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Drake: Great Villain banner
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Sakura: Bloom in Summer character portrait

Sakura: Bloom in Summer

Wind Wind Assault Rifle Assault Rifle Attacker Attacker Burst 3 Burst 3 Tetra Tetra Tier 3

Skills

Assault Rifle
Weapon

Assault Rifle

60 Ammo1s Reload

■ Affects target(s).
Deals 13.65% of ATK as damage.
Deals 200% damage when attacking core.

Bloom
Skill 1

Bloom

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 3.01% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 5.92 secDuration ▲ 5.92 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 5.92 secDuration ▲ 5.92 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 3.24% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 6.38 secDuration ▲ 6.38 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 6.38 secDuration ▲ 6.38 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 3.48% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 6.84 secDuration ▲ 6.84 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 6.84 secDuration ▲ 6.84 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 3.71% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 7.28 secDuration ▲ 7.28 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 7.28 secDuration ▲ 7.28 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 3.94% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 7.74 secDuration ▲ 7.74 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 7.74 secDuration ▲ 7.74 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 4.17% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 8.2 secDuration ▲ 8.2 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 8.2 secDuration ▲ 8.2 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 4.4% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 8.66 secDuration ▲ 8.66 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 8.66 secDuration ▲ 8.66 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 4.64% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 9.1 secDuration ▲ 9.1 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 9.1 secDuration ▲ 9.1 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 4.87% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 9.56 secDuration ▲ 9.56 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 9.56 secDuration ▲ 9.56 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

■ Activates at the start of battle. Affects self.
Forcefully uses Skill 2.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self.
Sustained Damage ▲ 5.1% for 30 sec.
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects self if in Dancing Flower status.
Dancing Flower Duration ▲ 10.02 secDuration ▲ 10.02 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..
■ Activates when an ally or self destroys an enemy's partdestroys an enemy's partDescriptionA skill that activates when destroying enemy parts.. Affects all enemies who are in Sakura Petals status.
Sakura Petals Duration ▲ 10.02 secDuration ▲ 10.02 secDescriptionThe duration of the effect is extended only when it is inflicted on the target.The increased effect duration may exceed the maximum duration..

Full Glory (Cooldown: 30s)
Skill 2

Full Glory (Cooldown: 30s)

■ Affects self.
Dancing Flower: Attack Damage ▲ 9.24% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 151.27% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

■ Affects self.
Dancing Flower: Attack Damage ▲ 9.95% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 162.9% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

■ Affects self.
Dancing Flower: Attack Damage ▲ 10.66% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 174.54% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

■ Affects self.
Dancing Flower: Attack Damage ▲ 11.37% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 186.18% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

■ Affects self.
Dancing Flower: Attack Damage ▲ 12.08% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 197.81% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

■ Affects self.
Dancing Flower: Attack Damage ▲ 12.8% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 209.45% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

■ Affects self.
Dancing Flower: Attack Damage ▲ 13.51% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 221.09% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

■ Affects self.
Dancing Flower: Attack Damage ▲ 14.22% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 232.72% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

■ Affects self.
Dancing Flower: Attack Damage ▲ 14.93% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 244.36% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

■ Affects self.
Dancing Flower: Attack Damage ▲ 15.64% for 15 sec.
■ Affects the enemy with the highest finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK.
Sakura Petals: Deals 256% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second for 15 sec.

Ephemeral Spender
Burst

Ephemeral Spender

40 sec Cooldown

■ Affects random enemies.
Deals 270.13% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 20.77% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

■ Affects random enemies.
Deals 290.91% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 22.37% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

■ Affects random enemies.
Deals 311.69% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 23.97% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

■ Affects random enemies.
Deals 332.47% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 25.57% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

■ Affects random enemies.
Deals 353.25% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 27.17% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

■ Affects random enemies.
Deals 374.03% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 28.77% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

■ Affects random enemies.
Deals 394.8% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 30.36% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

■ Affects random enemies.
Deals 415.58% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 31.96% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

■ Affects random enemies.
Deals 436.36% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 33.56% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

■ Affects random enemies.
Deals 457.14% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage. Attacks sequentiallyAttacks sequentiallyDescriptionAttacks a designated number of times, switching between targets in a sequence.If the number of attacks is greater than the number of targets, the attack sequence will start again with the first target.Targets who use Taunt or Attract do not get attacked repeatedly; instead, they only change the attack order. 10 times.
■ Affects the same targets.
Deals 35.16% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as sustained damage every second. Stacks up to 10 times and lasts for 10 sec.

Skill recommendations

Skill 1

5+

Skill 2

7

Burst

7

Build

CUBES

NIKKE cubeNIKKE cube

She has pretty fast reload speed already so Bastion over Resilience. Destruction can also work as long as the boss has parts available.

OL GEAR

Like most attackers, ATK and elemental damage take priority. Crit lines and hit rate are good fillers. Doesn't really need max ammo capacity but it's always welcome.

Pros & Cons

  • Pretty cheap character to build since you can go 5/4/7 and just focus on getting Elemental and ATK lines for her gear
  • 50% uptime on skill 2 is enough for most content, even when there are no parts involved
  • Official wife finally gets her alt 🤰
  • Even with newer sustained damage buffers, her own DMG output is not catching up to current meta units
  • Ouside people who don't have SBS or Wasuka is not really worth getting or investing into Sakura

Synergies & notes

She can still put out decent-ish damage, but mostly a filler character for Solo Raids weak to Wind in the current meta.

Made by Sefhi sefhi