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Rouge character portrait

Rouge

Electric Electric Sniper Rifle Sniper Rifle Supporter Supporter Burst 1 Burst 1 Tetra Tetra Tier 2

Skills

Sniper Rifle
Weapon

Sniper Rifle

6 Ammo2.33s Reload

■ Affects target(s).
Deals 71.07% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.

Card Throw
Skill 1

Card Throw

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 2.95% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 4.13 sec.

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 3.18% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 4.45 sec.

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 3.41% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 4.77 sec.

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 3.63% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 5.09 sec.

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 3.86% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 5.4 sec.

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 4.09% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 5.72 sec.

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 4.32% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 6.04 sec.

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 4.54% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 6.36 sec.

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 4.77% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 6.68 sec.

■ Activates when attacking with Full Charge for 8 time(s). Affects all allies.
Max HP ▲ 5% of the skill user's max HP without restoring HP, lasts for 5 sec.
CooldownCooldownDescriptionRefers to the cooldown time of active skills.If there is no duration, the remaining cooldown time of the active skill will increase or decrease according to the displayed value.If there is a duration, the actual cooldown time of the active skill will increase or decrease. After the duration ends, the current remaining cooldown time will not increase. After the skill is used once, it will return to the initial cooldown time. of Burst Skill ▼ 7 sec.

Coin Flip
Skill 2

Coin Flip

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 3.93% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼8.98% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 8.91% of the skill user's max HP continuously.

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 4.23% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼9.67% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 9.59% of the skill user's max HP continuously.

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 4.54% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼10.36% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 10.28% of the skill user's max HP continuously.

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 4.84% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼11.05% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 10.96% of the skill user's max HP continuously.

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 5.14% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼11.75% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 11.65% of the skill user's max HP continuously.

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 5.44% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼12.44% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 12.34% of the skill user's max HP continuously.

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 5.75% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼13.13% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 13.02% of the skill user's max HP continuously.

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 6.05% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼13.82% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 13.71% of the skill user's max HP continuously.

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 6.35% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼14.51% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 14.39% of the skill user's max HP continuously.

■ Activates when assigned to the back row in battle. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Sword Coin: Attack Damage ▲ 6.65% continuously.
■ Activates if the skill user is in the Sword Coin state after performing 30 Full Chark attacks. Affects self and both adjacentadjacentDescriptionThis is an explanation of skill effects based on the squad member positioning.The "front row" refers to the first, third, and fifth blue slots.The "back row" refers to the second and fourth red slots."Adjacent" refers to the Nikkes in the left and right slots of a given Nikke on the Squad Formation screen.For example, for the Nikke in the third slot, "adjacent" refer to the allies in the second and fourth slots. allies.
Shield Coin: Damage Taken ▼15.2% continuously.
■ Activates if the skill user is in the Shield Coin state after using Burst Skill 5 times. Affects all allies.
Double Sword Coin: Max HP ▲ 15.08% of the skill user's max HP continuously.

Game Master
Burst

Game Master

20 sec Cooldown

■ Affects all allies.
ATK ▲ 7.12% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 6% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 11.88% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 17.74% of the skill user's max HP without restoring HP, lasts for 10 sec.

■ Affects all allies.
ATK ▲ 8.01% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 6.46% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 12.79% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 19.1% of the skill user's max HP without restoring HP, lasts for 10 sec.

■ Affects all allies.
ATK ▲ 8.89% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 6.92% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 13.7% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 20.47% of the skill user's max HP without restoring HP, lasts for 10 sec.

■ Affects all allies.
ATK ▲ 9.77% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 7.38% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 14.62% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 21.83% of the skill user's max HP without restoring HP, lasts for 10 sec.

■ Affects all allies.
ATK ▲ 10.66% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 7.85% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 15.53% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 23.19% of the skill user's max HP without restoring HP, lasts for 10 sec.

■ Affects all allies.
ATK ▲ 11.54% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 8.31% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 16.44% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 24.56% of the skill user's max HP without restoring HP, lasts for 10 sec.

■ Affects all allies.
ATK ▲ 12.42% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 8.77% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 17.36% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 25.92% of the skill user's max HP without restoring HP, lasts for 10 sec.

■ Affects all allies.
ATK ▲ 13.31% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 9.23% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 18.27% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 27.29% of the skill user's max HP without restoring HP, lasts for 10 sec.

■ Affects all allies.
ATK ▲ 14.19% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 9.69% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 19.19% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 28.65% of the skill user's max HP without restoring HP, lasts for 10 sec.

■ Affects all allies.
ATK ▲ 15.07% of the skill user's ATK for 10 sec.
■ Activates when in Sword Coin status. Affects all allies.
Max HP ▲ 10.15% of the skill user's max HP without restoring HP, lasts for 10 sec.
■ Activates when in Shield Coin status. Affects all allies.
Max HP ▲ 20.1% of the skill user's max HP for 10 sec.
■ Activates when in Double Sword Coin status. Affects all allies.
Max HP ▲ 30.02% of the skill user's max HP without restoring HP, lasts for 10 sec.

Skill recommendations

Skill 1

8+

Skill 2

7-10

Burst

7-10

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

Resilience for better rotations. Charge speed or max ammo cubes if no empty spaces on your main cubes can work.

OL GEAR

Low priority to reroll OL

Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.

Charge speed and Max ammo take priority. ATK as filler line, the rest doesn’t really matter. Two decent lines of charge speed / max ammo are more than enough, don’t try to get it on all her pieces.

Pros & Cons

  • Doesn’t need high investment since you’re mostly using her for skill 1 that provides CDR (level 7 or 8 it’s more than enough)
  • Opens up A LOT of team compositions thanks to being a 777 squad member and the ability to be paired with Blanc and/or Noir
  • Strong CDR like D: Killer Wife since it’s a literal copy with just different reload speed
  • Her buff modifiers are not that high (ATK and attack damage) but it’s a nice extra to the CDR
  • She needs to be positioned in the back row (position 2 or 4) and most people will either never read that part of the kit or completely forget
  • Not auto or beginner-friendly because the positioning mechanic for the buffs since units are getting more complex and people… well, they just don’t read

Made by Sefhi sefhi