NIKKE topup gems PixAI
Drake: Great Villain banner
Drake: Great Villain banner
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Neon: Vision Eye character portrait

Neon: Vision Eye

Electric Electric Rocket Launcher Rocket Launcher Attacker Attacker Burst 3 Burst 3 Missilis Over-Spec Missilis Over-Spec Tier 0

Skills

Rocket Launcher
Weapon

Rocket Launcher

6 Ammo2s Reload

■ Affects target(s).
Deals 61.3% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.

Healthy Body
Skill 1

Healthy Body

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 6.06% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 258.81% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 155.28% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 6.53% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 278.71% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 167.23% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 7% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 298.62% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 179.17% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 7.46% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 318.53% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 191.12% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 7.93% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 338.44% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 203.06% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 8.4% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 358.34% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 215.01% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 8.86% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 378.25% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 226.95% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 9.33% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 398.16% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 238.9% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 9.8% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 418.07% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 250.84% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

■ Activates when attacked while not in Healthy Body status. Affects self.
Invulnerable for 3 sec. Activates 5 time(s) per battle.
Gains debuff immunitydebuff immunityDescriptionThe target of this effect gains immunity to the designated number of debuffs.When the effect is granted, it will remove debuffs the target is inflicted with at the time.If the number of debuffs on the target exceeds the number that can be removed, the earliest debuffs will be removed first.Whenever a debuff is blocked or removed, the immunity count will be reduced. to ∞ debuffs for 3 sec. Activates 5 time(s) per battle.
Healthy Body: Incoming Healing ▲ 10.26% for 20 sec.
■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage targetstage targetDescriptionThe stage target is a high-ranking enemy that appears during battle.You will win the battle if you defeat the stage target..
Firepower Explosion:
Effect: Deals 437.98% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.
Additional effect of Super Firepower status: Deals 262.79% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as additional damage.

Firepower Charge
Skill 2

Firepower Charge

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 2.96% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 47.29% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 20.71% for 10 sec.

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 3.19% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 50.93% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 22.31% for 10 sec.

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 3.42% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 54.57% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 23.9% for 10 sec.

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 3.65% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 58.21% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 25.49% for 10 sec.

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 3.87% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 61.85% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 27.09% for 10 sec.

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 4.1% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 65.49% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 28.68% for 10 sec.

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 4.33% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 69.12% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 30.27% for 10 sec.

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 4.56% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 72.76% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 31.87% for 10 sec.

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 4.79% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 76.4% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 33.46% for 10 sec.

■ Activates at the start of battle. Affects self.
Increases the Firepower Gauge's charge by 100.
■ Activates when performing a normal attack while in Firepower Charge status. Affects self.
Increases the Firepower Gauge's charge by 2.
■ Activates when Firepower Charge ends. Affects self.
Increases the Firepower Gauge's charge by 45.
■ Activates when Full Burst ends while Firepower Gauge is active. Affects self.
Burst Gauge filling speedBurst Gauge filling speedDescriptionThe filling speed of Burst Gauge, which must be filled in order to enter Burst Stage.The amount each Nikke contributes to filling the Burst Gauge varies depending on her weapon type and traits. ▲ 5% x Firepower Gauge charge amount for 5 sec.
■ Activates when entering Full Burst. Affects self.
Maximum Firepower:
Effect: ATK ▲ 80.04% for 10 sec.
Additional effect for Super Firepower: ATK ▲ 35.05% for 10 sec.

Super Firepower
Burst

Super Firepower

40 sec Cooldown

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 34.56% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 22.94% for 10 sec.

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 35.72% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 32.64% for 10 sec.

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 36.89% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 42.33% for 10 sec.

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 38.05% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 52.03% for 10 sec.

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 39.22% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 61.73% for 10 sec.

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 40.38% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 71.42% for 10 sec.

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 41.54% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 81.12% for 10 sec.

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 42.71% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 90.82% for 10 sec.

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 43.87% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 100.51% for 10 sec.

■ Activates when the Firepower Gauge's charge is lower than 100. Affects self.
Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed.
Increases the Firepower Gauge's charge by 1.
■ Activates when the Firepower Gauge's charge is at 100. Affects self.
Super Firepower: Attack Damage ▲ 45.03% for 10 sec.
Decreases the Firepower Gauge's charge by 100.
■ Affects self.
Explosion Radius ▲ 200% for 10 sec.
Attack Damage ▲ 110.21% for 10 sec.

Skill recommendations

Skill 1

10

Skill 2

7-10

Burst

7-10

Build

CUBES

NIKKE cubeNIKKE cubeNIKKE cube

If you have enough Charge Speed lines, Resilience or Bastion will work in most situations. If your Overload lines are not great yet or you don’t have rocks to burn, you can use Adjutant instead but it’s a downgrade imo.

OL GEAR

At least 3 lines of Charge Speed (you want minimum 10-12%), rest ATK and Elemental DMG as usual are highest priority. After that, you want 1 Max ammo IF POSSIBLE reroll for high % value. Blue or black is preferred (but expensive). You could consider C.DMG instead of ATK if you like crit fishing on raids or want to use units like Zwei (treasure) but for most people is not worth it.

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