Mihara: Bonding Chain
Tier 1■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 29.58% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 14.82% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 31.86% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 15.96% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 34.13% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 17.1% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 36.41% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 18.24% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 38.68% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 19.38% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 40.96% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 20.52% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 43.24% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 21.66% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 45.51% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 22.8% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 47.79% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 23.94% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates at the start of battle. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Activates when Full Burst ends if this unit has just used her Burst Skill. Affects self.
Charges Restraint Chains by 10, up to 10.
■ Affects random enemy units at a specific timing.
Deals 50.06% of final ATK as damage. Attacks once for every Restraint Chain. Restraint Chain ▼ 1 for each attack.
■ Affects the same enemy units.
Ensnaring Chains: Deals 25.08% final ATK as sustained damage every 1 sec continuously, stacks up to 20 time(s). This effect cannot be removed.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 35.44% for 10 sec.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 38.16% for 10 sec.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 40.89% for 10 sec.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 43.62% for 10 sec.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 46.34% for 10 sec.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 49.07% for 10 sec.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 51.8% for 10 sec.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 54.52% for 10 sec.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 57.25% for 10 sec.
■ Activates after landing 40 normal attacks during Full Burst on a target in the Ensnaring Chains state. Affects the target.
Ensnaring Chains stacks ▲ 1.
■ Activates when the skill user is incapacitated. Affects targets in the Ensnaring Chains state.
Ensnaring Chains stacks ▲ 20.
■ Activates when an enemy is neutralized while in the Ensnaring Chains state. Affects self.
Restraint Chain ▲ 1, up to 10.
■ Activates when entering Burst Stage 3. Affects self.
Sustained Damage ▲ 59.98% for 10 sec.
Bonding Pain
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 29.57% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 31.85% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 34.12% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 36.4% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 38.67% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 40.95% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 43.22% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 45.5% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 47.77% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
■ Affects targets in Ensnaring Chains status.
Dragging Chain: Deals 50.05% of final ATK as sustained damage every 1 sec. Mirrors the stack count of Ensnaring Chains on each target for 10 sec. This effect cannot be removed.
Cancels Ensnaring Chains after the effect is triggered.
Skill recommendations
Build
CUBES

Bastion if OL with enough max ammunition lines to shoot forever. You want to aim for at least 400 ammo to get stacks back between bursts. Resilience is a good alternative since she takes 2.5 seconds to reload.
OL GEAR
Basic DPS build: Elemental DMG, ATK and max ammo capacity. You can get crit lines as filler and ignore hit rate since machine guns have high accuracy already.
Pros & Cons
- Only $50 for this amazing gacha skin lobby? Amazing deal, please let me get 50 /s
- The first sustain damage dealer. Previously all the units we got doing DoT were underwhelming but Mihara constant damage with the chains is really good
- Can be used both bursting and offburst, allowing for more flexible team compositions (she needs ATK buffers tho)
- For a 1% banner she feels weak. I personally think we will see more units like this (and more often). Shift Up regrets doing 2% units and it's going to get ugly from now on
- For a selfish DPS she gets no self buffs outside sustain damage on skill 2. You NEED ATK buffers in the team if you want her to catch up to meta DPS units
- She's weaker on bosses or enemies with debuff immunity since sustained damage counts as one
Solo Raid Usage
This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more information.
Usage shown is based on the date the unit was released to avoid empty spaces on previous raids.

