
■ Affects all allies. Activates when entering Full Burst.
Effect changes according to the number of activation time(s).
Previous effects trigger repeatedly:
Once: Recovers 1.05% of caster's final Max HP every 1 sec for 5 sec.
Twice: Recovers 3.69% of caster's final Max HP every 1 sec for 5 sec.
Three times: Recovers 6.86% of caster's final Max HP every 1 sec for 5 sec.
■ Activates when using Burst Skill. Affects all Water Code allies.
Effect changes according to the number of activation time(s).
Previous effects trigger repeatedly:
Once: Damage as strong element ▲ 20.85% for 3 sec.
Twice: Damage as strong element ▲ 13.88% for 5 sec.
Three times: Damage as strong element ▲ 8.36% for 10 sec.
■ Affects all Water Code allies.
ATK ▲ 23.23% for 3 sec.
■ Affects all allies.
Max HP ▲ 27.87% of the Casters final max HP as HP for 10 seconds.
■ Activates only when in combat areas. Affects ally squads within 1 tile(s), excluding this unit's squad.
Recovers 1.5% of final max HP as HP every 5 sec.

Cube: Vigor for extra heals or Resilience for faster reload.
OL Gear: Doesn’t benefit from any specific overload lines. At high investment can act as a sub-dps and healer so you could get Elemental damage, ATK and max ammo.