefhi sefhi