
■ Activates when normal attack hits. Affects the target(s).
Deals 3.05% of final ATK as additional damage.
■ Activates when normal attack hits 200 time(s). Affects self.
Critical Damage ▲ 14.25%, stacks up to 5 time(s) and lasts for 10 sec.
Max Ammunition Capacity ▼ 5.04%, stacks up to 5 time(s) and lasts for 10 sec.
■ Affects all allies. Activates when entering Full Burst.
Hit Rate ▲ 8.56% for 15 sec.
■ Affects self. Activates when normal attack hits 200 time(s) during increasing Hit Rate status.
ATK ▲ 29.38% for 10 sec.
■ Affects all allies.
Full Burst Time ▲ 5 sec.
■ Affects self.
Grants unlimited ammunition for 15 sec.
Destroy Mode:
Extending the line of sight and auto-aim at all enemies within fire range. Stage target will be recognized as a single enemy regardless of its interruption parts.
Deals 2.24% of ATK as damage for 15 sec.
■ Activates when entering battle in combat areas. Affects this unit's squad.
Squad ATK ▲ 35% continuously.

Cube: Bastion like most machine guns. If she’s not built with one hit rate line, Assault.
OL Gear: Important to get 1 line of hit rate. Rest of priority goes to max ammo capacity, ATK and elemental damage.