■ Affects target(s).
Deals 8.1% of ATK as damage.
Deals 200% damage when attacking core.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 10.15% for 5 sec.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 10.93% for 5 sec.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 11.71% for 5 sec.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 12.49% for 5 sec.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 13.27% for 5 sec.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 14.05% for 5 sec.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 14.84% for 5 sec.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 15.62% for 5 sec.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 16.4% for 5 sec.
■ Activates after landing 120 normal attacks. Affects the target(s).
Damage Taken ▲ 17.18% for 5 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 8.97% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 8.84% for 10 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 9.66% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 9.53% for 10 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 10.35% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 10.21% for 10 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 11.04% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 10.89% for 10 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 11.73% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 11.57% for 10 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 12.42% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 12.25% for 10 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 13.11% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 12.93% for 10 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 13.8% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 13.61% for 10 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 14.49% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 14.29% for 10 sec.
■ Activates after performing 60 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Incoming Healing ▲ 15.18% for 10 sec.
■ Activates after performing 120 normal attacks. Affects the 2 ally unit(s) with the lowest HP percentage.
Damage Taken ▼ 14.97% for 10 sec.

■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 5.93% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 6.38% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 6.84% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 7.3% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 7.75% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 8.21% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 8.66% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 9.12% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 9.58% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
■ Affects the 2 ally unit(s) with the lowest HP percentage.
Restores HP equal to 10.03% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 10 sec.
Sadly, low rarity units are not worth investing in NIKKE on most situations. Some are decent for PVP or Surface, but that's about it.
Made by Sefhi sefhi