NIKKE topup gems PixAI
Drake: Great Villain banner
Drake: Great Villain banner
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Soline: Frost Ticket character portrait

Soline: Frost Ticket

Water Water Shotgun Shotgun Supporter Supporter Burst 1 Burst 1 Elysion Elysion Tier 2

Skills

Shotgun
Weapon

Shotgun

9 Ammo1.5s Reload

■ Affects target(s).
Deals 201.5% of ATK as damage.
Deals 200% damage when attacking core.

I'll Check Your Ticket!
Skill 1

I'll Check Your Ticket!

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 5.91% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 5.34 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 6.36% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 5.58 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 6.82% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 5.82 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 7.27% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 6.05 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 7.73% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 6.29 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 8.18% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 6.53 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 8.64% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 6.77 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 9.09% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 7 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 9.55% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 7.24 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

■ Activates at the start of battle and when using Burst Skill. Affects all allies.
Issues 1 ticket, up to a maximum of 2. This effect is continuous.
Ticket effect: Max HP ▲ number of tickets * 10% of the skill user's max HP.
■ Activates when entering Full Burst. Affects all allies.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 7.48 sec.
■ Activates when entering Full Burst. Affects all allies.
Removes First Train Discount.

I'll Help You Board the Train!
Skill 2

I'll Help You Board the Train!

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 7.25% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 7.8% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 8.36% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 8.92% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 9.48% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 10.03% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 10.59% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 11.15% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 11.71% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

■ Activates when any ally's HP (including this unit's) drops to 15% or below while the target has any tickets. Affects the target.
Restores HP equal to 12.27% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.
Ticket count ▼ 1.
■ Activates at the start of battle. Affects all allies.
First Train Discount for 6 sec.
Function: The effect of I'll Help You Board the Train! will not use any tickets.

I'll Get You There Safely!
Burst

I'll Get You There Safely!

40 sec Cooldown

■ Affects all allies.
Restores HP equal to 19.06% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

■ Affects all allies.
Restores HP equal to 20.53% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

■ Affects all allies.
Restores HP equal to 22% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

■ Affects all allies.
Restores HP equal to 23.46% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

■ Affects all allies.
Restores HP equal to 24.93% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

■ Affects all allies.
Restores HP equal to 26.4% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

■ Affects all allies.
Restores HP equal to 27.86% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

■ Affects all allies.
Restores HP equal to 29.33% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

■ Affects all allies.
Restores HP equal to 30.8% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

■ Affects all allies.
Restores HP equal to 32.26% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP.

Skill recommendations

Skill 1

8+

Skill 2

4

Burst

4

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Does not matter what cube she uses. Quantum for extra burst generation is nice, since her damage is lackluster and you rarely burst with her. On water weak raids, you can run Resilience or Bastion for extra damage (whatever is highest level).

OL GEAR

Just like the cube, it does not matter what stats you get since her only job is to provide CDR. Not worth to OL unless you really like her.

Pros & Cons

  • Cheap CDR option that can help dish out more damage on specific team compositions. She's the third 7.48 second CDR unit we get, and that's the new standard, making her get some usage even if the rest of her kit it's completely useless
  • If she's used on the SG team (Tove, Drake and Grave or any other B2) you can actually run her as sub DPS, but not really worth the investment unless you are a try hard in raids
  • Outside of CDR on skill 1, she's a brick that does nothing for your team nor provides damage herself
  • Even if her heals can be used in a pinch, it's quite conditional. Either tied to her burst (40 seconds) or when a unit HP drops below 15%. Even worse, HP threshold heals can only be done once and then you need to burst in order to obtain more tickets to be able to proc it again

Synergies & notes

Her CDR alone will probably make her a good pick for raids because fast rotations are sometimes better than a buffer unit. If she is not used on Shotgun compositions with units like Tove and Drake, she loses most of her damage, since she becomes a CDR battery and nothing else.

Made by Sefhi sefhi