Miranda (Treasure)
Tier 2Health Up!
Unlocks at: Phase 3
■ Activates after landing 30 normal attack(s). Affects all allies.
Hit Rate ▲ 5.44% for 5 sec.
■ Activates after landing 30 normal attack(s). Affects all allies with a Submachine Gun.
Hit Rate ▲ 3.79% for 5 sec.
■ Activates after landing 30 normal attack(s). Affects self.
ATK ▲ 50.06% for 5 sec.
Wake Up!
Unlocks at: Phase 2
■ Activates when entering Full Burst. Affects all allies.
Critical Damage ▲ 32.99% for 10 sec.
■ Activates when entering Full Burst. Affects self.
Critical Rate ▲ 30.1% for 10 sec.
Attack Damage ▲ 23.7% for 10 sec.
■ Activates when entering Full Burst. Affects 1 ally unit(s) with the highest ATK (except caster; including the caster if there are not enough allies).
Critical Rate ▲ 85.42% for 1 round(s).
Powering Up!
Unlocks at: Phase 1
■ Affects 2 ally unit(s) with the highest ATK (except caster; including the caster if there are not enough allies).
ATK ▲ 40.4% for 10 sec.
Critical Damage ▲ 56.23% for 10 sec.
Skill recommendations
Build
CUBES

SMG units benefit from Bastion even at low investment. Quantum it's also a good option if you need more burst generation.
OL GEAR
Max ammo capacity and hit rate are good lines. Since her main use is raids, you can also get ATK and Elemental DMG for the extra damage.
Solo Raid Usage
This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more raid data.
Pros & Cons
- Her treasure makes her a good support even outside one-shot team compositions thanks to the huge modifiers she gets
- Can be used on teams that permanently crit on burst by cheating her burst skill, like Mihara: Bonding Chain with her chains or Ein with her drones
- Cheaper to build than the other treasures since you only need to focus on 2 skills and it doesn't matter what lines she gets on her OL
