■ Affects target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 171.36% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 70.14% for 40 sec.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 184.55% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 75.53% for 40 sec.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 197.73% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 80.93% for 40 sec.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 210.91% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 86.33% for 40 sec.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 224.09% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 91.72% for 40 sec.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 237.28% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 97.12% for 40 sec.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 250.46% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 102.51% for 40 sec.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 263.64% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 107.91% for 40 sec.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 276.82% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 113.3% for 40 sec.
■ Activates when performing a Full Charge attack. Affects self.
Gain Pierce for 6 sec.
■ Activates when not in the Embarrassment state and when Full Charge lasts for 0.5 sec or more. Affects self.
Embarrassment
Function: Forcefully reloadsForcefully reloadsDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied. at reduced reload speed, but increases attack capabilities and deals distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 1: Affects all enemies. Deals 290% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
Effect 2: Affects self. Removes 100% of ammo.
Effect 3: Affects self. Reload speed is fixed at a 50% reduction for 1 reload(s)1 reload(s)DescriptionThe effect lasts for the specified number of Forced Reloads.Upon reloading to maximum ammo capacity, a Forced Reload is counted and consumed..
Effect 4: Affects self. Forced ReloadForced ReloadDescriptionAn effect that forces reloads.Upon reloading to maximum ammo capacity, Forced Reload stops.During Forced Reload, other ammo reload effects will not be applied..
Effect 5: Affects self. ATK ▲ 118.7% for 40 sec.
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 38.23% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 264.55% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 41.17% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 284.9% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 44.11% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 305.25% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 47.05% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 325.6% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 50% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 345.95% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 52.94% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 366.3% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 55.88% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 386.65% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 58.82% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 407% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 61.76% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 427.35% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..
■ Activates only when in Embarrassment status. Affects self.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 64.7% continuously.
■ Activates only when in Overconfident, Huh?! status. Affects all enemies every 2 sec.
Deals 447.7% of finalfinalDescriptionDamage of skills with the word "final" is calculated based on Nikke's stats, equipment stats, equipment modification effects, and effects triggered during the battle.Damage of skills without the word "final" is calculated based on Nikke's stats and equipment stats. ATK as distributed damagedistributed damageDescriptionThis effect distributes damage equally.Damage is calculated based on the damage about to be taken by the designated enemy, and will be distributed and dealt evenly according to the number of enemies on the field.When one enemy is on the field, it will take all the damage. When there are three enemies, each will take one-third of the accumulated damage..

■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 69.51% for 10 sec.
ATK ▲ 130% for 10 sec.
■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 74.86% for 10 sec.
ATK ▲ 140% for 10 sec.
■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 80.2% for 10 sec.
ATK ▲ 150% for 10 sec.
■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 85.55% for 10 sec.
ATK ▲ 160% for 10 sec.
■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 90.9% for 10 sec.
ATK ▲ 170% for 10 sec.
■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 96.25% for 10 sec.
ATK ▲ 180% for 10 sec.
■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 101.59% for 10 sec.
ATK ▲ 190% for 10 sec.
■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 106.94% for 10 sec.
ATK ▲ 200% for 10 sec.
■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 112.29% for 10 sec.
ATK ▲ 210% for 10 sec.
■ Affects self.
Overconfident, Huh?!:
Gains Immunity to Embarrassment for 10 sec.
Pierce DamagePierce DamageDescriptionRefers to the damage dealt to enemies by Nikkes with Pierce. ▲ 117.64% for 10 sec.
ATK ▲ 220% for 10 sec.



Pierce for extra damage is pretty good. Resilience for faster reloads, she's a slow girl. You could run Bastion or Adjutant if you have enough max ammo or a reload speed buffer on the team. The Diffusison cube is great for distributed DMG units.
You only care about Elemental DMG and ATK. Max ammo capacity and crit as filler are nice to get.
How do you properly manual her?
The hold 0.5 second buff:
At the beginning of the battle and after full burst IF milk bursted.
The pierce buff on skill 1:
If you have no max ammo capacity lines, every other magazine you have to reload, full charge shot (usually less than 6 seconds, but easier to remember this way), spam the rest.
If you have more ammo, you'll have to do a full charge every 5 seconds instead.
Made by Sefhi sefhi