■ Affects target(s).
Deals 61.3% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 25.01% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.06% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 27.23% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.14% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 29.45% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.22% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 31.68% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.3% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 33.9% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.39% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 36.12% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.47% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 38.35% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.55% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 40.57% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.63% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 42.79% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.71% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing state. Affects all allies.
Singing Effect: ATK ▲ 45.02% of the skill user's ATK for 3 sec.
■ Activates when performing a Full Charge attack while in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing state. Affects all allies.
Dancing Effect: Restores HP equal to 1.8% of the skill user's finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. max HP every second for 3 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 11.39% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 29.55% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 19.34% for 10 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 12.34% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 31.82% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 20.82% for 10 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 13.29% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 34.09% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 22.31% for 10 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 14.24% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 36.36% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 23.79% for 10 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 15.19% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 38.63% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 25.28% for 10 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 16.14% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 40.91% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 26.77% for 10 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 17.09% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 43.18% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 28.26% for 10 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 18.04% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 45.45% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 29.74% for 10 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 18.99% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 47.72% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 31.23% for 10 sec.
■ Activates when entering Burst Stage 3 while not in Sing Along status. Affects self.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing.
CancelsCancelsDescriptionCancels the effect specified in the skill description.The effect is immediately canceled regardless of its remaining duration.Effects that cannot be removed can still be canceled.Canceled effects may be reapplied if their activation conditions are met again. Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing.
■ Activates when entering Burst Stage 3 while in Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing status. Affects all allies.
Critical Rate ▲ 19.94% for 10 sec.
Projectile Explosion DamageProjectile Explosion DamageDescriptionThis effect increases the projectile explosion damage.Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles. ▲ 50% for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 32.72% for 10 sec.

■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 16.67% for 10 sec.
Max Ammunition Capacity ▲ 23.64% for 10 sec.
Critical Damage ▲ 25.02% for 10 sec.
■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 18.16% for 10 sec.
Max Ammunition Capacity ▲ 25.45% for 10 sec.
Critical Damage ▲ 27.25% for 10 sec.
■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 19.64% for 10 sec.
Max Ammunition Capacity ▲ 27.27% for 10 sec.
Critical Damage ▲ 29.47% for 10 sec.
■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 21.12% for 10 sec.
Max Ammunition Capacity ▲ 29.09% for 10 sec.
Critical Damage ▲ 31.7% for 10 sec.
■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 22.6% for 10 sec.
Max Ammunition Capacity ▲ 30.91% for 10 sec.
Critical Damage ▲ 33.92% for 10 sec.
■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 24.09% for 10 sec.
Max Ammunition Capacity ▲ 32.72% for 10 sec.
Critical Damage ▲ 36.15% for 10 sec.
■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 25.57% for 10 sec.
Max Ammunition Capacity ▲ 34.54% for 10 sec.
Critical Damage ▲ 38.37% for 10 sec.
■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 27.05% for 10 sec.
Max Ammunition Capacity ▲ 36.36% for 10 sec.
Critical Damage ▲ 40.6% for 10 sec.
■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 28.53% for 10 sec.
Max Ammunition Capacity ▲ 38.18% for 10 sec.
Critical Damage ▲ 42.82% for 10 sec.
■ Affects self.
Only one Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used. is applied according to Mint's current status.
Status 1: If in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Singing. This effect is continuous and cannot be removed.
Status 2: If not in the Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing status, Mint gains Assigned PartAssigned PartDescriptionOnly one part can be assigned at a time: either "Singing" or "Dancing," depending on the skill used.: Dancing. This effect is continuous and cannot be removed.
■ Affects all allies.
Sing Along: Attack Damage ▲ 30.02% for 10 sec.
Max Ammunition Capacity ▲ 40% for 10 sec.
Critical Damage ▲ 45.05% for 10 sec.
Highest cube you have to improve her buffs. Resilience is the best pick since she is a pretty slow girl to reload (2 seconds) while she has to maintain her buffs every full charge shot.
Most support units do not usually care about specific lines outside the CP padding and increasing survibavility.
Max ammo and charge speed will help her, but I would not waste too many rocks on her unless you are a competitive player.
Can be used on any team but she will shine the most on crit comps with Zwei treasure to reach 98%+ crit on characters like SWHA.
When it comes to her skills, level 7 is enough but for people who want to stay competitive sadly every % matters, so you should probably take her to at least 7/10/10.
Important to remember: your main DPS has to burst SECOND to take advantage of the ATK buff on skill 1. This matters on crit teams with units like SWHA and Zwei
Made by Sefhi sefhi