Naga
Tier 3■ Activates after 12 normal attack(s). Affects all allies.
Restores 8.61% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 50.33% for 10 sec.
■ Activates after 12 normal attack(s). Affects all allies.
Restores 9.27% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 54.2% for 10 sec.
■ Activates after 12 normal attack(s). Affects all allies.
Restores 9.93% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 58.07% for 10 sec.
■ Activates after 12 normal attack(s). Affects all allies.
Restores 10.6% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 61.94% for 10 sec.
■ Activates after 12 normal attack(s). Affects all allies.
Restores 11.26% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 65.82% for 10 sec.
■ Activates after 12 normal attack(s). Affects all allies.
Restores 11.92% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 69.69% for 10 sec.
■ Activates after 12 normal attack(s). Affects all allies.
Restores 12.59% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 73.56% for 10 sec.
■ Activates after 12 normal attack(s). Affects all allies.
Restores 13.25% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 77.43% for 10 sec.
■ Activates after 12 normal attack(s). Affects all allies.
Restores 13.91% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 81.3% for 10 sec.
■ Activates after 12 normal attack(s). Affects all allies.
Restores 14.57% of Cover HP.
■ Activates when a Shield is set in front of this unit. Affects all allies.
Damage dealt when attacking core ▲ 85.17% for 10 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 26.37% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 5.58% of the skill user's final Max HP as HP.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 27.89% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 6.03% of the skill user's final Max HP as HP.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 29.42% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 6.47% of the skill user's final Max HP as HP.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 30.94% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 6.92% of the skill user's final Max HP as HP.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 32.46% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 7.36% of the skill user's final Max HP as HP.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 33.98% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 7.8% of the skill user's final Max HP as HP.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 35.5% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 8.25% of the skill user's final Max HP as HP.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 37.02% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 8.69% of the skill user's final Max HP as HP.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 38.55% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 9.14% of the skill user's final Max HP as HP.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the highest ATK.
Damage dealt when attacking core ▲ 40.07% for 5 sec.
■ Activates after 5 normal attack(s). Affects 2 ally unit(s) with the lowest HP percentage.
Recovers 9.58% of the skill user's final Max HP as HP.
As Long As We're With Friends
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 9.56% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 17.16% of the skill user's ATK for 10 sec.
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 10.29% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 18.7% of the skill user's ATK for 10 sec.
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 11.03% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 20.24% of the skill user's ATK for 10 sec.
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 11.76% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 21.78% of the skill user's ATK for 10 sec.
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 12.5% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 23.32% of the skill user's ATK for 10 sec.
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 13.24% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 24.86% of the skill user's ATK for 10 sec.
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 13.97% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 26.4% of the skill user's ATK for 10 sec.
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 14.71% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 27.94% of the skill user's ATK for 10 sec.
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 15.44% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 29.48% of the skill user's ATK for 10 sec.
■ Affects self.
Gains Pierce for 10 sec.
■ Affects all allies.
ATK ▲ 16.18% of the skill user's ATK for 10 sec.
■ Activates if a Shield is set in front of this unit. Affects all allies.
ATK ▲ 31.02% of the skill user's ATK for 10 sec.
Skill recommendations
Build
CUBES


Resilience or Bastion, like most units in the game will benefit Naga the most. You could also run Pierce for the extra damage
OL GEAR
Most support units do not usually care about specific lines outside the CP padding for their buffs (caster's ATK when applicable) and increasing survibavility.
Basic stats for Naga: Elemental DMG, ATK and max ammunition capacity work.
Pros & Cons
- Support unit for core damage against bosses. Assuming constant core hits, she’s one of the strongest buffers in the game
- Heals, repairs cover and gives ATK buff. Perfect support that can be used on any team without having to worry about team composition
Solo Raid Usage
This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more information.
Usage shown is based on the date the unit was released to avoid empty spaces on previous raids.

