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Scarlet: Black Shadow character portrait

Scarlet: Black Shadow

sbs Wind Wind Rocket Launcher Rocket Launcher Attacker Attacker Burst 3 Burst 3 Pilgrim Pilgrim Tier 1

Fleetly Fading Breakthrough

■ Activates when attacking with Full charge. Effect changes according to the number of attack time(s). Effect of each phase does not stack.
Three times: Affects 1 enemy unit(s) with the lowest DEF.
Deals 250.47% of final ATK as additional damage.
Six times: Affects enemies within attack range.
Deals 500% of final ATK as distributed damage.
Nine times: Affects all enemies.
Deals 750.47% of final ATK as distributed damage.

Fleetly Fading: Asura

■ Activates when entering Full burst. Affects Self.
Max ammo Capacity increased by 60% for 10 seconds.
Reload 100% of magazine.

Fleetly Fading Strike

40 sec Cooldown

■ Affects self
Changes Full charge attack count required for Skill 1 to 1 time/2 times/3 times for 10 seconds.
ATK ▲ 115.12% for 10 sec.
Charge damage ▲ 150.12% for 10 sec.

Skill recommendations

Skill 1

10

Skill 2

7

Burst

10

Build

CUBES

NIKKE cube

Bastion. Even playing without buffers, she can self sustain and get infinite ammo with a couple good lines and the cube.

OL GEAR

At least 1-2 lines of max ammo capacity for self sustain. After that you can focus on adding more damage with ATK, elemental damage and a mix between crit and charge damage / speed.

Solo Raid Usage

This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more raid data.

SeasonWeakness
0%
5Fire
0%
6Wind
0%
7Iron
0%
8Water
100%
9Wind
100%
10Electric
96%
11Fire
100%
12Water
100%
13Iron
100%
14Iron
100%
15Wind
100%
16Electric
100%
17Fire
100%
18Water
100%
19Electric
100%
20Electric
100%
21Fire
100%
22Water
100%
23Wind
94.7%
24Water
62.8%
25Fire
1%
26Iron
24.3%
27Water
11.7%
28Fire
2.7%
29Iron
10%
30Electric
100%
31Wind
1%
32Fire
13.3%
33Water
2.7%
34Iron

Pros & Cons

  • Auto friendly unit with incredible damage output
  • Staple unit for hard mode pushing under heavy combat power gaps, since the distributed damage helps A LOT on stages with a lot of mobs and voleyball enemies
  • Doesn’t require a lot of investment for basic self-sustain setup with max ammo
  • Sucks to manually play her, since she has an animation lock similar to A2, which you can skip, but it’s not consistent for most people

Made by Sefhi sefhi