Mast
Tier 5■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.12% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 30.1% continuously.
■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.2% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 32.42% continuously.
■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.29% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 34.73% continuously.
■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.38% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 37.05% continuously.
■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.46% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 39.36% continuously.
■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.55% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 41.68% continuously.
■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.64% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 43.99% continuously.
■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.72% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 46.31% continuously.
■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.81% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 48.63% continuously.
■ Activates after landing 2 critical hit(s) with normal attacks. Affects the target(s).
Sea Breeze: DEF ▼ 1.9% of the skill user's DEF, stacks up to 50 time(s) and lasts for 3 sec.
■ Activates when HP falls below 70%. Affects self and 2 other ally unit(s) with the highest final ATK (except the skill user).
Critical Damage ▲ 50.94% continuously.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 13.92% for 30 sec.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 14.99% for 30 sec.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 16.06% for 30 sec.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 17.14% for 30 sec.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 18.21% for 30 sec.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 19.28% for 30 sec.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 20.35% for 30 sec.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 21.42% for 30 sec.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 22.49% for 30 sec.
■ Activates at the start of battle. Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Critical Rate ▲ 23.56% for 30 sec.
Sail Through the Tempest!
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 50.93% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 14.88% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 2.67% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 54.85% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 16.03% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 2.88% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 58.77% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 17.17% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 3.08% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 62.69% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 18.32% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 3.29% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 66.61% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 19.46% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 3.49% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 70.53% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 20.61% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 3.7% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 74.44% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 21.75% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 3.9% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 78.36% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 22.9% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 4.11% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 82.28% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 24.04% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 4.32% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
■ Affects self and 2 ally unit(s) with the highest final ATK (except the skill user).
Max HP ▲ 86.2% of the skill user's Max HP without restoring HP, lasts for 7 sec.
Critical Damage ▲ 25.19% for 7 sec.
■ Affects the target(s) afflicted with Sea Breeze.
Storm: Deals 4.52% of final ATK as damage. Mirrors the stack count of Sea Breeze every 1 sec for 7 sec.
Skill recommendations
Build
CUBES


Resilience. If you have enough OL max ammo lines, can use Bastion. You can also run Quantum if you need more burst generation.
OL GEAR
Most support units do not usually care about specific lines outside the CP padding for their buffs (caster's ATK when applicable) and increasing survibavility.
ATK, Elemental DMG and Max Ammo Capacity take priority like most units. Since she is a support unit, you don't have to worry too much about what she gets tho.
Synergies & notes
By today's standards, a really bad kit that's just underwhelming on most (if not all) PVE content. Invest only if she is your waifu.
Solo Raid Usage
This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more information.
Usage shown is based on the date the unit was released to avoid empty spaces on previous raids.

