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Pepper character portrait

Pepper

Wind Wind Shotgun Shotgun Supporter Supporter Burst 1 Burst 1 Missilis Missilis Tier 5

Refresh Heart

■ Activates when the last bullet hits the target. Affects 1 allied unit(s) with the lowest HP percentage.
Restores HP equal to 4.45% of the caster's final Max HP.
■ Activates when the last bullet hits the target. Affects all allies.
Refresh Heart: HP Potency ▲ 6.53%, stacks up to 5 time(s) and lasts for 15 sec.

Vitamin Power (Cooldown: 10s)

■ Affects 1 enemy unit(s) with the highest ATK.
Deals 160% of final ATK as damage.
ATK ▼ 3.55% for 5 sec.

Pepper Therapy

20 sec Cooldown

■ Affects 1 enemy unit(s) with the highest ATK.
Deals 1237.5% of final ATK as damage.
■ Affects all allies.
Increases stack count of buffs by 1.
■ Activates when "Refresh Heart" is fully stacked. Affects all allies.
Restores HP equal to 27.22% of the caster's final Max HP.

Skill recommendations

Skill 1

4

Skill 2

4

Burst

4

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

AVOID BASTION OR MAX AMMO CUBE. Resilience works as general cube, or you can run HP / Healer related cubes like Vigor and Healing.

OL GEAR

She is a healer that requires manual play and does not really benefit much from specific lines, just make sure to avoid Max Ammo Capacity. Priority for ATK, hit rate and elemental damage.

Solo Raid Usage

This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more raid data.

SeasonWeakness
8%
5Fire
83%
6Wind
9%
7Iron
10%
8Water
3.3%
9Wind
10.3%
10Electric
0.3%
11Fire
2%
12Water
0.3%
13Iron
7.7%
14Iron
8%
15Wind
1%
16Electric
0%
17Fire
0%
18Water
0%
19Electric
0%
20Electric
0%
21Fire
0%
22Water
3.7%
23Wind
0%
24Water
0%
25Fire
0%
26Iron
0%
27Water
0%
28Fire
0%
29Iron
0%
30Electric
0%
31Wind
0%
32Fire
0%
33Water
0%
34Iron

Pros & Cons

  • Reliant on low ammo count and manual play to maintain consistent healing output
  • Needs max stacks for best performance and healing is fairly low compared to newer units

Made by Sefhi sefhi