■ Affects target(s).
Deals 5.06% of ATK as damage.
Deals 250% damage when attacking core.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 29.3% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 14.92% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 9.89% continuously.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 31.55% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 16.07% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 10.65% continuously.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 33.81% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 17.21% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 11.41% continuously.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 36.05% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 18.36% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 12.17% continuously.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 38.31% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 19.51% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 12.93% continuously.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 40.57% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 20.65% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 13.69% continuously.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 42.82% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 21.8% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 14.45% continuously.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 45.08% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 22.95% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 15.21% continuously.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 47.32% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 24.1% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 15.97% continuously.
■ Activates only when Explore Route Stage 1 is at max stacks. Affects self.
Distributed DamageDistributed DamageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage. ▲ 49.58% continuously.
■ Activates only when Explore Route Stage 2 is at max stacks. Affects self.
Damage dealt when attacking core ▲ 25.25% continuously.
■ Activates only when Explore Route Stage 3 is at max stacks. Affects self.
Critical Rate ▲ 16.73% continuously.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 0.79%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 1.43%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 1.6%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 2.88%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 2.4%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 4.34%. Stacks up to 5 times and lasts for 0.5 sec.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 0.87%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 1.55%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 1.74%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 3.12%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 2.6%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 4.69%. Stacks up to 5 times and lasts for 0.5 sec.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 0.93%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 1.67%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 1.86%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 3.35%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 2.77%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 5.01%. Stacks up to 5 times and lasts for 0.5 sec.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 0.99%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 1.78%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 1.97%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 3.56%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 2.98%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 5.36%. Stacks up to 5 times and lasts for 0.5 sec.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 1.05%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 1.89%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 2.11%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 3.79%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 3.15%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 5.68%. Stacks up to 5 times and lasts for 0.5 sec.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 1.12%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 2.02%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 2.23%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 4.02%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 3.35%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 6.03%. Stacks up to 5 times and lasts for 0.5 sec.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 1.16%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 2.1%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 2.34%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 4.23%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 3.52%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 6.36%. Stacks up to 5 times and lasts for 0.5 sec.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 1.22%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 2.21%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 2.46%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 4.45%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 3.72%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 6.71%. Stacks up to 5 times and lasts for 0.5 sec.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 1.3%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 2.34%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 2.6%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 4.69%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 3.89%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 7.03%. Stacks up to 5 times and lasts for 0.5 sec.
■ Activates after performing 2 normal attacks. Affects self.
Effects vary for each stage. Each subsequent effect triggers all effects before itEach subsequent effect triggers all effects before itDescriptionAll lower-tier effects activate when conditions of higher tiers are met.Take Liter's Skill 1 as an example. Depending on the number of Burst Skill uses, max ammunition capacity increases after 1 use, critical damage increases after 2 uses, and ATK increases after 3 uses.When using the Burst Skill for the third time, the effects from the first and second uses activate simultaneously due to the stacking of lower-tier effects, increasing max ammunition capacity, critical damage, and ATK.The fulfilled conditions will be reset when the Nikke revives after being out of action.:
Stage 1: Affects self.
Hit Rate ▲ 1.36%. Stacks up to 10 times and lasts for 2 sec.
ATK ▲ 2.45%. Stacks up to 10 times and lasts for 2 sec.
Stage 2: Activates when Explore Route Stage 1 is at max stacks. Affects self.
Hit Rate ▲ 2.71%. Stacks up to 10 times and lasts for 1 sec.
ATK ▲ 4.9%, stacks up to 10 time(s) and lasts for 1 sec.
Stage 3: Activates when Explore Route Stage 2 is at max stacks. Affects self.
Hit Rate ▲ 4.08%. Stacks up to 5 times and lasts for 0.5 sec.
ATK ▲ 7.36%. Stacks up to 5 times and lasts for 0.5 sec.

■ Affects self.
Attack Damage ▲ 33.72% for 10 sec.
Reload Speed ▲ 15.28% for 10 sec.
■ Affects all enemies.
Deals 1026% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects self.
Attack Damage ▲ 36.32% for 10 sec.
Reload Speed ▲ 16.46% for 10 sec.
■ Affects all enemies.
Deals 1104.93% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects self.
Attack Damage ▲ 38.92% for 10 sec.
Reload Speed ▲ 17.64% for 10 sec.
■ Affects all enemies.
Deals 1183.85% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects self.
Attack Damage ▲ 41.5% for 10 sec.
Reload Speed ▲ 18.81% for 10 sec.
■ Affects all enemies.
Deals 1262.77% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects self.
Attack Damage ▲ 44.1% for 10 sec.
Reload Speed ▲ 19.99% for 10 sec.
■ Affects all enemies.
Deals 1341.69% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects self.
Attack Damage ▲ 46.7% for 10 sec.
Reload Speed ▲ 21.16% for 10 sec.
■ Affects all enemies.
Deals 1420.62% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects self.
Attack Damage ▲ 49.3% for 10 sec.
Reload Speed ▲ 22.34% for 10 sec.
■ Affects all enemies.
Deals 1499.54% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects self.
Attack Damage ▲ 51.89% for 10 sec.
Reload Speed ▲ 23.52% for 10 sec.
■ Affects all enemies.
Deals 1578.47% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects self.
Attack Damage ▲ 54.47% for 10 sec.
Reload Speed ▲ 24.69% for 10 sec.
■ Affects all enemies.
Deals 1657.39% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Affects self.
Attack Damage ▲ 57.08% for 10 sec.
Reload Speed ▲ 25.87% for 10 sec.
■ Affects all enemies.
Deals 1736.31% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..


Bastion is the best pick if properly invested. The Diffusison cube is great for distributed DMG units. As a last resort and if not invested, you can run Assault cube.
Like most DPS units, Elemental DMG and ATK take priority. After that, max ammo capacity and hit rate are great additions.
Made by Sefhi sefhi