■ Affects target(s).
Deals 182.1% of ATK as damage.
Increases Hit Rate when attacking.
Deals 200% damage when attacking core.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 119.86% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 129.08% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 138.3% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 147.52% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 156.74% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 165.96% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 175.18% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 184.4% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 193.62% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when hitting the target with 30 pellet(s)pellet(s)DescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same.. Affects 2 enemy unit(s) nearest to the crosshair.
Deals 202.84% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as damage.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 12.33% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 6.63%. Stacks up to 5 times and lasts for 2 sec.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 13.28% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 7.14%. Stacks up to 5 times and lasts for 2 sec.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 14.23% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 7.65%. Stacks up to 5 times and lasts for 2 sec.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 15.18% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 8.16%. Stacks up to 5 times and lasts for 2 sec.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 16.13% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 8.67%. Stacks up to 5 times and lasts for 2 sec.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 17.08% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 9.18%. Stacks up to 5 times and lasts for 2 sec.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 18.03% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 9.69%. Stacks up to 5 times and lasts for 2 sec.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 18.98% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 10.2%. Stacks up to 5 times and lasts for 2 sec.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 19.93% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 10.71%. Stacks up to 5 times and lasts for 2 sec.
■ Activates when 5 or more pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. hit with a single normal attack. Affects self.
Reload Speed ▲ 20.88% for 2 sec.
■ Activates when hitting 30 times with pelletspelletsDescriptionThe number of bullets that will be fired per shot.Even if the number of pellets increases, the total damage per shot remains the same. during Full Burst. Affects self.
Reload 1 round(s).
ATK ▲ 11.22%. Stacks up to 5 times and lasts for 2 sec.

■ Affects self.
Attack damage ▲ 6.24% for 10 sec.
Critical Damage ▲ 52.1% for 10 sec.
■ Affects all enemies.
Deals 630.3% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack damage ▲ 6.72% for 10 sec.
Critical Damage ▲ 56.11% for 10 sec.
■ Affects all enemies.
Deals 678.78% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack damage ▲ 7.2% for 10 sec.
Critical Damage ▲ 60.12% for 10 sec.
■ Affects all enemies.
Deals 727.27% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack damage ▲ 7.68% for 10 sec.
Critical Damage ▲ 64.12% for 10 sec.
■ Affects all enemies.
Deals 775.75% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack damage ▲ 8.16% for 10 sec.
Critical Damage ▲ 68.13% for 10 sec.
■ Affects all enemies.
Deals 824.24% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack damage ▲ 8.64% for 10 sec.
Critical Damage ▲ 72.14% for 10 sec.
■ Affects all enemies.
Deals 872.72% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack damage ▲ 9.12% for 10 sec.
Critical Damage ▲ 76.15% for 10 sec.
■ Affects all enemies.
Deals 921.21% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack damage ▲ 9.6% for 10 sec.
Critical Damage ▲ 80.16% for 10 sec.
■ Affects all enemies.
Deals 969.69% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack damage ▲ 10.08% for 10 sec.
Critical Damage ▲ 84.16% for 10 sec.
■ Affects all enemies.
Deals 1018.18% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.
■ Affects self.
Attack damage ▲ 10.56% for 10 sec.
Critical Damage ▲ 88.17% for 10 sec.
■ Affects all enemies.
Deals 1066.66% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as Burst Skill damage.

Like most shotguns, Bastion. She already has reload speed thanks to skill 2, so doesn’t need Resilience.
ATK and Elemental damage as priority. Max ammo and crit rate as filler lines. Hit rate is good, but she also gets it on her basic attacks.
Made by Sefhi sefhi