Marciana
Tier 4■ Activates when the last bullet hits the target. Affects all allies.
Recovers 6.47% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 15.94% for 3 sec.
■ Activates when the last bullet hits the target. Affects all allies.
Recovers 6.97% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 17.16% for 3 sec.
■ Activates when the last bullet hits the target. Affects all allies.
Recovers 7.47% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 18.39% for 3 sec.
■ Activates when the last bullet hits the target. Affects all allies.
Recovers 7.96% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 19.62% for 3 sec.
■ Activates when the last bullet hits the target. Affects all allies.
Recovers 8.46% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 20.84% for 3 sec.
■ Activates when the last bullet hits the target. Affects all allies.
Recovers 8.96% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 22.07% for 3 sec.
■ Activates when the last bullet hits the target. Affects all allies.
Recovers 9.46% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 23.3% for 3 sec.
■ Activates when the last bullet hits the target. Affects all allies.
Recovers 9.96% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 24.52% for 3 sec.
■ Activates when the last bullet hits the target. Affects all allies.
Recovers 10.46% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 25.75% for 3 sec.
■ Activates when the last bullet hits the target. Affects all allies.
Recovers 10.95% of attack damage as HP over 3 sec.
■ Activates when the last bullet hits the target. Affects 2 ally unit(s) with the highest final ATK.
Incoming healing ▲ 26.98% for 3 sec.
■ Activates when using Burst Skill. Affects all allies.
Recovers 17.31% of the skill user's final Max HP as HP.
■ Activates when using Burst Skill. Affects all allies.
Recovers 18.51% of the skill user's final Max HP as HP.
■ Activates when using Burst Skill. Affects all allies.
Recovers 19.71% of the skill user's final Max HP as HP.
■ Activates when using Burst Skill. Affects all allies.
Recovers 20.91% of the skill user's final Max HP as HP.
■ Activates when using Burst Skill. Affects all allies.
Recovers 22.11% of the skill user's final Max HP as HP.
■ Activates when using Burst Skill. Affects all allies.
Recovers 23.31% of the skill user's final Max HP as HP.
■ Activates when using Burst Skill. Affects all allies.
Recovers 24.51% of the skill user's final Max HP as HP.
■ Activates when using Burst Skill. Affects all allies.
Recovers 25.71% of the skill user's final Max HP as HP.
■ Activates when using Burst Skill. Affects all allies.
Recovers 26.91% of the skill user's final Max HP as HP.
■ Activates when using Burst Skill. Affects all allies.
Recovers 28.11% of the skill user's final Max HP as HP.
A Teacher's Grace
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 16.47% of their Max HP. Lasts for 10 sec.
DEF ▲ 12.35% of the skill user's DEF for 10 sec.
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 17.74% of their Max HP. Lasts for 10 sec.
DEF ▲ 13.3% of the skill user's DEF for 10 sec.
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 19% of their Max HP. Lasts for 10 sec.
DEF ▲ 14.25% of the skill user's DEF for 10 sec.
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 20.27% of their Max HP. Lasts for 10 sec.
DEF ▲ 15.2% of the skill user's DEF for 10 sec.
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 21.54% of their Max HP. Lasts for 10 sec.
DEF ▲ 16.15% of the skill user's DEF for 10 sec.
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 22.8% of their Max HP. Lasts for 10 sec.
DEF ▲ 17.1% of the skill user's DEF for 10 sec.
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 24.07% of their Max HP. Lasts for 10 sec.
DEF ▲ 18.05% of the skill user's DEF for 10 sec.
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 25.34% of their Max HP. Lasts for 10 sec.
DEF ▲ 19% of the skill user's DEF for 10 sec.
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 26.61% of their Max HP. Lasts for 10 sec.
DEF ▲ 19.95% of the skill user's DEF for 10 sec.
■ Affects all allies.
Storage: Stores excess healing received by the skill user, up to 27.87% of their Max HP. Lasts for 10 sec.
DEF ▲ 20.9% of the skill user's DEF for 10 sec.
Skill recommendations
Build
CUBES


Resilience cube since she has last bullet mechanics, you want to avoid using Bastion. You can also use Vigor or Healing if you need extra healing output.
OL GEAR
Most support units do not usually care about specific lines outside the CP padding for their buffs (caster's ATK when applicable) and increasing survibavility.
Support unit that doesn’t benefit from specific lines. Avoid getting Max Ammunition since it will make her heal less consistently.
Pros & Cons
- Best belly in the game
- Good sustain for the team plus storage mechanic. Will keep your team alive and doesn't require a lot of investment
- Base heals don’t scale up with buffs or OL gear. Since she is a pure healer with no actual offensive buffs, it is pretty hard to justify using her nowadays
Solo Raid Usage
This is based on the top 50 players of all NIKKE servers combined. Data is from enikk.app, check their website for a lot more information.
Usage shown is based on the date the unit was released to avoid empty spaces on previous raids.

